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Frostpunk

Bibliothèque

4.4/5

( 853 Avis )

4.4

853 Avis

français, English & 10 de plus
29.9929.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Frostpunk
Description
Enhance your Frostpunk experience - buy Season Pass now to save 30% on all DLCs and get the Frostpunk soundtrack for free. "(...) c’est un jeu dans lequel nous cherchons des raisons de survivre plutôt que juste les moyens de continuer à vivre." - Adam Smith, Rock, Paper, Shotgun "Dans un uni...
Avis des critiques
92 %
Recommander
PC Gamer
89/100
IGN
9/10
Eurogamer
Recommended
Notes des utilisateurs

4.4/5

( 853 Avis )

4.4

853 Avis

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Détails du produit
2018, 11 bit studios, Classement ESRB : Mature 17+...
Configuration du système requise
Windows 7/8/10 64-bit, 3.2 GHz Dual Core, 4 GB RAM, GeForce GTX 660, Radeon RX 460 or equivalent wit...
DLCs
Frostpunk: The Last Autumn, Frostpunk Expansions Original Soundtrack, Frostpunk: On The Edge, Frostp...
Time to beat
10.5 hMain
24.5 h Main + Sides
56 h Completionist
16 h All Styles
Description



Enhance your Frostpunk experience - buy Season Pass now to save 30% on all DLCs and get the Frostpunk soundtrack for free.

"(...) c’est un jeu dans lequel nous cherchons des raisons de survivre plutôt que juste les moyens de continuer à vivre."

- Adam Smith, Rock, Paper, Shotgun

"Dans un univers steampunk glacé, les seules choses plus cruelles que le froid implacable sont les décisions que vous allez devoir prendre pour garder les gens en vie."

- Stephanie Chan, VentureBeat

"(...) vos décisions repousseront les limites de la moralité pour maintenir votre élan de productivité, le jeu sort plus tard cette année et l’aventure s’annonce déjà captivante."

- Suriel Vazquez, Game Informer

Dans un monde gelé, les survivants ont développé une technologie fonctionnant à la vapeur pour contrer le froid omniprésent. Vous êtes à la tête d’une ville et vous devez gérer ses habitants ainsi que ses infrastructures. La capacité des dirigeants à surmonter les défis et questionner la moralité et l’impact de leurs décisions forme les bases d’une organisation en société. Dans Frostpunk, l’optimisation et la gestion des ressources ne pourront pas toujours coïncider avec le bien-être de vos citoyens. Bien que la gestion de la ville et de la société occupe la plupart du temps du joueur, l’exploration des étendues gelées ne doit pas être oubliée pour autant, car elle est la clé pour comprendre l’histoire et les événements actuels.

Quelles décisions allez-vous prendre pour assurer la survie de votre ville ? Allez-vous accepter les conséquences de vos actions ? Et surtout...

… qui allez-vous devenir ?

LA VILLE DOIT SURVIVRE

Frostpunk est un jeu dans lequel vous devez assurer la survie de votre ville, la chaleur est synonyme de vie et chacune de vos décisions aura des conséquences.

MAINTENEZ L’ESPOIR

La survie passe par l’espoir et la volonté de vivre. Votre capacité à maintenir cette étincelle sera un facteur important dans le succès de votre mission.

CRÉEZ DES LOIS

Une société est un groupe de personnes suivant les mêmes règles et partageant les mêmes idéaux. Les lois et pratiques seront des facteurs cruciaux dans le façonnement de votre société.

PESEZ VOS CHOIX

Allez-vous faire travailler les enfants ? Qu’allez-vous faire des malades et des blessés ? Frostpunk forcera le joueur à prendre des décisions qui repousseront les limites de sa moralité.

EXPLOREZ

Le monde contient aussi bien des éléments du passé que des solutions pour assurer le futur de votre ville..

© 2017 11 bit studios S.A. Frostpunk™, 11 bit studios™ and respective logos are trademarks of 11 bit studios S.A. All rights reserved.

Succès obtenus le plus souvent
Contenus bonus
Contenus
Standard Edition
Game of the Year edition
bande son (MP3)
fonds d'écran (mobile)
sonneries
Cover Art
fonds d'écran
artbook
Frostpunk: Season Pass
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
10.5 hMain
24.5 h Main + Sides
56 h Completionist
16 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.15+)
Sorti le :
{{'2018-04-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
9.2 GB
Liens :
Classement :
Classement ESRB : Mature 17+ (Mild Violence, Blood, Mild Sexual Themes, Strong Language)

Fonctionnalités

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Português do Brasil
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Notes des utilisateurs

Posted on: April 20, 2024

Ultimately disappointing

Really want to love this game and it has brought me back a few times but there are two major flaws for me. FIrstly the good. Solid graphics for this type of game, very immersive art style and great music and soundscape. It definitely feels well thought out on concept and style and high quality. The basic mechanics are easy to get to grips with and the tutorial elements are supportive without being excessive. The first issue however is the replayability with it being the same linear story with the same events. You know exactly what will happen when you go to the gloomy cave and its an a or b choice, even worse sometimes you get a single choice and no option. You have to feel it was a missed opportunity not to add further story branching or maybe more random order of events to keep it feeling fresh. You do certainly feel for the plight but at times it can get depressing with bad event after bad event. The second issue is something that seems to plague modern builders, the difficulty curve means that sometimes all logic is thrown out of the window. A coal mine, that was previously producing in abundance, suddenly fails to generate enough even though you haven't altered anything, a bountiful supply of coal suddenly and mysteriously vanishes and the generator turns off. Its hard to call these bugs as they seem more designed to facilitate story events (e.g. the Londoners) and so it seems to glitch whereby you suddenly find everything failing at once. It was the main issue with a recent attempt to revive a classic hospital themed sim builder game or a recent big franchise star exploration game whereby developers just seem to struggle to hit the difficulty curve like they used to and the game ends up doing strange things. I don't get a lot of time for games and as I feel like time has been stolen the last two times I have played this I probably won't go back and that was after optimistically buying the expansions. Definitely seems like a missed opportunity.


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Posted on: May 1, 2018

Excellent game, worth every penny

Finished the main campaign, will do the other scenarios too. Seems very polished as well, didn't notice any bugs or crashes. The game is excellent and has a lot of potential for expansions and different iterations.


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Posted on: May 1, 2018

Very good, can be improved further.

This game has great inspiration from Banished. If you played it, you will recognize, the resource gathering and structure building system. On the other hand, even if it is also a city builder/survival game, the atmosphere is way darker. You will have to face some of the challenges by managing Hope and Discontent by fulfilling citizens requests or by applying law. The law system is the greatest feature of this game. Indeed, you will have to choose laws and rules, that are sometimes helpful and often controversial. This will influence greatly your gameplay and how you will manage the needs of the citizens. There are, for the moment, 3 scenarios. Even in medium, you will have to replay them at least a second time. This game is not easy and you can get entangled way to your defeat due to bad management. The issue is that there is no randomness in the scenarios, meaning that the first time, it is hard. The second time, you will normally succeed. The 3rd and 4th time, will just be a re-do without any changed. (the weather, the events are scripted and happened always in the same order at the same time). To pump up the life of the game, you could play the first scenario by altering the way of the Faith or of the Order. Even if there are few differences, the impact on the gameplay is fairly similar. Also, the maps are alway the same (resources and layout is the same, again no random). I would love to see in an update where the resources and the weather modification occurs differently even if the doomsday is fixed. Where if you survive the deadlines of each scenario, a score can be attributed to you depending on your descisions, left resources, difficulty and helps provided to other colonies. This could come with new scenarios. For the price and the potential of this game I would totally recommend if to city builder and survival sim lovers.


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Posted on: May 1, 2018

5 star and still not recommended

(Disclaimer: I played only one game yet, and stopped because I very well saw what will happen. Review may or may not be updated at a later time.) This game is awesome. And it will make you despair. Currently Frostpunk looks like a game made in the "losing is fun" spirit. Let's put it bluntly: I don't like those games following this direction. Winning is fun. A hard earned victory is even more fun, but doing everything in your power and see everything go down the drain... No, that's the opposite of fun. I'd love to make a reference to a quote from a certain fantasy TV-series, but winter is already here when the game starts, and it will get only worse. Fast. I don't yet know if it's story related, or was a random event, but on the third day I got a -20 degrees dip in temperature, and what's worse, it didn't get any better later on. Yes, I got some nicer (ahem...) weather for a short while, but then it went back to -40C within days, and at the start of the third week the 5-days forecast didn't even show another temperature raise event. So, when the cold hit, I stopped, because neither of the following options were deemed as worthy of continuing: 1. I compensate the cold with turning heaters and steam hubs on, and putting the central generator into overdrive periodically . That would make my people "warm" (not worse than chilly) for two days, but I couldn't keep up with the coal, so everyone would freeze to death after 3 days. 2. I don't compensate the cold to make things running for longer, but that would only make my people fall ill and it would cause frostbites which would lead a quick rise in number of amputees, which would lead to not enough workers, which would lead an eventual drop in coal production, and everyone would freeze to death after an unknown amount of time. I'll try again, hoping that the initial -20C drop in temrperature was only bad luck.


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Posted on: May 6, 2018

An emotional experience.

Frostpunk is Steampunkish city-builder set at the end of the 19th century. After a series of cataclysmic volcanic eruptions, Earth is plunged into a new ice-age. A small band of refugees must survive any way they can. You are their 'Captain' and must take charge, fire up their coal-powered generator tower, and see them safely through the long, cold winter... The attention to detail, graphics, music and general Steampunk atmosphere are great, and the hard choices and grim consequences that I had to deal with throughout really made me connect with events and the poor little computer people as they froze and starved. I was eventually forced to adopt either 'Order' (think Communism/Fascism) or 'Faith' (religious fanatacism) to keep control of your people - I chose Order and tried to be a reasonably benevolent dictator, but it's possible to set oneself up as Supreme Leader with secret police, torture, propaganda centres etc. By the time I made it to the end of the first scenario I was genuinely moved by what had happened and was very impressed on the whole. Powerful stuff. A few flaws - progress in the early stages is very linear; without knowing what things to build early on it is very easy to get chewed up by the first bit of real cold, and even though later on there is more room to choose how one eventually faces up to the endgame, I don't think further playthroughs would be much different. One playthrough of the main story (A New Home) took me about 6 hours, so it is also a little on the short side. New scenarios are being added though so hopefully there will a more varied game on the way. Personally I would like to see a free play mode with no time limit.


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