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Legend of Grimrock
Description
Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart mated with modern execution. A group of prisoners are sentenced to certain death by exile to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to the captives, the mountain is...
Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart mated with modern execution. A group of prisoners are sentenced to certain death by exile to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to the captives, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations of days long past. If they ever wish to see daylight again and reclaim their freedom, the ragtag group of prisoners must form a team and descend through the mountain, level by level.
The game brings back an oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration, and the wits and perception of the player are more important tools than even the sharpest of swords would be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode, which disables the luxury of the automap! Are you ready for some classic dungeon-crawling first person perspective party-based RPG action? Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
Use the Dungeon Editor to build entirely new adventures and challenges for other players to solve!
Explore a vast network of ancient tunnels, discover secrets, and find a way to survive in the perilous dungeons of Mount Grimrock.
Cast spells with runes, craft potions with herbs, and fight murderous monsters with a wide variety of weapons.
Create a party of four characters and customize them with different races, classes, skills, and traits.
Pure-blooded dungeon crawling game with grid-based movement and thousands of squares, riddled with hidden switches, pressure plates, sliding walls, floating crystals, forgotten altars, trapdoors, and more.
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Configuration recommandée :
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
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I love this game. When I was younger, I played games like Black Crypt and Eye of the Beholder on the Commodore Amiga. I don't remember getting very far in those games back then and in recent years I wished for similar games with an updated look but retaining the same feel. Then I came across Legend of Grimrock and was enamoured. It didn't disappoint all the way through to the end. It gave me exactly was I was looking for and that is enough for me. Thanks, Almost Human! Moving on to part II now.
Very reminicent of old school dungeon crawlers, with enough innovation to make it worthwhile. If you're a fan of the genre, I'd give Grimrock a try without hesitation. If you new, however, it might be a harder sell. Most of the mechanics are solid, but some of the big ones are pretty egregiously flawed.
Chief complaint: the combat, at it's highest efficiency, comes down to singling out opponents and square dancing with them to the death. I remember I thought this game was so hard when I played it the first time because I figured using the real-time combat to avoid damage was an exploit. After your first ogre, you figure out pretty quick that the game is designed around this.
Many of the puzzles also require some speedy reflexes. This wouldn't be so bad if the game didn't use a tile system with an arcane control scheme. I've got no problem with pixel-precise, twitch gameplay, but for God's sake at least use WASD if you want me to do this.
If you can get past these (and some seriously annoying puzzles on the later floors,) the game is fresh and exciting. The magic system is simple, but surprisingly hectic during combat. The enemies are varied and the level design is excellent at catching you flatfooted. The alchemy system encourages experimentation. Character races/skills/abilities are all varied and are much deeper than they appear. It's not what I'd call balanced, but it's a singleplayer RPG so who cares?
There are LOADS of secrets too, and there's usually something pretty useful. Although it's counter-intuitive, you'll want to jump down every hole you see. The puzzles are mostly pretty logical and don't require a lot of backtracking (except THAT one). The atmosphere is great, the tilesets are beautiful, the fire effects are stunning and the game runs well both in Windows and Linux!
For such a budget price, it's hard not to recommend Grimrock. For veterans and curious newcomers who want a challenge, this is an easy recommendation.
I can't compare this game to any other game in the genre-nor would I want to.
Coming from an adventure game (point and click) background, I am surprised I enjoyed this game so much. The puzzles were a blast-the split second timed puzzles gave me some grief. But I got over it....
I wish I had played this before I played LoG2, but it didn't ruin my experience. Too bad there will not be a LoG3...we would all be better for it if the Dev's reunited for an encore.
I think the only thing I was not crazy about was the keyboard layout. I had to remap a few keys and I was off to the races.
I heartily recommend both games!
Legend of Grimrock is a fantastic take on the old school dungeon crawler, similar to old school Bard's Tale, Wizardry, Might and Magic with a modern update to combat and puzzles, with an automapper and save points included. The storyline is simple, you must escape the Island of Grimrock by exploring the depths and the mysteries within. The interface is simple. Graphics, sound effects and atmosphere are excellent! Twitch action RPG gamers may find the combat a bit easy compared to other games, but for me, the real time combat was a nice update compared to the turn-based combat of older dungeon crawlers. There is also includes the Dungeon Editor utility which allows you to build out your own custom dungeons and puzzles (albeit with a bit of training and googling).
This first game was very well developed and then perfected in the sequel, aptly named, "Legend of Grimrock II". I highly recommend picking up both as they are both excellent games. However, if you can only choose one, pick up the sequel as you may find this one is more of a tech engine demo compared to the sequel, and the sequel's Dungeon Editor is far superior.
The game wanted to bring old school dungeon crawler to life back then. Now it's even 10 years old again. how time flies. Long story short: the game is great. The classes, the mazes, the story that is cleverly told. Legend of Grimrock manages to create an exciting atmosphere. It's better than LoG 2.
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