Posted on: July 26, 2020

BlackDahlia
Possesseur vérifiéJeux: 302 Avis: 2
Broken Masterpiece
I have been assured that Dead Space is a masterpiece, and from what I've seen so far it may be worthy of this distinction, but godawful controls make the game unplayable. A game which one cannot play is worthy of a zero-star rating, but I gave it a star just for production value and the fact one can make a few tweaks to make it physically possible to progress through the game. The mouse is way too sensitive on the menus but almost completely unresponsive in-game. A gamepad works much better but still doesn't feel quite right. Still, I sundered on, and suffered through the many-minute-long intro, eager to find my first save point. I would have made it but the game glitched and I was stuck. I reloaded, sat through the boring, cartoon puppet show again and went back to the room where I was stuck. Once again I picked up my first weapon, shot the door lock mechanism, observed a creature slaughter a crew member, and once again I ran into an invisible force field preventing me from going through the door. I did some research and it's a known issue involving higher-end PCs with V-Sync disabled, so after a bit of fiddling I was able to find the spot on my Nvidia Control Panel where I could force V-Sync and Triple Buffering to be on for Dead Space (I don't know what you would do for AMD, but there has to be a way to set these features for each program individually.) After that I launched the game again and the barrier disappeared, allowing me to reach the first save point, which I promptly used right before logging out for a very, very, long time.
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