Posted on: June 18, 2025

Quasar629
Jeux: 90 Avis: 1
A-Maz-Ing!
I'm loving this! Jagged Alliance 3 evokes the feel of the old games, while giving the series a new graphical/tactics feel. JA3 is amazing af!
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© 2023 THQ Nordic AB, Sweden. Developed by Haemimont Games. Jagged Alliance, THQ and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content
Please note:
GOG Galaxy is required for multiplayer mode.
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content
Please note:
GOG Galaxy is required for multiplayer mode.
Game length provided by HowLongToBeat
Posted on: June 18, 2025
Quasar629
Jeux: 90 Avis: 1
A-Maz-Ing!
I'm loving this! Jagged Alliance 3 evokes the feel of the old games, while giving the series a new graphical/tactics feel. JA3 is amazing af!
Trouvez-vous ce commentaire utile ?
Posted on: July 12, 2025
Unrealtourist
Possesseur vérifiéJeux: 14 Avis: 3
No complaints here
Not a genre I'd usually play but it's enjoyable so far and the game seems to be running fine.
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Posted on: July 24, 2025
gissur
Possesseur vérifiéJeux: 352 Avis: 1
Felt doing JA2 again, yay
not much to add yet - still early....
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Posted on: August 7, 2025
Searry
Possesseur vérifiéJeux: Avis: 2
Best JA since JA2
It has the same-ish spirit as the originalgame.
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Posted on: July 15, 2023
SpyHunter7
Possesseur vérifiéJeux: 1201 Avis: 26
A worthy successor of JA2
I had concerns if Heamimont could pull it off, but they did. JA3 feels like a modernized version of JA2 which is what the fans wanted. No funky realtime battles like Back in Action, no half-baked stuff like Flashback, no two man squad weirdness like Rage. I would argue that following JA2 so closely caused some of the issues of JA2 to be also present. JA2 didn't have great UI and JA3's UI is not great either. Having to switch between the different height levels of a map (ground level, 2nd floor, roof and so on) was a thing in JA2 and it was most likely due to the 2D engine and I am not sure why this is still needed in a 3D environment. If I want to see a ladder leading to the roof I need to switch to the roof level view which is mind boggling. This however and all the other small imperfections do not stand in the way of fun. I know I am enjoying a game when I spend more time in the inventory deciding what is the best way to equip my characters than in the exploration mode. The lack of chance to hit perecetnage does not bother me at all. I get what the devs were going for. If, for example, the chance to hit was displayed and I saw that moving 1 square to the left would give me +3% I would have moved there despite that +3% would not make that much of a difference in the great scheme of things and I would have wasted time overthinking and checking each possible position hunting for that +3%. All in all a very enjoyable game, not perfect but it doesn't need to be in order to be fun.
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