Posted on: November 18, 2021

BurgerOverlord
Jeux: 72 Avis: 39
Good Game. Too Short. Worth The Monies.
In Invisible inc you play as agents of a recently defunct spy agency that is attempting to survive.... Kind of like in Archer but, not employed by hapless degenerates. If you are new to Klei, this company takes an established genre polishes it and adds its own flavour to a game. I would say that: Klei games lack high level complexity, but are entertaining to play. I have got to hand it to Klei for being consistent with their art style and high visual quality of their games. I have played the Shank series and Mark of the Ninja and have not been disappointed in Klei's iterations of beat-em-up and stealth genres. This turn based strategy rewards, stealth, non-lethal take downs and punctuality. Unlike Shadowrun, an agent of Invisible Inc can't light the place up, blow the smoke off his pistol, and call it a day. All guards are equipped with heart monitors that alert a central security system of any deceased personnel -- you can't shoot away all your problems but you can taze them to your satisfaction. It is the fine art of sneakery that will allow you to obtain your goal. Remember, you are on the clock. If you spend too much time on a mission, you will be met with nosey well-armed reinforcements. A few features of this game make it extra entertaining for me. The first is this tone of the game: there is a real sense of urgency and desperation to survive when you play that adds to the excitement of the game play. Second, are the random maps which keep the game from getting too stale. Lastly, is the incremental challenge that is placed in each level; I like how sometimes I win just by the skin of my teeth. 7/10
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