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Dreamfall: The Longest Journey

w bibliotece

4.2/5

( 140 Recenzji )

4.2

140 Recenzji

English i 2 innych
19.9919.99
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Dreamfall: The Longest Journey
Opis
Casablanca, 2219 -- Zoë Castillo is, at first glance, a very normal young woman, but she is about to get involved in a conspiracy that spans parallel worlds and hundreds of years. Something is affecting the world -- static interference is disrupting technology, causing Zoë to see visions of a ghos...
Opinie użytkowników

4.2/5

( 140 Recenzji )

4.2

140 Recenzji

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Szczegóły produktu
2006, Funcom, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows XP / Vista / 7, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c and 128...
Czas gry
12 hGłówna linia fabularna
13 h Główna linia fabularna + dodatkowe zadania
14.5 h Kolekcjoner
13 h Wszystkie style
Opis
Casablanca, 2219 -- Zoë Castillo is, at first glance, a very normal young woman, but she is about to get involved in a conspiracy that spans parallel worlds and hundreds of years. Something is affecting the world -- static interference is disrupting technology, causing Zoë to see visions of a ghostly presence that is inhabiting a black house in a wintry landscape. As Zoë embarks on a journey where she eventually discovers a magical world behind our own, she will need to make decisions about what's important to her and what she's willing to risk for the people she loves. Zoë will need all her courage to unravel the dangerous web in which she, and the world around her, is entangled.

Dreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the (also award-winning!) game The Longest Journey, considered to be one of the finest adventure games ever made. In Dreamfall, you take on an epic journey of exploration and adventure as you venture through a thrilling and emotional storyline. Dreamfall features a fully interactive world where beautiful music, stunning graphics, fascinating characters, and unparalleled gameplay variety brought the adventure genre into a new era. Prepare for a spiritual, fantastic, and powerful gaming experience.
  • Experience the story from three separate perspectives and learn how their destinies blend together in an epic finale. Each character has unique abilities and world views, giving you constant gameplay variations.
  • Never before has an adventure game brought this much gameplay variety! Use your brains or your brawn; sneak, fight, or talk your way through the many challenges the game offers.
  • Dreamfall spans three beautifully realized worlds, multiple chapters, and a stunning amount of detailed locations.

© 2000-2012 Funcom.

Dodatkowa zawartość
instrukcja tapety ścieżka dźwiękowa awatary materiały graficzne
Wymagania systemowe
Minimalne wymagania systemowe:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
12 hGłówna linia fabularna
13 h Główna linia fabularna + dodatkowe zadania
14.5 h Kolekcjoner
13 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2006-04-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Firma:
Rozmiar pliku:
3.7 GB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+ (Violence, Blood, Suggestive Themes, Strong Language)


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Opinie użytkowników

Posted on: September 25, 2015

Shiny crap

It's actually a movie and lacks the charm of point'n'click adventures although some areas do look nice although quite dead. Rails... moving around... combat (dafuq?)...stealth... rails... endless cutscenes... combat....no immersion... untouching artificially sad scenes... open end.... "buy the next part to see the end, maybe"... Controlling it with mouse and keyboard was so terrible (btw: Inverted X axis? Seriously?), that I switched to a gamepad and it was indeed designed as a console game which becomes obvious from the very beginning. The "puzzles" are disiculously easy, you only have 2-3 items in your inventory most of the time and if you missed the musical notes played in one moment in the game, you can't solve a puzzle and have no chance to hear the notes again. The German voice-over was one of the most terrible I've ever encountered. You are reminded all of the time, that nobody knew what they were actually talking about and which expression to use when reading the script. The Characters are not very well written overall but the main character Zoe is the worst. She is a pampered rich girl that aborted her studies, does not work, abandoned her boyfriend without any real reason (and he is not even mad) and complains about her not knowing what to do with her time while watching TV most of the days, partying and being extremely unreliable which for some reason nobody really minds apart from her female martial arts trainer that in the end only complains a bit about it. If it would have been a guy, the father would surely have minded that "his little prince" is a lazy bum and thrown him out of the apartment. It was a waste of time and I hope that Dreamfall: Chapters is way better then this.


Czy to było pomocne?

Posted on: June 9, 2020

Beautiful graphics can't hide the faults

As a big fan of The Longest Journey, I didn't hesitate to buy this game, too. At the beginning I've been busy with getting familiar with the new control and I was stunned of the graphics that was fabolous and even in 2020, it's okay. But this is a genre that is not always about the perfect graphics, I also had high expectations on characters, dialogs, and a good storyline. The funny thing is that the game met my expectations - Guys, this game could've been a masterpiece! However, as I proceeded with playing, I realized that for me this third-person control is a bit annoying, versus the normal point-and-click find-the-hotspots style - but I accepted it, though. Also I'd have accepted the always-run style plus use Shift to walk; if Caps Lock would've work as I'd have expected (I thought if I turn caps lock on, it would always walk, but it doesn't work). Also, during sneaking the body posture is so lame I laughed. Also, I like to use/combine objects and doing puzzles (those kind that make sense) instead of actions and fighting (and, honestly, I'm not really good at fighting so I had to repeat the fighting parts 5-6 times that made it very irritating), but I wasn't satisfied. I also expected more interactions and dialogs, but this was also a disappointment. in some chapters I could barely do anything but listening to the spectacular scene videos. During others, I had limited possibilities to change how things are going. The game firmly guides me to the end. If we're talking about the 'end'... Others mentioned it already, it's indeed unpleasant and I don't think we fans have deserved it. But, money talks... I finished the story using my imagination. And I definitely won't buy the further parts in the sequel.


Czy to było pomocne?

Posted on: June 22, 2016

JulienJaden

Gry: 52 Opinie: 3

A Big Disappointment

I played The Longest Journey literally the day before buying this on Steam, a grand experience fresh on my mind, expecting more of the same goodness in a more 'modern' dress. Boy, was I in for a surprise. Everything that makes The Longest Journey great... is not in this game. The quirky, somewhat dated (but still surprisingly vibrant) 2.5D backdrops and characters were replaced with lifeless 3D environments, the interesting cast almost entirely replaced by boring or mind-numbingly stupid stand-ins, the story approached and re-opened in strange, unsatisfying ways - without addressing what plotholes the first part left - and the voice acting is at the lower end of the "Bad" scale without ever reaching the point where it's "So bad it's good". Gameplay-wise, somebody tried to shoehorn a terrible combat system into this and decided that, with all the extra fighting, there would be no need for the cool and sometimes challenging puzzles of the first adventure. My advice? Don't buy this. At all. Spare yourself the disappointment. ... But if you absolutely have to play this before you touch Dreamfall Chapters, play this first, then play The Longest Journey - that might give you enough incentive to make it through this. Actually, only pl


Czy to było pomocne?

Posted on: May 22, 2012

I laughed, I cried, it moved me Bob

When people ask me what game I think has the most artistic merit, I reply without fail with Dreamfall. The best way to evaluate a work of art (I think so, anyway), is it's effect on people. I could recount my own experience the first time through, but that of my brother's is far more telling. As he progressed through the game over the next week or so, it was visible the effect the story was having on him. He would be excited during the character's high moments, cracking at the jokes peppered throughout the plot, and become morose when things started to not look so good for our protagonists. He would always be excited to talk about what had happened, his thoughts on where it could go, and his concerns about some of the commentary he felt the game was containing. By the end of the game he was in tears, and begged me to tell him that a sequel was going to come out, needing to know what was in store next for the characters he had grown to love. It's extremely rare to find a story anywhere, much less in a video game, that is so able to engross you with concern for the inhabitants of its world (or worlds in this case). This isn't to say it's perfect as a game. The controls are some weird hybrid between point-and-click and a third person shooter (without shooting), and the combat ranges from silly to frustrating. These gameplay snafus did nothing to hinder our amazing experience, and it would be a mistake to let them discourage you from playing this game.


Czy to było pomocne?

Posted on: July 15, 2012

Vapnik

Gry: 455 Opinie: 3

April Ryan deserved better

Thinking back on The Longest Journey, I still have that lingering sense of awe, of wonder at an experience so expertly grafted. It's still one of my favourite games of all time, one of the best experiences of all time. Dreamfall, though, only brings back lingering feelings of frustration and sadness. Everyone else has delved into the flaws in Dreamfall's gameplay. I won't bother. The cardinal sin that Dreamfall committed, for me, was to completely butcher a world I loved and characters I hoped to spend more time with. When I first played through Dreamfall, I felt something was wrong. Zoe's story wasn't engaging. Kian was forgettable. Still, I loved seeing Newport again, loved seeing the Victory Hotel again. When I reached Arcadia, I felt goosebumps recognising landmarks. But despite all the nostalgia, I knew exactly what I wanted to be playing instead. I wanted to be playing as April Ryan. When you are finally re-introduced to April, her personality has changed completely. She's brooding and violent, bitter at people from her past for no real reason. This change is only explained in poorly written monologues about events from the past which we never see. I expect for those who have never played TLJ, April is just a brooding goth girl with issues about her past. That's the real crime here. April Ryan's character arc is so wonderful in TLJ because it takes her from a lost art student dealing with the responsibilities of adulthood to finally becoming proud of herself and her role in the world. TLJ let you read April's diary entries, which gave you a glimpse into the intimate fears and doubts April has along her journey. Despite the cliches in TLJ's plot, and there are many, April Ryan's characterisation was stunning and made the original trip through Stark and Arcadia unforgettable. Dreamfall throws all of that away and, worse, makes April a bit player. Even worse than that, Dreamfall is unfinished and April's role seems like it will be diminished even more on the small chance a further sequel is made. I hope Ragnar Tørnquist comes to his senses, sits down, and writes a lengthy novel which corrects the failings of Dreamfall. I hope he will, but I do not expect it to happen. Like it or not, Dreamfall is a commitment to a failed experiment. I will continue to pretend it never happened.


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