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The Witcher 2: Assassins of Kings Enhanced Edition

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4.7

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The Witcher 2: Assassins of Kings Enhanced Edition
Description
Deuxième opus de la série de jeux de rôles sur le tueur de monstres professionnel Geralt de Riv, The Witcher 2: Assassins of Kings propose une histoire adulte, amenant à réfléchir, qui en a fait un des jeux de rôles les plus uniques et sophistiqués jamais sortis sur PC.  Une époque d'indescrip...
Notes des utilisateurs

4.7/5

( 1643 Avis )

4.7

1643 Avis

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Détails du produit
2012, CD PROJEKT RED, ...
Configuration du système requise
Windows 10, Processsor: Intel Core 2 Duo 2.2 GHz or similar AMD, 2 GB RAM, Nvidia GF 8800 512 VR or...
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
Description



Deuxième opus de la série de jeux de rôles sur le tueur de monstres professionnel Geralt de Riv, The Witcher 2: Assassins of Kings propose une histoire adulte, amenant à réfléchir, qui en a fait un des jeux de rôles les plus uniques et sophistiqués jamais sortis sur PC. 

Une époque d'indescriptible chaos s'ouvre. Dans l'ombre, des forces puissantes se disputent pouvoir et influence. Les royaumes du Nord se mobilisent pour la guerre. Mais les armées en marche ne suffiront pas à arrêter le complot sanglant…

 

CARACTÉRISTIQUES

 

SCÉNARIO ADULTE ET CAPTIVANT NON LINÉAIRE 

  • Plongez dans l'immense histoire non linéaire et pleine d'émotions qui se déroule dans un monde fantastique à nul autre pareil. 
  • Lancez-vous dans une grande aventure complexe, où chaque décision peut avoir de lourdes conséquences. 
  • Laissez-vous embarquer dans plus de 40 heures de jeu scénarisé, proposant 4 introductions et 16 fins différentes.

 

 
COMBAT TACTIQUE, SPECTACULAIRE ET BRUTAL 

  • Combattez grâce à un système de combat mêlant de façon unique une action dynamique et des mécaniques de jeux de rôles habilement développées. 
  • Utilisez un éventail d'armes de sorceleur uniques, adaptées pour le combat au corps à corps ou à distance. 
  • Préparez-vous au combat grâce aux nombreuses possibilités tactiques : préparez des potions, posez de pièges et des appâts, lancez des sorts et faufilez-vous derrière vos ennemis.

 

 
VASTE MONDE DE JEU RÉALISTE ET COHÉRENT 

  • Découvrez un monde de jeu riche et profond, où des événements horribles façonnent la vie de populations entières tandis que des monstres sanguinaires se déchaînent. 
  • Explorez des lieux aussi nombreux que variés, allant des comptoirs commerciaux animés jusqu'aux villes minières agitées, en passant par les imposants châteaux et forteresses, et découvrez leur histoire et leurs sombres secrets.

 

 
TECHNOLOGIE DE POINTE 

  • Immergez-vous dans un monde crédible et plein de vie, offrant de splendides graphismes et utilisant des mécaniques de jeu sophistiquées rendues possibles par le REDengine, le moteur maison de CD PROJEKT RED.

 

À PROPOS DE THE WITCHER 2 ENHANCED EDITION

L'Enhanced Edition propose un tas de nouveaux contenus passionnants. 

  • Plusieurs heures de jeu additionnelles : de nouvelles aventures prenant place dans des lieux inédits, prolongeant l'histoire et introduisant de nouveaux personnages, mystères et monstres. 
  • Nouvelle introduction du jeu et nouvelles cinématiques : nouvelles animations et cinématiques, dont une nouvelle cinématique d'introduction précalculée, réalisée par Tomasz Bagiński, primé par la BAFTA et nominé aux Oscars. 
  • Tous les contenus téléchargeables et améliorations apportés par la version 2.0 du jeu, incluant : 
    • Mode Arène : un mode arcade qui permet aux joueurs de combattre contre des vagues sans fin d'ennemis pour mettre à l'épreuve leurs talents de combattant. 
    • Un nouveau système de didacticiel étendu permettant aux joueurs de s'immerger en douceur dans l'univers du jeu et dans les aventures de Geralt. 
    • Mode Ténèbres : un niveau de difficulté conçu pour les joueurs acharnés, avec des objets spécialement dédiés à ce mode. À ce niveau de difficulté, l'accent est porté sur la préparation au combat, les manœuvres défensives et les attaques opportunistes.


The Witcher 2 Enhanced Edition contient les articles bonus suivants : 

  • Bande originale officielle au format MP3 
  • Carte du monde de jeu 
  • Manuel des quêtes pour les fans de jeux de rôles novices ou expérimentés 
  • Manuel de jeu 
  • Bande dessinée numérique "Reasons of State"

© 2011 CD Projekt RED

Contenus bonus
manuel guide du jeu carte de The Northern Kingdom artbook haute qualité (232 pages) figurines papier des personnages du jeu pamphlet & enveloppe bande son (MP3) avatars fonds d'écran artbooks haute qualité Triss - session Playboy vidéo additionnelle (46 min) making off (48 min) bande dessinée (50 pages) extras localisés (HU, PL) extras localisés (ZH, CZ, DE, EN, ES) extras localisés (FR, IT, JP) REDkit modding tools bande son (FLAC)
Configuration du système requise
Configuration minimale requise :

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (11+)
Sorti le :
{{'2012-04-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
20.6 GB
Liens :

Fonctionnalités

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Programme de préservation GOG
Nous faisons vivre les jeux pour toujours ! Depuis 2008, nous améliorons nous-mêmes les Good Old Games afin de garantir leur commodité et leur compatibilité avec les systèmes modernes. Même si les développeurs originaux du jeu ne le supportent plus
  1. Ce jeu fonctionnera sur les configurations actuelles, et futures, des configurations PC Windows les plus populaires. Sans DRM.
  2. C'est la meilleure version de ce jeu que vous pouvez acheter sur n'importe quelle plateforme PC.
  3. Nous sommes la seule plateforme à fournir un support technique pour les jeux que nous vendons. Si des problèmes apparaissent avec le jeu, notre support technique vous aidera à les résoudre.
Notre liste des améliorations apportées à ce jeu :
Update (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Verified Cloud Saves support
Update (17 May 2023)
  • Added support for Galaxy achievements
  • Improved support for modern controllers
Update (25 May 2018)
  • GOG installer updates
Update 3.5.0.26 (A) (22 March 2017)
  • Added support for Cloud Saves in GOG Galaxy 1.2 and newer
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Posted on: August 22, 2013

One of the best action-rpg of the last years

After almost a year since the first version, CDProjekt finally releases in stores The Witcher 2: Assassins of Kings on Xbox 360, a conversion that contains the enhanced edition, also available on PC thanks to a huge patch download. The Witcher 2: Assassins of Kings has the arduous task of being the sequel of an RPG ,which to everyone's surprise, was one of the most beautiful in recent times, an RPG born from Polish software house , which has created pearls from a collection of novels and short stories written by Andrzej Sapkowski in the 90s, which gave birth to a fantasy and mature story, a narrative world populated by elves, dwarves, gnomes barely tolerated and victims of human's racism, as well as wizards and witches or witchers themselves. The saga follows the adventures of Geralt of Rivia, a witcher (a mutant, monster slayer , trained from his childhood to use swords and a form of "low" magic: the signs), which ,since the beginning of the first game, has lost his memory because of an event that we will discover and learn from both episodes; In The Witcher 2: Assassins of Kings, we find Geralt just six months after the end of the first chapter: The witcher, after he foiled the murder of King Foltest, ruler of Temeria, was hired as bodyguard of the king, and then due to a series of events, he is accused of the murder of Foltest himself. The prologue begins with a series of flashbacks that explain what happened to Geralt and then we have the possibility to continue the adventure of the witcher, determined to discover who is behind the regicides that are shaking the various northern kingdoms. The game will then take place in different areas of the fantasy world, unlike the first, which took place mostly in the city of Vizima (Wyzima in books) , removing backtracking, since in each act (of the three) we’ll go to visit a completely new area, where Geralt, as well as follows the main quest, tries to earn some oren hunting monsters or completing other objectives, which may be obtained by talking to the NPC, I must say that most of the side quests are as well longs and deep as the main storyline. What is unchanged from the previous chapter and remains the focus of the game, are the various choices of the player, in fact every taken decision can completely change the plot, this thing is reinforced by the fact that we will never have the chance to understand which choice is right or wrong, but we’ll see the effects of what we have done later in the game. Plot and choices are therefore the fulcrum, we are faced with a story that takes up Sapkowski‘s narrative framework, deep, dark, with several sex scenes (one of the few games that has broken this idiot taboo), in the previous versions a defect from this point of view was the third act, which presented a narrative faster and with less quests, anyway CDProjekt solved this problem with the addition of new missions into the enhanced edition, which they're going to explain and investigate the events that conclude the game (the end is still open for a possibile third chapter which undoubtedly we will see); To praise also the addition of cutscenes at the end of each act, always to explain better what is happening. Among the other changes of this version (Indeed this two changes were already present on PC since patch 2.0) there are : the arena mode, where Geralt must fight groups of enemies in rounds, which increases more and more in difficult: depending on the skill of the player, time spent, or the way you kill enemies, you can earn points to share with the community to demonstrate your value; the other addition is a tutorial, serious lack of the basic version, you can now play a little story, disconnected from the main storyline, where you will learn the basics of the game, like alchemy. Perhaps the most obvious problem is longevity: the game keeps you committed for several hours, but much less than the first one, however, there is the "choise" factor that forces the beginning of a new game, knowing that different choices means situations, locations, and quests totally different (assassins of kings may have up to sixteen different endings). Crafting is still the same: if Geralt has designs as well as raw materials, he can create potions and bombs, while for armors and weapons, he must go to a blacksmith to have them built. However, changes from first to second video game are a lot, the most important is the combat system: While in the Witcher we had had a "rock-paper-scissors" system, according to the opponent, in assassins of king, we are now faced in a combat with more action: pressing two main buttons we can make a sword attack (strong or fast ,your choise), We can also make parades, dodges, use throwing weapons, bombs and of course the signs. Much importance is given during the fighting to the new radial menu , which allows you to meditate, select the type of sword, the sign, bomb or throwing weapon to use; all while the game goes into slow motion, so the on-screen HUD is much more minimalist and less intrusive, more suited for console gamers. Meditation has not been completely turned upside down, the only differences are the impossibility of drink potions outside this state and the ability to meditate anywhere, provided of course that there aren't nearby enemies. So in addition to practicing alchemy (a witcher without potions is only an half witcher) you can spend time and deploy skills. Skill's tree, as a good RPG, is deep and complex, after completing the tutorial you can choose between the sword, alchemy and magic, or strengthen a bit all three of these paths, also, with specific mutagenic substances we can increase a particular ability. Into an high level is also possible to unlock an adrenaline bar ,which, when full, allows you to eliminate all opponents present on the screen. In Enhanced Edition CDProjekt also fixed level growth , in fact, in the basic version, if at the beginning of the game, you died very often, going forward, with the growth of the character, Geralt become a real machine war ,capable of breaking down all around easily, but now we have a levelled challenge with our state, however, I always suggest, to those in search of a challenge, to play in Dark Mode. One thing I dislike is the fight mini-game, it all boils down to a quick time event, very, very easy, and after a couple you'll just do it as mere formality. The graphic is very good; The Red Engine of The Witcher 2 on the Xbox 360 can boasts an enviable top graphics, with some differences from the PC versions, of course, for the difference in hardware: There is much aliasing, particle effects absent, and interior areas have been closed from the outside world, loading screens are much more longer; the result is still exceptional for a console, you can see that the engine has reached the maximum that could be done: the vast and open scenario could make you stop from time to time to see better the details, vegetation, or the vast panorama of the horizon, with a superb management of lights and shadows,day and night cycle and the dynamic weather variations in real-time, as well incredibles models and facial animations of the NPC and in particular of the main characters; but it is still far away by the visual impact had on the computer. Even sound is amazing, sound effects are very pleasant, while the soundtrack is masterfully composed and obviously vary according to place and situation. The only thing I can do is advise the purchase of The Witcher 2: Assassins of Kings; It's clear the passion demonstrated by CDProjekt to develop a worthy and deep RPG,I also respect the elapsed time to improve the few faults that had the basic version, in order to make their product excellent in every aspect; I also advise to read Sapkowski's works before playing The Witcher, otherwise you may miss the meaning of certain phrases and facts and ruin in part atmosphere. from my blog http://nerdongame.blogspot.it/2012/05/witcher-2-enhanced-edition-white-wolf.html


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Posted on: May 25, 2011

Mueti

Possesseur vérifié

Jeux: 126 Avis: 1

An Incredible Interactive Experience

The Witcher 2 truly is the sequel the first game deserved. True, the UI isn't perfect, the game doesn't do a very good job of getting the player started in the beginning and difficulty of combat suffers from slight imbalances. In the end though, none of those problems do matter or detract from the overall experience. You'll meet old and new faces, all memorable, throughout the entirety of the grim story in this grim world. Your choices have actual impact on how things play out, moreso even than in the first game. Often you'll have to chose the lesser of two evils and the only one to judge whether it was right or wrong are you yourself and some of the people around you. Combat will be difficult, especially in the beginning, and without making use of all of your Witcher's tools, preparing for combat by reading up on the Monsters you'll be fighting, brewing potions and building traps you'll be having a hard time. The actual combat then is fun and rewarding, though a bit clunky at times. And of course the game looks gorgeous, but that's just the icing on the cake. As good games, films and books sometimes do, The Witcher 2 left me wanting more once I was finished. It also left me wondering about the fate of some of the characters, as well as miss others at the credits already. And since there were a lot of points at which I knew things could have turned out very differently I started over right away. Which I have never done with any game, ever. Not right away. But I couldn't help it, as I knew that what I had just experienced was one of the greatest if not the greatest RPG of all time period.


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Posted on: October 10, 2011

Groundbreaking

This game has its annoyances: as in Oblivion, or Fallout 3, or the Witcher 1, you will sometimes walk past three or four NPCs who all make the same remark about your character. Yes, lady, I lose my swords all the time: didn't you hear the last person point that out? It ticks me off that, like in the first game, combat that begins after loading (following a cutscene) seems to give the AI enemy a huge head start. And I haven't figured out an obvious way to see the quantity of items I have in my "pocket" slots (without putting them back in general inventory). Nonetheless, this has very quickly become one of my favorite games ever played. It does three things incredibly well: 1) The graphics are amazing, and I don't even have them turned up all the way; 2) The combat can be very frustrating, but never feels unfair. I hope the aim system can be improved, but apart from that this is my favorite combat system in any game I've played. 3) As in the first game, the atmosphere and general feeling of moral ambiguity make this an incredibly compelling story. Anyone who bothered to read this far needs to buy this game.


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Posted on: July 15, 2014

Nice story, gameplay was subpar

I love that GOG made this DRM free, I love the world this game is set in with all the monster lore, sorcery, alchemy, and such. But... it's just bad at the same time. My greatest complaint is that some of the strengths of the first game are gone, and combat can just be frustrating in a bad way. No longer can you pop a potion in mid fight, but rather a ridiculous mediation mechanic is required that is absurd. Some might say that's more sensible, but why I can oil my sword from the item menu and not take a potion? Arguably that's more time consuming. In addition, dodging doesn't really work that well, hit/collision detection is abysmal, the ridiculous sword flourishes leave you exposed, and sometimes when you restart a fight it will literally start up with you taking a hit before you can move. There's so much I love about this game and it's potential... maybe it's because it was developed in mind for consoles, but so many of the faulty aspects just make me all the more frustrated because a truly great game was not properly realized.


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Posted on: June 24, 2015

Much worse than the first.

I totally enjoyed the first Witcher, but the second was a big disappointment. The fighting mechanics has changed; while the idea to make the witcher to actually fence seemed neat, the execution was very awkward, so you always run in the wrong direction, sick in corners, and fight the wrong guy. There's lots of stupid restrictions like not being able to quickly take a potion before a battle, you have to meditate, and you cannot meditate in certain places (although they're perfectly safe) so sometimes you have to walk back a couple of locations where you can finally take the drug. As a result the game is absurdly hard even on easy levels; you just keep dying. And these "click-click" sequences to aim a ballista nearly drove me crazy; this is one of stupidiest things I saw in games. Gosh, I even failed to pass the tutorial: it insisted on me charming a monster, but for some reason the charming spell didn't work and other weapons or spells were disabled. The tutorial I skipped, but the rest I cannot skip, can I? So I gave up near the end of the prologue. I don't think I'm going to play it. Also, the sound is much worse; the first game had very nice music and effects, but here they are kind of harsher and much more repeatable and boring. The only thing that looks better compared to the first part are the cutscenes, but that's all.


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