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FTL: Advanced Edition

w bibliotece

4.6/5

( 654 Recenzji )

4.6

654 Recenzji

polski, English i 8 innych
Oferta kończy się w dniu: 11/05/2025 09:59 EET
Oferta kończy się za: d g m s
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Najniższa cena z ostatnich 30 dni przed zniżką: 2.49
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FTL: Advanced Edition
Opis
FTL: Advanced Edition features: - New systems, playable ships, alien race, weapons, drones, and more! - A new sector with new events, written by Tom Jubert and special guest writer Chris Avellone! - New music by Ben Prunty! Did you ever want to reroute power to the shields, set phasers to stun, or...
Opinie użytkowników

4.6/5

( 654 Recenzji )

4.6

654 Recenzji

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Szczegóły produktu
2012, Subset Games, ...
Wymagania systemowe
Windows 7 / 8.1 / 10, 2.0 GHz, 1 GB RAM, 3D graphics card with 128MB RAM and OpenGL 2.0 support, 175...
Czas gry
12 hGłówna linia fabularna
31.5 h Główna linia fabularna + dodatkowe zadania
113 h Kolekcjoner
25.5 h Wszystkie style
Opis
FTL: Advanced Edition features:
- New systems, playable ships, alien race, weapons, drones, and more!
- A new sector with new events, written by Tom Jubert and special guest writer Chris Avellone!
- New music by Ben Prunty!

Did you ever want to reroute power to the shields, set phasers to stun, or even eject the warp core? Well, now you can! In FTL, you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

FTL's complex strategic gameplay allows you to give orders to your crew, manage ship power distribution, and choose weapon targets in the heat of battle. You will encounter unique alien lifeforms and technology. You can upgrade your ship and unlock new ones with the help of six diverse alien races. Be the Captain you want: hundreds of text based encounters will force you to make tough decisions. In the randomized galaxy each play-through will feature different enemies, events, and results to your decisions. Each time you play another challenging session of FTL:Faster Than Light, it won't be quite the same.
  • Unlimited adventures in the vast depths of unpredictable space.
  • A new randomized galaxy to explore each time you start a new game.
  • Quick play sessions (from 5 to about 90 minutes) will allow you to add that spaceship commander feeling to any of your days.
Częste osiągnięcia
Dodatkowa zawartość
awatary tapeta soundtrack sample (5 tracks) materiały graficzne
Wymagania systemowe
Minimalne wymagania systemowe:

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
12 hGłówna linia fabularna
31.5 h Główna linia fabularna + dodatkowe zadania
113 h Kolekcjoner
25.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Premiera:
{{'2012-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
226 MB
Linki:

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Opinie użytkowników

Posted on: January 8, 2013

Challenging and addictive roguelike

Roguelike games don't have to be your favourite a genre in order for you to have fun with this diamond in the rough. You definitely get bang for your buck out of this: no playthrough is the same thanks to random weapon and item unlocks, as well as random events. Multiple playthroughs are still rewarded via the 9 unlockable ships--and each ship has an additional layout you can unlock, leading to 18 unique customizations. I've personally unlocked 6 out of 9 of the ships, of which I'm only missing 2 layouts, and they all make for very different playstyles--the Slug Cruiser type A is currently my favourite, but this only goes to show how much variation this little game manages to pack in. Each has their own strengths and weaknesses, but the same basics: manage your systems, power, crew (6 different races!), weapons, and repairs properly. Sounds easy enough, right? As long as you're also prepared to fight off boarders, put out fires, deal with enemy drones, and fly through ion storms, solar flares, and asteroid fields. It took me about 16 hours before I was able to defeat the boss the first time (and definitely play on Easy first) and since then I've put another 16 hours into the game--it's a game I don't feel bad about being addicted to. Overall, FTL is infinitely replayable, and the flexibility in the gameplay makes you feel like a true captain of a starship, where you have to adapt to different circumstances at each and every beacon. I can't recommend this little gem enough!


Czy to było pomocne?

Edited on: September 18, 2025

Posted on: September 20, 2014

My opinion as an Old-school gamer

Back in the 1980s I used to love playing a game called Psi-5 Trading Company, where you had to navigate through a couple of menus just to start the engines of your ship. FTL is much more accessible, but hard as nails nonetheless. If you are thinking whether you should buy it, then ask yourself the following question - do I see myself commanding a starship? I gave it a try... and after few weeks, I found myself admiring my fleet of unlocked ships. Its great fun; check on YT for channels of streaming Gamers still playing it! For anyone remotely interested in Sci-fi, its a MUST HAVE!


Czy to było pomocne?

Posted on: November 8, 2016

Absurd final battle

Adding another review this late in the game (so to speak) is probably not going to influence too many people. Unfortunately, I was influenced by the fall sale and the high ratings for this game. Man, what a turd. Nothing is more frustrating and illogical than random encounters. The first three times I played this game, one or more of my crew were slaughtered at the first jump beacon when some random boarding attack event took place. I never made it past the first jump on my second time when all of my crew were wiped out. So I start playing on easy, and I manage to make agonizing progress. After probably putting in 10-12 hours into the game, I finally get to the boss battle and I was completely wiped out in seconds. So, I thought I would try again and save scum. I managed to get to the final boss with what I thought was a pretty awesome ship (complete with the FTL shield boost to level 5 that I got from another random event.) I was wiped out again pretty easily. So I tried another tactic where I attacked the weapons and causing fires to kill the crew. That seemed to work great and when I landed the final shot ... the boss teleported away ... After giving chase, the boss was fully healed minus one gun. However, it somehow magically got drones and I got toasted by the 5 attacking my ship. To add insult to injury, an invasion drone punched holes into my hull to suck the O2 out. I only had 5 crew members, who didn't stand a chance. Naturally, after losing that battle, I deleted the game and now I'm writing this rage quit review. The most fun I had with this game was deleting it and emptying my trash folder. That's probably the best way to defeat the final boss.


Czy to było pomocne?

Posted on: March 7, 2018

More like dehanced edition

I've spent over 100 hours unlocking every ship on classic, but the enhanced edition breaks balance quite badly. A lot of the battles, especially early on, are unwinnable, especially with the very niche ships like mantis. Hacking drones, mind contro, and cloning labs especially are overpowered on AI ships that care not for how many drones they spend or how many skills points are lost through deaths. Combined with Zoltan shields, you end up in scenarios where at the beginning of battle the AI can control one of your units, teleport 4 attackers onto your ship, and teleport bombs into your ship within the first 10 seconds. Their zoltan shield prevents you from doing the same to them, so you die before you can even get to warp. This is very badly designed.


Czy to było pomocne?

Posted on: March 5, 2020

Star Trek: RNG

This rogue-lite is both incredibly fun and incredibly frustrating. To get it out of the way, yes, the RNG in this game can be quite brutal. Sometimes you travel to a new planet and you have a challenging but fair battle, other times you travel to a new planet and your crewmembers randomly die with no way to save them. Realistically what makes the RNG as brutal as it is is a) information isn't properly provided most of the time, and b) circumstances and responses in one run may not necessarily translate to another. It at first seems that unless you have equipment/crew members specifically designed for a situation (such as an advanced medbay for medical disasters) that there really is a random chance of the situation either going well or going belly up, but really this is also true even in circumstances in which you have the proper equipment, so there's little in the way of consistancy. All that being said, this is a great game to just plug in and play. Runs are usually pretty quick (for better or for worse), gameplay is simple yet deep, and assuming that the RNG at least doesn't devestate you there is a plethora of strategies to emply, each one surprisingly in depth and very rewarding. The game is also incredibly mod-friendly, with some fantastic mods that expand the scope of the game even further (Captain's Edition is probably the most known one) 4/5, would definitely reccomend. It can be incredibly frustrating to be sure, but when it all works it is incredibly fun


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