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Deadlight: Director's Cut
Description
A zombie outbreak eradicated all hope of returning life back to normal, now only survival lives on. Run, hide and fight your way through the undead as Randall searches for his family in this gorgeous, gritty, destroyed world.Solve environmental puzzles and overcome hazards in tense platforming while...
A zombie outbreak eradicated all hope of returning life back to normal, now only survival lives on. Run, hide and fight your way through the undead as Randall searches for his family in this gorgeous, gritty, destroyed world.
Solve environmental puzzles and overcome hazards in tense platforming while trying to stay out of the shadow’s grasp
Combat isn’t always the answer. To truly survive you must use your environment to sneak past, trick and lure enemies into traps. Assess every situation to increase your odds of survival
Uncover the fate of Randall Wayne’s family in his search across an apocalyptic Seattle in the year 1986
Enhanced controls and new character animations make Randall more agile and easier to control than ever!
Endure Randall’s toughest challenge yet in the new ‘Survival Arena’ mode!
I'm about two hours into this game, and I'm really enjoying the experience. I own Limbo, Little Nightmares, and This War of Mine - and while it may not rank as the top dog of it's sylistic neighbors, Deadlight definitely earned the right to hang with the pack. The graphics are well crafted and create an appropriatly depressing and apocolyptic mood, and the sound design is first rate.
Those who've complained about the controls must be having issues with their computer, or simply have no patience to learn some keyboard muscle memory. I'm kind of a klutz with my fingers, and if I'm doing fine - you can too.
The puzzles are challenging, without being super annoying - which I appreciate - and I've not had any issues progressing. I haven't once had to reference a cheat guide. The story details are a bit sparse at this point, but what's clear is that they are leading somewhere interesting.
Whether it's on sale or not (and often is) it's worth a try.
Deadlight could easily be a great game and was clearly made by devs that have potential but some issues prevent this game from really being good.
For starters the atmosphere and story are great, the dialogue feels relatively natural apart from the main character and the end sequence which is difficult to pull off, the music is also pretty good and sets the mood very nicely. The scenery is also fantastic, it's incredibly well detailed and you can tell that the devs didn't rush it.
The biggest problems I have with this game are firstly that the game is far too clunky, there's a recurring glitch where you keep switching sides rapidly while trying to go over a wall, additionally sometimes you can press the jump button to climb up and sometimes this inconsistency causes you to die at times you shouldn't have. Aiming also feels stiff and turning around while aiming is nearly not possible since you need to always wait for the animations to end.
Secondly Randall feels far too gritty and edgy. I get that he's supposed to be a rough and tough survivalist type but he ends up being generic and uninteresting. His dialogue seems like it's supposed to be poetic and insightful but ends up being "I'm 14 and this is deep!" type stuff, for example he keeps calling the zombies "shadows" and the outbreak "a war between humans and monsters". I would have advised the devs to opt for a softer and more relatable protagonist.
Lastly this game was not made by pros. You can tell that almost immediately when you start playing. I don't think that's an argument against the game necessarily but the lack of coding experience shows and makes gameplay difficult. It's a sidescrolling Unity game from 2016 and it still runs poorly on an average computer; the simple graphics of this game imply the problem stems from faulty programming.
Overall, if you liked Limbo and/or Inside and enjoy Walking Dead or other zombie media then I say get this game if it goes on sale.
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