Posted on: January 16, 2019

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Excellent strategy game
In my opinion, ITB improves on FTL in every single aspect. They reduced the impact of the RNG, which in itself deserves immense praise. You may play with a plethora of robots, each team needing a different strategy. Five environments (islands) each one needing a different approach. Glorious pixel art. Rogue-like is mitigated by the possibility to use your last upgraded commander (I hate rogue-like a little less than RNG). The atmosphere is well rendered - believable story, excellent sound and music score, clear and useful UI, easily identifiable characters, coherent background descriptions. The map random generator creates nice playfields. Difficulty has also been extremely well balanced. All in all one of the best games I've ever played.
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