Posted on: May 29, 2025

andeelusman
Possesseur vérifiéJeux: 230 Avis: 1
One of the best Classic
Hands Down one of the best classic games of all time. I have played it so many times. Always a fun.
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Freedom Fighters © 2003-2020 IO Interactive A/S. Published by IO Interactive A/S. IO Interactive, the IOI logos, and Freedom Fighters are trademarks of IO Interactive A/S. All other trademarks are the property of their respective owners. All rights reserved.
Game length provided by HowLongToBeat
Posted on: May 29, 2025
andeelusman
Possesseur vérifiéJeux: 230 Avis: 1
One of the best Classic
Hands Down one of the best classic games of all time. I have played it so many times. Always a fun.
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Posted on: June 13, 2025
Warrior002
Jeux: 93 Avis: 3
A wrench, a Kalashnikov and a cause
I had this on CD back in the day, and it was an unforgettable experience. Freedom Fighters delivered some of the best guerrilla action of its time, with a simple yet effective squad mechanic, a strong narrative, and levels that burned themselves into my memory. And of course, piling the commies never gets old. The graphics may be outdated, but they’ve aged gracefully. More importantly, the game’s soul remains intact. The soundtrack is an absolute banger, and the characters are very well written. Some missions pushed me hard (taking out the tank, for example), but the difficulty never felt unfair. Even on the higher settings, every challenge felt conquerable with a bit of persistence. The map design walks a tightrope between open-ended freedom and purposeful linearity. It never feels bloated or aimless. I didn’t encounter a single bug, glitch, or soft lock during my playthrough. That kind of polish is rare. My favorite mission is still Desperate Revenge, the stealth op at the docks where I could finally eliminate Tatarin. The tension in that buildup, the creeping sense of danger, and then the chaos that erupts when the Hinds show up (or not, if I take the alternate route and just jump into the water, swimming back to the boat peacefully)… unforgettable. I wish I had the money to pick it up again on GOG. I miss this game. It deserves to be remembered.
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Posted on: July 3, 2025
sturgeon44wayne_24
Possesseur vérifiéJeux: 2 Avis: 2
re-live a classic
runs well, would get 5 stars if it had controller support
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Posted on: July 13, 2025
r1hari
Possesseur vérifiéJeux: 290 Avis: 1
awesome game
great game, loads of fun to play. its a pity they dont make fun games like this anymore and its all about microtransactions and the almighty $$$. Thank you to everyone who keeps games like this going.
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Posted on: August 10, 2025
PlebNPC
Possesseur vérifiéJeux: 38 Avis: 1
2000's action movie cheese at its finest
- Cheesey 2000's action movie plot of blue collar plumber rising up through the ranks of a Soviet invasion of New York. - Interesting non-linear objective design where you have a number of levels with a number of objectives and the order you complete them may make your job easier or harder. For example your main objective may be taking over a stronghold. Problem is the stronghold has an attack chopper and troop reinforcement. You *can* attack it directly but it'll be really hard so instead you can go to another location and destroy the helipad for the chopper and destroy some bridges to cut off reinforcements. These support objectives usually impact each other as well so there's not usually an optimal objective completion path. - The squad AI is pretty competent aside from minor pathfinding problems on stairwells and narrow paths. Much like the enemies they take cover well and take advantage of fixed weapons with simple commands on the 1 2 3 keys, follow, attack, defend respectively. Can order as a squad or individually but don't expect to micromanage. - Guns work on a bloom cone, meaning your shots won't often go exactly as you aim. This is both blessing and curse. On the one hand it makes accurate shooting without a sniper rifle annoying but on the other hand makes your squad more valuable as they can support you through volume of fire and numbers. You're a squad leader who can hold their own but aren't a one man army
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