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Magrunner: Dark Pulse

Bibliothèque

3.6/5

( 65 Avis )

3.6

65 Avis

français, English & 7 de plus
L'offre prend fin le: 10/20/2025 09:59 EEST
L'offre prend fin dans: j h m s
19.991.99
Prix ​​le plus bas depuis 30 jours avant réduction: 1.99
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Magrunner: Dark Pulse
Description
Magrunner: Dark Pulse est un jeu d'action et de réflexion dans lequel s'affrontent technologie et mythe de Cthulhu, tel qu'imaginé par l'auteur H. P. Lovecraft. Vous êtes Dax, l'un des sept Magrunners d'élite sélectionnés pour participer au programme d'entraînement spatial de MagTech Corporation. Ma...
Notes des utilisateurs

3.6/5

( 65 Avis )

3.6

65 Avis

{{ review.content.title }}
Détails du produit
2013, Frogwares, ...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, AMD/Intel dual-core 2.4 GHz or higher, 2 GB RAM, Nvidia GeForce 88...
Time to beat
8 hMain
8.5 h Main + Sides
12 h Completionist
8.5 h All Styles
Description
Magrunner: Dark Pulse est un jeu d'action et de réflexion dans lequel s'affrontent technologie et mythe de Cthulhu, tel qu'imaginé par l'auteur H. P. Lovecraft. Vous êtes Dax, l'un des sept Magrunners d'élite sélectionnés pour participer au programme d'entraînement spatial de MagTech Corporation. Malheureusement, ce qui aurait dû être la chance de votre vie tourne rapidement au cauchemar.

Équipé de votre gant MagTech, vous allez devoir apprendre à magnétiser et à manipuler les éléments de votre environnement pour survivre et résoudre des énigmes toujours plus complexes. Vos réflexes et votre ingéniosité seront mis à rude épreuve dans plus de 40 niveaux aussi vastes que dangereux, qu'il s'agisse de salles d'entraînement hautement sophistiquées ou de terribles gouffres du cosmos, dans votre lutte contre les abominables créatures de Cthulhu !

  • Explorez l'établissement d'une entreprise high-tech à la technologie révolutionnaire, et assistez à sa transformation terrifiante en un endroit au-delà de notre réalité !
  • Des casse-tête liés à l'environnement mettront à l'épreuve aussi bien votre capacité de réflexion que votre dextérité et votre vitesse !
  • Le futurisme technologique et social rencontre le mythe de Cthulhu, avec des graphismes splendides grâce à l'Unreal Engine 3 !

©Magrunner: Dark Pulse. Copyright 2012-2013. 3 AM Games. 3 AM Games is a studio of Frogwares. 3 AM Games and Frogwares are trademarks of Frogwares. Focus, Focus Home Interactive and their logos are trademarks or registered trademarks of Focus Home Interactive. All other trademarks or registered trademarks belong to their respective owners. All rights reserved. Powered by Unreal Technology. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998 – 2012, Epic Games, Inc.

Contenus bonus
avatars artworks fonds d'écran
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
8 hMain
8.5 h Main + Sides
12 h Completionist
8.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2013-06-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
2.9 GB
Liens :

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Notes des utilisateurs

Posted on: March 22, 2015

A delightful identity crisis of a game.

After seeing that it was made by Frogwares, I was really skeptical of what the quality would be like, as I have played one of their Sherlock Holmes games and it was absolutely horrendous. However, I must say, I haven't enjoyed a new game quite this much in a long time. First off, I want to explain my title. This game really can't decide what it wants to be. Throughout the game it tries to be a Portal-based puzzle game, an indie horror game, an atmospheric game, ext. What I feel it does best are the puzzles and the atmosphere. The story is ok, I guess, although it has a really terrible ending IMO, and it is highly forgettable. In my opinion, the story is there much more to serve the atmosphere. Second, I just want to say how delightful it is after playing some of the old Sierra adventure games to find a puzzle game I don't have to cheat on. Seriously, I got through the entire thing without feeling that any puzzles were impossible. And they were still really difficult, especially towards the end, so I think this game is a really good example of good puzzle design. Anyway, let's just sum this up into a Pros and Cons list: Pros: *Great atmosphere *Puzzles that don't ever feel impossible *despite using the Unreal Engine it runs really well Cons: *If you know anything about magnetism in the real world, this game will frustrate you as in it objects of a like charge attract, and there is no way I know of to change this. *forgettable story *overuse of the cliche horror stinger sound


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Posted on: May 24, 2015

It grew on me

I didn't think a puzzle game would interest me but it was free and I downloaded it. Now I have heard of portal and heard it is very similar to this. Maybe I should have listened to the hype about these types of games. At first I only played a little bit getting through the first few levels which is basically tutorials. From that first impression it looked like that would be it, just bland looking levels with puzzles using boxes and platforms while becoming more difficult. The simple fact that it becomes more difficult intrigued me though to continue through to the main story. You'll know when you get there because of the change in setting. It might just be my laptop that can't process some of the techanical aspects which makes the graphics look only decent and game speed a little slow but it doesn't stop me from trying to get to the end. I recommend it to anyone who likes first-person perspecive and puzzle games.


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Posted on: October 2, 2018

Very solid and challenging

I read people comparing this to Portal, and complaining that it's both too much as and not enough as Portal. Don't listen to Portal fanboys and fangirls, they obviously can't get past those two games to take the game in its own merit. As I played both Portal and Portal 2, I can say that the only thing that these have in common is being 1st-person physics logic puzzle, with two... colours? I found this to be somehow more difficult than either Portal, but also with perfect difficulty curve—so much so, it's a straight raising line. Didn't bump into any roadblocks. Everything was solvable within a couple of minutes and looking around the area a bit, but one place was really frustrating—though that just may have been mental exhaustion at that point. One bad thing I'll say is you can't jump when you carry stuff—it all works fine without it, but would be a nice quality-of-life improvement if that was possible. All levels appear to be made so you don't get stuck when you mess up something and I found no bugs (not saying there are none, just didn't notice anything). The story is wonderfully creepy, just ending is a bit anticlimatic. *Not bad*, just anticlimactic.


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Posted on: June 23, 2014

nhiko

Possesseur vérifié

Jeux: 536 Avis: 4

NOT a Portal clone

Yes, it's a first person puzzler, and you have a gun playing with two colors. But that's it, nothing more can be compared. Portals are not "magnetized" objects. The mecanics are not comparables and the test chambers are soon replaced by a darker environment. Overall I found the puzzles challenging to solve past the 1st levels, with really clever solutions (sorry it's hard not to spoil). The horror references to Lovecraft are really well integrated, from the name of the character to the underlying plot, but I think some aspects are taken from the Cube movie. TL;DR meets and exceeds my expectations ^^


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Posted on: November 19, 2014

Great surprise

I usually don't write reviews, and to be honest, I didn't expect much from this game. I am a fan of strategy games, and I think puzzle games get boring after a while. But this one is an exception, and Magrunner has surprised me so much that I think it really deserves a good word. The game mechanics is as simple as it can get: You are in a room and can turn certain objects green or red. Same-colored objects attract each other, while opposite colors repel each other. Somewhere in the room there is an exit, and you have to get there. That's pretty much it. Now, that may sound overly simple, but wait and see it with your eyes. Each room is a puzzle, and the (later) puzzles are true masterpieces. The levels are very intelligently designed and offer a lot of variety: It's not about repeating the same basic moves at a larger scale. You will need *time* to understand how the hidden mechanisms work. Most levels will make you wonder things like "how the hell am I supposed to climb this 20m wall with a box and two platforms constrained to horizontal moves?". If you enjoy finding the answer to that kind of questions, you are going to love Magrunner. While the game has a first person perspective and you have to jump, run, etc, most of the puzzles do not require precise timing. You won't generally ruin the level if you jump with, say, one second delay. Something that I really appreciate – it's all about thinking. Side plus points: the storyline is engaging quite entertaining and the music is fine, too. I loved the ambiance of the last levels. Side negative point: The game calls the fancy process of object coloring "magnetism". A nuisance for purists like me (: I really hope to see a Magrunner 2!


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