Posted on: March 10, 2024

Unfallen_Satan
Possesseur vérifiéJeux: 604 Avis: 78
Great for players looking for this type
The core of Phantom Doctrine is turn-based, stealth-focused tactical battles. You have multiple skills and weapons, as well as interface features, to help you finish missions with minimal exposure to hostiles. Once you can go loud, there are other skills and many more weapons to help you with that. However, that's a last resort, as after several turns, increasing enemy reinforcements will eventually kill you if you don't pull out. Overlayed on top of the tactical battles is an agent management sim where you send your group of agents to different cities in the world to scout out enemy activity, protect informants, and frequently interrupt enemy activity at the strategic level, preventing a tactical battle altogether. Your agents gain experience both in tactical battles and strategic activities. When they level up, you can give them both permanent or changeable traits. The changeable ones can be retrained with time and some money. Both kinds give you different skills and proficiency with different weapons. In a interesting twist, an agent who speaks the language of the city where a tactical mission takes place can distract enemies in that mission, but agents who do not speak that language cannot. That is basically the game. There is very little personal connection to the characters since everyone except your character and your handler, maybe the main bad guy (I haven't gotten that far), are randomized. Although you know a conspiracy is happening, you don't get much plot-relevant information in most missions, which are randomized. The intelligence sorting mini-game, where you connect different pieces of intelligence with key words on a tackboard, are almost entirely devoid of meaningful information. So there is really no analyzing aspect of intelligence work, just the wetwork. If that is your thing, this game is great. It offers a lot of options with good production value. If you want more intrigue, especially more lore or analysis, you'll likely be disappointed.
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