Posted on: March 24, 2025

GeorgeCrauwels
Possesseur vérifiéJeux: 182 Avis: 9
Nostalgic for Quake?
If you could save anytime, then it would be a lot better. Aside from that, good game.
Trouvez-vous ce commentaire utile ?
©2019-2024 Fulqrum Publishing Ltd. & 3D REALMS ENTERTAINMENT APS, ALL RIGHTS RESERVED.
All trademarks referenced herein are the properties of their respective owners.
Game length provided by HowLongToBeat
Posted on: March 24, 2025
GeorgeCrauwels
Possesseur vérifiéJeux: 182 Avis: 9
Nostalgic for Quake?
If you could save anytime, then it would be a lot better. Aside from that, good game.
Trouvez-vous ce commentaire utile ?
Posted on: November 23, 2019
Revue de l'accès anticipénecrosis666
Possesseur vérifiéJeux: 188 Avis: 28
So far the best game of 2019...
I'm not really into shooters, I loved the original QUAKE because it was different, mixing dark fantasy, H.P. Lovercraft with low-sci-fi. QUAKE II was a major disappointment as it went full sci-fi, like just about every shooter out there. Yawn! There were talks about returning to the original QUAKE roots, but so far nothing developed. The wait is over. Well, almost, this is early access, only the hub area and the first two levels are available so far, with more content to follow. If you are just gonna b!atch about boohoo $22 for two levels, just don't buy it. The roadmap is layed out, so you've been warned. This has been on my radar since it's been announced and so far it has not disappointed. So far, this is the superior QUAKE II. WRATH perfectly blends horror with a dark, mysterious fantasy/sci-fi world, excellent world and creature design and fantastic looking graphics for the QUAKE engine. It kind of throws in a little survival elements since you cannot just save willy-nilly, only by using one of the soul tethers or shrines found across the game world. Some creatures remind me of the original QUAKE, the wraiths are like the Vores, the afflicted are your ogres, the invaders act as your grunts. You'll feel right at home. Needless to say this is a must-buy for anyone who loved the original QUAKE.
Trouvez-vous ce commentaire utile ?
Posted on: July 15, 2024
PsychoPipBoy
Possesseur vérifiéJeux: 1153 Avis: 69
Terrible Balancing. No more support
Maybe it's a bug, but the game suddently turned impossible after the 4th level. I was playing in easy and I was unable to finish the level without using the god mod. Very unpleasant and upsetting situation. It ruined the game for me. Since there will be no more patch nor support for this game, be aware that it may be a big waste of time and money.
Trouvez-vous ce commentaire utile ?
Posted on: April 13, 2025
sedorikkujp
Possesseur vérifiéJeux: 37 Avis: 1
verry good boomer shooter
It feels like playing Doom or Duke 3D again. Traps, monster spawns, secrets. Gameplay is rock solid, and the dash mechanic is really fun. Weapons are diversified as well, and they all feel so meaty, feels great. A high reco from me.
Trouvez-vous ce commentaire utile ?
Posted on: March 18, 2024
Louard_le_Barbare
Possesseur vérifiéJeux: 294 Avis: 124
A grandiose, hardcore boomer shooter
I know it’s bad to compare games to Dark Souls, but c’mon… A post-apocalyptic dark fantasy setting, mysterious lore revealed through logs, an in-universe explanation for the game over/rebirth cycle, a high level of challenge…? Wrath is the Dark Souls of boomer shooters!... And I wouldn’t have it any other way: it’s pretty great! First: visually, W:AoR rocks. It runs on a souped-up version of the Quake engine, making for deliciously chunky graphics, and the gloomy environments, extreme weapons and creepy monsters that populate its fascinating world have great aesthetics. It’s reminiscent of what you’d expect from edgy 90’s FPS games yet very unique, diverse, consistent and distinctive. Of course, when it comes to gameplay, W:AoE is as awesome as expected. The movement is nimble, the weapons all have a great “oomph” factor and remain useful throughout the campaign (including the least powerful ones), the foes all have their strengths and weaknesses, and the level design is thoroughly good. A lot of mechanics are well thought out, like the blade dash and limited quicksaves! However, W:AoR is pretty damn challenging: every level starts off easy but gets much harder as you progress, as foes show up in drove and deal a ton of damage. In theory, every attack can be dodged and many bonus items are here to help, so it’s never truly unfair…. But in practice, way too often does W:AoR play cheap tricks on you by having enemies appear in the most inconvenient spot possible to deplete your health and armor meters before you can react. Early levels also tend to either shower you with supplies you don’t need, or to make ammo too scarce during long firefights. Dying is not always your fault, which due to the scarcity of save points can be frustrating. Still, while Wrath is not always hard for the right reasons and I wouldn’t recommend it to anyone, it’s made with love and skill, and I had such a blast with it that I’d very much consider it one of the best throwback shooters.
Trouvez-vous ce commentaire utile ?
Quelque chose n'a pas fonctionné correctement. Essayez de rafraichir la page.
Il n’y a aucun avis correspondant à vos critères