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Invisible Inc.

Bibliothèque

4.4/5

( 70 Avis )

4.4

70 Avis

English
19.9919.99
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Invisible Inc.
Description
Klei Entertainment, the independent studio behind the hit games Mark of the Ninja and , Don't Starve, presents: Invisible, Inc. Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high...
Avis des critiques
83 %
Recommander
IGN
8.5/10
Game Informer
8/10
Eurogamer
Recommended
Notes des utilisateurs

4.4/5

( 70 Avis )

4.4

70 Avis

{{ review.content.title }}
Détails du produit
2015, Klei Entertainment, ...
Configuration du système requise
Windows Vista / 7 / 8 / 10, 2.0+ GHz Dual Core or better, 2 GB RAM, NVIDIA GeForce 8600 GT / ATI Rad...
DLCs
Invisible Inc: Contingency Plan
Time to beat
7 hMain
18 h Main + Sides
86.5 h Completionist
11.5 h All Styles
Description
Klei Entertainment, the independent studio behind the hit games Mark of the Ninja and , Don't Starve, presents: Invisible, Inc.

Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
  • Character selection: Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.
  • Deep customization of builds: each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.
  • Randomly generated world: locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.
  • Choose your own game mode: with 5 different game modes and extensive custom generation options, each player can play the way they prefer.
  • Fully animated cutscenes and voice over: with hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.
Contenus bonus
Russian localization (ZoneOfGames.ru)
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
7 hMain
18 h Main + Sides
86.5 h Completionist
11.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Sorti le :
{{'2015-05-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs

Posted on: January 2, 2016

Good, yet a bit disappointing

Invisible Inc. is the kind of game that looks fantastic for the first two hours of play, and become more and more unsatisfying as you go through because the flaws become apparent. The foundations are solid though: it's a well-made tactical turn-based game, there is not much to complain about the mechanics or the AI. It has stylish graphics and animation who remind me of some 90s/early 2000s animated series, a cool cyberpunk setting, and an overall good story. First thing that bugged me, as many people pointed out: it's repetitive. Go from A to B, do action C, and evacuate. I'd say it is mainly due to the fact the layout of each level is procedurally generated. That feature, meant to make each playthrough unique, ends up with the opposite effect: everything looks the same, because there is only one set of corporate office/lab elements of environment. Worse, the architecture sometime makes no sense: with the super server room generated next to the janitor's cabinet. I would have definitely preferred a fixed level layout, but with more elaborate objectives and many ways to complete them. The agents lack personality: the game developers boast on the voice acting, but couldn't spare some to write banters between agents and makes them feel like real characters. I desperately scrounge for money, but my black market contact only offer me stuff I can't afford. My team is inserted via teleporter (!) yet need to reach an elevator (?) to escape. It a sum of little things that makes me not really want to start another game after I reached the end. Too bad because again, it has really good core mechanics. I'll definitely look out for a sequel that may improve on this base.


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Posted on: May 31, 2019

Interesting decisions

Fun game where you are balancing sneaking around and completing objectives. The longer you stay within a level the more risky it becomes so you can decide the risk/reward for your playthrough. Thought the game was perfect length being short and sweet. Multiple difficulty options add replayability and extend play length for those looking for more.


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Posted on: October 5, 2021

Enjoyable Tactical Stealth

Enjoyable and stylish! Excellent background music, nice graphics style, smooth gameplay. Very customizable - you can use custom difficulty levels to alter almost any aspect of the gameplay, to create a difficulty that's right for you (how many rooms does each level have? How frequently do you get 'money' rewards in the level? Does the alarm meter go up automatically? How many turns do guards stay down for when you knock them out?) I massively enjoyed my time playing Invisible Inc but I'm rating this game 4 stars because it made me think about and miss the fun I had in 'Gunpoint' - There's no quick way to replay the entire level when you catastrophically goof (there is a rewind button you can use to undo turns one by one). - Turn based format (a pro in some ways, but also makes it harder to get into the 'groove' and adds excess time to each level) - Areas are randomly generated (a pro in some ways, but I miss learning a level inside and out) - This is a very serious game (I miss the humor)


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Posted on: November 3, 2022

Amazing Game

Do yourself a favor and get this game. Another game I have purchased on every system because the game loop is just that good.


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Posted on: December 24, 2024

fahbs

Jeux: 354 Avis: 90

Death by procedural level design

A turn based sort of X-COM strategy game where you're pulling off heists instead of fighting aliens. A solid premise, but it's ultimately undone by trying to be a roguelike with procedural levels. Once you get the mechanics down, 90% of your failures will come from getting screwed over by a ridiculous level layout. There seems to be zero thought put into generating any kind of fair or logical levels. It's just random rooms and junk slapped together, often with dead ends and twisting spaces that make no sense. You're given zero idea of each level layout beforehand and are totally blind. Zero idea if any path is a dead end. Zero idea if you're close to the objective or if you should abort. Like another review said, this would have been much better off as a pre-set campaign with thoughtfully designed levels. Then it wouldn't hurt as much going into each level blind. But they wanted to be an endlessly replayable roguelike and the gameplay just isn't deep enough for that. Because you're blind to the completely random layout, you're not planning a heist so much as simply reacting to every single new room you run into. No grand plan, just dealing with one tiny room at a time. It's a very simplistic, repetitive loop. Might be worth $5 and beating once in a few hours, but nothing beyond that.


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