Posted on: October 28, 2014

giuliop
Jeux: 504 Avis: 1
Best adventure ever!
It says "Flugeldufel". 'Nuff said.
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LucasArts, the LucasArts logo and INDIANA JONES are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © Lucasfilm Ltd. All rights reserved. Used under Authorization.
VOUS DEVEZ ACCEPTER LES TERMS OF USE POUR JOUER
Ce jeu utilise le système ScummVM
VOUS DEVEZ ACCEPTER LES TERMS OF USE POUR JOUER
Ce jeu utilise le système ScummVM
This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
Game length provided by HowLongToBeat
Posted on: October 28, 2014
giuliop
Jeux: 504 Avis: 1
Best adventure ever!
It says "Flugeldufel". 'Nuff said.
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Posted on: January 31, 2022
Genericjohndoe
Possesseur vérifiéJeux: 1212 Avis: 5
Not the Talkie version
This version lacks the voice over (Talkie version) and the bundled ScummVM is likely an old one from 2017. Later one can corrected with the free download from the Homepage of ScummVM, the first one would be good to be bundled with this game...
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Posted on: June 5, 2021
The_Masked_Coder
Possesseur vérifiéJeux: 108 Avis: 1
Experienced Game Breaking Bugs
This review relates specifically to the Gog version of the game. I was unable to complete the game due to several game breaking bugs on the team path. The first bug i encountered was when i ran out of orichalcum beads in Atlantis. So i went back to the machine room to create more, which it did, but when i picked them up they didn't appear in my inventory. I needed 2 more beads to continue the game, one to put into Sophia's necklace and one to put into the hulking machine. As i couldn't get access to any more beads i had to quit that playthrough and reload a previous save. Incidentally, i found a Youtube video of someone who ran out of beads just like me, but was able to create more and continue the game. The earlier save i tried also had a game breaking bug which meant i couldn't complete the game. I reloaded from the sub. But was missing the acid to melt the strongbox. So i tried and earlier save and played through the whole submarine level again, only this time for the cave to Atlantis to remain shut. Again preventing any progress. Also had a bug where conversation text appeared over the inventory and wouldn't go away. Such a shame this great game was ruined for me by so many game breaking bugs. It's a really funny but frustrating game and really enjoyed playing what i coulds of it. Try it at your peril. You may be luckier than me with the bugs.
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Posted on: February 27, 2022
psirenne
Possesseur vérifiéJeux: 998 Avis: 2
Worst excesses of 90s adventure games
I've endured some punishing adventure games (the stairs mechanics in early King's Quest, for example), but this is in the running with Monkey Island 2 for most irritating. The first thing that really bothered me was the puzzle involving the surveyor's tool. There's a diagram showing how the lines are supposed to be aligned, which *does not match* the actual puzzle solution. After playing around with it for a while, I looked up the solution on UHS, and was glad that I didn't waste any more time on it. As with Monkey Island 2, the thing that is unacceptable is the endgame. You are treated to a maze with a lot of rooms which are just decoration, but *some* of the rooms are really important, and have puzzles and items which solve puzzles. The maze is very large, and you'll never be sure that you've gotten everything from each room, *and* it's patrolled by enemy soldiers who you have to avoid. *Except*, if you avoid them entirely, you'll miss that one of them is carrying something that you need to solve a puzzle. If you fight them, they regenerate, so you're always dodging around them while you're scavenger-hunting for everything that you might need. If you miss even one item, you have to wander around the whole maze looking for it, wondering if maybe you already *have* the solution in your inventory but haven't pieced together that a ribcage and a sausage can be combined to make a crab-trab, and that maybe a crab can be used as food for a hungry octopus, which eats crabs (there's no indication that octopuses like to eat crabs, or that crabs eat sausages, it's just dumb AG logic that you have to apply). If you get through all of this, you arrive at a statue that is powered by beads you've made in a machine at the beginning of the maze. You think you have an infinite supply, but you can run out, and if you do you have to go *all the way back* to the beginning of the maze, dodging enemies while you do. This game was what walkthroughs were *made* for.
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Posted on: January 31, 2021
mytzenka
Possesseur vérifiéJeux: Avis: 5
Seems everybody loves this game but me!
I just finished this game for the first time and I didn't enjoy it in almost any way. Yet it's hard to find a single negative review for this game. It's considered by seemingly everyone to be one of the greatest adventure games of all time and I'm really baffled as to why. The most important aspects in a good adventure game for me are good story and interesting characters, good voice acting and fun puzzles. This game had none of that. While Indy himself sounded pretty good, he was boring as a character and didn't have much dialog to begin with. There were barely any characters to interact with and not much of any dialog overall. While I chose the "team" path, Sophia was a boring sidekick and absolutely no help in solving puzzles. There was some fun banter between her and Indy but it was much too little and came too late. The story overall was paper thin and made little sense. The puzzles, while at least mostly logical, were very tedious requiring a lot of patience, backtracking and sometimes just plain trial and error. The point of all the mazes seemed to be just to pad out the gameplay. It's not that I don't like this style of game. Just before playing this I played Kathy Rain and Whispers of a Machine and I loved those games. But this game was just a tedious boring mess from start to finish. The only positive I can think of is that Atlantis was pretty intriguing (as is the legend of it) and what they were doing there was interesting to find out. Of course we all like different things but in this case there is such a huge discrepancy between my thoughts of the game and the general consensus that it really got me stumped!
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