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Epic Tavern

Bibliothèque

2.8/5

( 23 Avis )

2.8

23 Avis

English
L'offre prend fin le: 10/28/2025 15:59 EET
L'offre prend fin dans: j h m s
24.9914.99
Prix ​​le plus bas depuis 30 jours avant réduction: 14.99
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Epic Tavern
Description
Official Selection: PAX 10 2019 Winner, Momocon 2018 Indie Games Awards "A fascinating reverse-RPG" - PC Gamer "A cross between The Sims and a rousing game of Dungeons and Dragons" - Geek & Sundry One of "The Best New Steam Games You Might Have Missed This Week" - Rock, Paper, Shot...
Notes des utilisateurs

2.8/5

( 23 Avis )

2.8

23 Avis

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Détails du produit
2017, Hyperkinetic Studios, ...
Configuration du système requise
Windows 7, I3, 4 GB RAM, GeForce 710 / GeForce 620m, Version 9.0, 5 GB available space...
Description


Official Selection: PAX 10 2019

Winner, Momocon 2018 Indie Games Awards

"A fascinating reverse-RPG" - PC Gamer

"A cross between The Sims and a rousing game of Dungeons and Dragons"
- Geek & Sundry


One of "The Best New Steam Games You Might Have Missed This Week"
- Rock, Paper, Shotgun


Epic Tavern is a fantasy-management-RPG where you rule the land from your Tavern. Recruit heroes, send them on quests, and reap the rewards! Build a legendary Tavern to attract Heroes from every corner of a dangerous and magical world. By bringing together courageous parties and sending them off on dangerous (and oftentimes crazy) adventures, every decision you make will alter the destiny of your Epic Tavern!


Player Choice: In Epic Tavern, every quest choice made and every adventurer befriended could unlock new quests, new alliances, or access to characters, items, and tavern building opportunities. The experience grows as you play - your choices will directly steer the fate of your intrepid adventurers!


The Tavernmaster: You and your tavern are at the center of a world full of danger, intrigue and unlimited adventure. Your every choice determines the future of your establishment, bringing heroes and stories together in fellowships that will become the stuff of legend. This is where friendships are made, and where great adventures are started. In Epic Tavern, you build the destiny of your world, one drink at a time.


The Adventurers: A multitude of characters drawn from 20+ classes and walks of life will visit your tavern. Mages, warriors, assassins, and more will be at your disposal! Befriend them over drinks and learn their secrets. Between quests, take their experience, level them up, and influence the nature of their destiny.


The World: You will send your new friends on quests to explore the land of Beor. These quests unfold into an epic storyline unique to your playthrough. Epic Tavern pushes the limits of a player-centric narrative and creates a brand new model of the classic RPG experience. The impact of your choices will inexorably change your adventurers and the World itself!


Attract Adventurers: Build a legendary Tavern that draws the greatest heroes in the world. Befriend your patrons by loosening them up with frothy pints and hire the Adventurers whose traits you desire.


Unlock Quests: Perk up your ears and listen for whispers and rumors to find the opportunities you'd like your Adventurers to pursue.


Assemble your Party: Choose your heroes based on their skills and strengths. Equip them with special weapons and relics, and then send them off to claim victory in their quests.


Track their Progress: Follow your party on the map and see in detail how the quest is unfolding. Each encounter could yield treasure and XP, or tragedy and defeat.


Sort Out the Results: Use what is earned to boost your Tavern's renown, level-up your victorious Heroes, and prepare for ever more treacherous quests.


Not All Challenges are Overcome: Expect to meet failures on your path to glory. Whether or not a quest ends in victory, expect your adventurers to change! Every triumph and every sorrow weave the fabric of your world's unique destiny.

The Path of Transformation: Quests will lead to important changes in your characters. What if your decision to send a fatigued and injured character on a quest leads to critical failure that results in a Total Party Kill? It’s not just a matter of who you send, but also of what happens to them on their travels.



Grand adventure awaits in the world of Epic Tavern!

© 2017-2018 Epic Tavern Holdings. All rights reserved.

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Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
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Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2017-09-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.2 GB
Liens :

Fonctionnalités

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Notes des utilisateurs

Posted on: August 26, 2018

Revue de l'accès anticipé

Just one more day...

This review is written for the IN DEV version. (also my first review but I really liked this game so far) Here's what the game is: You own a tavern. You have these people who are different RPG style classes (assassin, survivalist, fire mage, etc...) come sit in your tavern. During the day, you're clicking away serving drinks and food. It really does make a difference what you do so this isn't just some farm-style click fest. During this time, you talk to these characters and you can choose to let them join you. After your tavern closes, you can then set them out on quests. The characters you choose to go on these quests really do make a difference on success and failure. If they level up on return, you can even select which attributes each of the characters can level up in. So, for example, you can level your barbarian's weapon skills, or his endurance, etc... There's a few points assigned and there seems to be a system that determines the amount based on the class. Truely a nice touch! Why do this? Well that brings you back to the first part. By winning these quests, you get some type of reward. Sometimes it's a new addition or service for your tavern! Sometimes it's loot for the heros or it could even be a perk that makes something in your tavern work better (such as faster healing). All that sounds great, and it is. But I must confess that there are times where it feel like there is a little repetition. There's a lot of text to read while you're playing. Mostly this is in the form of characters speaking to you or points along the way when your characters are going along their quests. This really isn't a minus in my book though. The stories add character. My TL;DR summary: Casual game that you can't stop playing where your strategy matters and so far, there appears to be a wealth of replaibilty with a solid ground of RPG elements.


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Posted on: November 5, 2022

Revue de l'accès anticipé

I want to heart it so badly

This game, itself, is an awsome concept. There are so many great ideas that arent actual features. The daily tavern grind is cool, but as someone else said, the rng is almost useless (120% success chance, but you fail 9/10 times.) and the higher level, the more "wins" you need in a row. Also, you get 10 moves per day, and a ton of them are used up listening to characters repeat to you their "personal stories", which are actually just them saying you could have picked a better name for your tavern. Most of the expansions aren't actually implemented yet. So still no stables or outhouse! Even the "decor", at one point you get a popup telling you to paint your walls - but you cannot actually do it. The quests themselves are stellar the first time. There are a lot of repeat encounters, which are really well written, but no writing stands up to the 10th time you've watched your people bicker over the apple they found, even though you've paid 10 times the gold for travel rations as you're ever going to make. (Not to mention, the hunger is buggy and doesn't really matter because resting does not pass time, and even if you rest when you think its a grand idea, if 2 seconds later there's a rest stop built in, your one party member will be 1/3 starving and all of them will be out of spirit. Every SINGLE time.) And I STILL tried to love it. Even when trying to divide my gear while the skills currently make no sense. Even while dealing with the fact that if you close a game during a multi-day quest, you will have to restart your tavern. Even though 90% of the game controls do nothing. My biggest issue is that steam is on version 1184 and we're on 1177. And i'm not going to pay again for a game that's been in pre-release for multiple years. (the price is great IF the game was getting updated, btw.) It seems the developers forgot GoG. Buyer beware I suppose. Give us the update, I'll give it 3 stars. Finish it, I'll give it 5. as is, i wish i had gotten the refund.


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Posted on: November 25, 2022

Ceana of the Crags

Jeux: 232 Avis: 24

This Will Never Be Ready-for-Release

I own this in Steam. It has been in early access 5 years, and still riddled with bugs. The encounters are not coordinated correctly with the responses. One hero rolls a fail, but is the savior of the moment, just randomly. Not even for a justifiable reason. Until the devs actually release this, and it has the bugs cleaned up, which can be found listed in Steam, so I will not re-list them here, I would not recommend buying this. So sad, because the concept was really nice!


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Posted on: April 28, 2024

Revue de l'accès anticipé

ThatAspieLife

Jeux: 797 Avis: 5

7 years of early access? No thanks.

This "Game" has been in early access since 2017 when it was "released". I think its safe to say that it's a dead game. If it's still in early access 7 years later and getting such poor reviews it's not worth even looking at sadly.


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Posted on: April 7, 2025

Revue de l'accès anticipé

Broken and Abandoned.

There is a potentially good game here, but it is too buggy to play. It is also unfinished. It is still in early access but the developers appear to have abandoned it.


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