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BATTLETECH

Bibliothèque

3.9/5

( 766 Avis )

3.9

766 Avis

français, English & 2 de plus
L'offre prend fin le: 10/28/2025 15:59 EET
L'offre prend fin dans: j h m s
39.999.99
Prix ​​le plus bas depuis 30 jours avant réduction: 5.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
BATTLETECH
Description
De Jordan Weisman, l'esprit créatif derrière le BATTLETECH/MechWarrior original et des développeurs de la série aux multiples récompenses, Shadowrun Returns, nous arrive un épisode nouvelle génération de combats de Mech en stratégie au tour par tour. Nous sommes en 3025 et la galaxie est engl...
Avis des critiques
72 %
Recommander
PC Gamer
85/100
Eurogamer
Recommended
Game Informer
7.5/10
Notes des utilisateurs

3.9/5

( 766 Avis )

3.9

766 Avis

{{ review.content.title }}
Détails du produit
2018, Harebrained Schemes, ...
Configuration du système requise
Windows (64-bit) 7 or Higher, Intel Core i3-2105 or AMD Phenom II X3 720, 8 GB RAM, GeForce GTX 560...
DLCs
BATTLETECH - Digital Deluxe Content, BATTLETECH - Urban Warfare, BATTLETECH - Shadow Hawk Pack, BATT...
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
Description

De Jordan Weisman, l'esprit créatif derrière le BATTLETECH/MechWarrior original et des développeurs de la série aux multiples récompenses, Shadowrun Returns, nous arrive un épisode nouvelle génération de combats de Mech en stratégie au tour par tour.

Nous sommes en 3025 et la galaxie est engluée dans un cycle de guerres perpétuelles que se livrent des maisons nobles à bord d'engins énormes et mécanisés, les BattleMechs. Prenez le commandement de votre propre équipe de Mechs et des MechWarriors qui les pilotent et luttez pour survivre alors que vous vous retrouvez au beau milieu d'une féroce guerre civile interstellaire. Améliorez votre base d'opérations stellaires, négociez des contrats de mercenaires avec des seigneurs féodaux, réparez et entretenez votre écurie de BattleMechs vieillissants et exécutez des tactiques de combat dévastatrices pour surpasser vos ennemis sur le champ de bataille.

COMMANDEZ UNE ESCOUADE DE MECHS EN COMBATS AU TOUR PAR TOUR

Déployez jusqu'à plus de 30 BattleMechs dans une riche variété de combinaisons. Utilisez le terrain, votre positionnement, une minutieuse sélection de votre armement et de vos compétences spéciales pour faire déjouer vos adversaires et les dominer.

GÉREZ VOTRE COMPAGNIE DE MERCENAIRES

Recrutez, personnalisez et développez des MechWarriors uniques. Améliorez et personnalisez votre vaisseau. En tant que mercenaire, vous voyagerez à travers l'immensité de l'espace pour entreprendre des missions et gérer votre réputation envers une grande variété de maisons nobles et de factions locales.

PRENEZ PART À UNE GUERRE CIVILE DÉSESPÉRÉE

Plongez dans l'histoire de cette dirigeante renversée par la violence qui mène une guerre sans merci pour récupérer son trône avec le soutien de votre compagnie de mercenaires bigarrés.

PERSONNALISEZ VOS MECHS

Utilisez votre MechLab pour entretenir et améliorer vos unités ou remplacer vos systèmes d'armements défectueux avec des objets récupérés sur le champ de bataille sur la carcasse de vos ennemis vaincus.

MULTIJOUEUR JCJ ET MODE ESCARMOUCHE

Personnalisez une bande de Mechs et de MechWarriors pour rivaliser avec vos amis en face à face, affronter des adversaires en ligne ou plongez dans le mode escarmouche solo pour tester vos stratégies contre l'IA.




Please note:
3rd party Paradox account is needed to challenge other players in 1v1 multiplayer matches and to redeem unlock codes for Kickstarter Backer or Pre-Order DLC. Bonus decorations and emblems require online connection in order to be appliable.


Copyright© 2018 Harebrained Holdings, Inc. All Rights Reserved. BATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Published by Paradox Interactive AB. All other trademarks, logos and copyrights are property of their respective owners.

Succès obtenus le plus souvent
Contenus bonus
Contenus
Standard Edition
Digital Deluxe Edition
Mercenary Collection
bande son (MP3)
fonds d'écran
artbook
artbook compressed
Season Pass
Configuration du système requise
Configuration minimale requise :

En cliquant sur « J'accepte », j'accepte le contrat d'utilisation (« CU ») de Paradox Interactive et je reconnais avoir lu et compris la politique de confidentialité.

Contrat d’utilisation de Paradox:
https://legal.paradoxplaza.com/eula?locale=fr

Politique de confidentialité de Paradox:
https://legal.paradoxplaza.com/privacy?locale=fr

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

En cliquant sur « J'accepte », j'accepte le contrat d'utilisation (« CU ») de Paradox Interactive et je reconnais avoir lu et compris la politique de confidentialité.

Contrat d’utilisation de Paradox:
https://legal.paradoxplaza.com/eula?locale=fr

Politique de confidentialité de Paradox:
https://legal.paradoxplaza.com/privacy?locale=fr

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.13+)
Sorti le :
{{'2018-04-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
14.4 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
русский
audio
texte
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Notes des utilisateurs

Posted on: December 18, 2018

Great Game if U want a Challenge

NOT an easy game. If you are a tabletop player used to winning 75% of you matches, EXPECT to be in for the fight. This AI does not make stupid mistakes. It covers damaged sides, engages in good lance tactics and handles ranges and heat. As a top-tier tournament guy, I can tell you its ONLY weakness is in terrain movement but that is only a partial weakness and it is offset by the terrain design for each scenario. Do not count on it to carry you. The difficulty is similar to X-Com or to Civ 5 at the Emperor-Immortal level. The tactics are identical to many of the better players you will encounter at a tournament. Graphics: It rarely stuttered over an entire week of intense gameplay. The damage cooking off after a mech is down provided chagrined/satisfied laughter depending upon whether you downed that target hoping for good salvage, or because it was a deadly machine that you had to kill ASAP. Sometimes it takes a moment for a mech to fall. The mech deaths are sometimes instantaneous from an explosion, sometimes slower from a cockpit hit. Concerning the 'laser hardpoints,' if you read the old TROs there were numerous examples of mech mod limitations. Some things are impossible as battlefield mods in terms of T&T slot tie-in's, power hookups, ammo linkages, mech balance, etc. A lot of the custom mods we used in tourny play were real abuses of that concept (like when I loaded endo FS9s with all flamers to rush in and detonate clan heavies after they fired on my decoy FS heavies). This is a very wise game mechanic that keeps players true to the spirit of the classic game. The entirety of the Inner Sphere and Periphery is open to play once you unlock the transportation, btw. It is absolutely false that you cannot move about. Also, there is excellent info on each world in the planetary map feature and battlegrounds reflect the planetary topography, including the inclusion of variable terrain types on the worlds with more variable terrain.


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Posted on: April 25, 2018

Impoverished Mercenary Sim 3018

Battletech is excellent, everything promised. The combat is smooth, choices diverse, management challenging. Nothing like unloading a targeted shot with a 'mech with a full compliment of short-range missiles. There are some bugs I've encountered, like moonwalking mechs, but it runs fine overall. Also the character portraits for the player are pretty ugly, to be honest. Nothing serious enough to detract from the game overall.


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Posted on: April 26, 2018

Love the game, just speed it up a bit

I grew up playing Battletech with friends in the 80's. I hadn't ordered anything from GOG since the complete Ultima series many years ago, but saw what I thought was a spam email for Battletech from GOG and said, "Oh yea! This is happening!" I did something I rarely do and preordered the game. Heck I haven't even ordered a game since CIV 5. I was hoping this game wouldn't be like that abomination. It installed well and I have had no crashes like others have reported so far. I don't have a power machine, AMD 6 core AM3 processor, 16GB memory, 250GB solid state C drive, 6 TB D drive with a Nvidia 750TI video card. Mainly used as a HTPC. Started up, went through the setup just fine. But man is it slow between some moves and missions. The game is completely installed on the SSD and still SLOW!!! In between missions is kind of confusing to me and that is where I stopped for now. Its just not making much sense to me, bank loans, hiring, retrofitting the mech, etc. My son plays a lot of games and tells me I need to watch twitch streams to see how others do it. Watching others play a game? hmmm.... I'll figure it out, but honestly I just wanted to battle. So, I decided just to play the combat scenarios instead of the story line and I did something I hadn't done in years. I started playing while it was still daylight and when I decided to quit playing it was 6 hours later and I realized I was going to be dragging at work. No game really since CIV 4 has caused me to lose track of time like that. I applaud you Harebrained Schemes for that. My wife, not so much. I really like this game and if it weren't for the slow load times this would be a solid 5 star from me. It really brings me back to when we played 30+ years ago.


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Posted on: July 11, 2018

JWest82

Jeux: 25 Avis: 1

Best BattleTech Game To-Date

Having played completely through the campaign before the first patch I have to say this has become one of my favorite PC games. The gameplay may not be for everyone as it tries to translate some rules and abilities from the table-top game into something workable for the gameplay. The developers are actively working on more content and bug fixes and hopefully there will be some new things announced soon. Good: Gameplay in the missions is really nice Understandable and easy controls BattleTech "feel" Bad: Some repetitive voiceovers during missions. Graphics can challenge some systems Mission variety is a little lacking


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Posted on: June 1, 2018

Surprisingly fun

Quick Disclaimers: I -like most ten-year-olds- lacked the purchasing power to get involved in the tabletop game, and only discovered the surrounding lore of Battletech 20 years later through mostly out-of-print paperbacks almost as old as I was. Thus, I was one of many kids who tried to play Mech Warrior on his SNES because it "looked cool" and was subsequently dismayed by how incredibly hard it was to play. In the intervening years I played, and replayed many titles from the universe that were basically slightly thematic adaptations of the IP design to whatever type of computer game was popular then. That was then, and this is 2018, yet the newest Battletech game until this spring was so old its copyright owner had abandoned the entire idea. Batetech 2017 (this game) is great because of its limitations, and sometimes sucks because of them. I want to stress that from my gameplay perspective, the only things anyone involved in production got "wrong" were necessary simply because "they," collectively speaking, were trying to resurrect a forgotten scifi universe on a necessarily small budget. That they irritated some crowdfunders was likely unavoidable because of this Battletech 2017 is a budget title that manages not to feel like a budget title during play sessions. That is the second-highest praise I can give any game. The highest praise I can give is also deserved: I bought this at launch and felt it was worth full price. In my 25 years since discovering electronic mayhem with a Japanese product noteworthy in that it did not catch fire, I have personally paid full price for only a handful of games, and this is the only one that was worth it to me. Basic downsides: Engine choice! 1. Unity Engine "calls home" -which is technically DRM- Ahem! 2. Utilizing an "older" engine put very real limits on API's, making optimization difficult. 2. Unity is not an engine that seems to be able to utilize modern processors well, as only a couple engines barely out of development are truly core-neutral. This means the limiting factor on my system is not my RX480, but my i7-4790k -go figure. 3. The engine itself tends toward sound issues on Windows machines using mid-to-high-end soundcards. That's right, Unity, not Battletech, is the common factor for me (I own several Unity-based games, and they all have some trouble with this). 4. Though not yet encouraged, limited modding is possible -see Upsides below, and some simple "tweaking" on my part indicates the engine just can't handle things like doubling pilot capacities of your ship, even though the interface doesn't introduce bugs with this particular change. 5. Medium settings don't improve framerates unless, and I'm guessing here, you're using older or lower-end hardware. This is the deciding indicator of CPU limitations. Basic Upsides: Here's where things really start to look up! Despite the problems others have noted all over the web, HBS and the Battletech Universe's owner have worked a near-miracle in relaunching the IP without drastically changing much. In the end, you get: 1. Reasonably good graphics -mechs, environment, hand drawn scenes and some really spectacular lighting effects on High settings, with interface elements and some 3D characters that are decent enough tho be suitable without doubling the download size. 2. A Battletech storyline that doesn't snare with remaining lore from the books I've read, yet strikes a balance between gritty realities and a hopeful outlook. 3. Open-ended gameplay that is still pretty fun after the main plotline. 4. A nice variety of characters, mechs, paintjobs, equipment, etc. without burying us in minutia, and 5. An interesting "period" in which to reboot the Battletech IP while leaving plenty of room for sequels. Basically, the crown jewel of gaming it ain't, but despite some probably warranted dissention on this point by others, a digital garbage fire itis not. Others have made perfectly reasonable arguments about overcomplexity on one side and oversimplification on the other, but to me this is just simple enough that I could sit down and start playing with a little bit of skill within 5-10 mins. and still enjoy coming back for 6 new playthroughs just to enjoy the minor random gameplay differences invokeable using what I'd learned previously. If you're nervous about plunking a couple pizzas-woth on a new game with mixed reviews, find a friend who has it or watch some videos and wait for a sale. If you like the setting or have enjoyed some other HBS reboots of old properties, this is probably the best game they could've made with the rumored production budget, and some of their best work to date. No, there probably isn't enough engine headroom for an expansion, but that also means 1. less DLC-clutter, and 2. Any sequels eventually forthcoming will likely contain massive improvements to an already solid title. I've never looked at Battletech's IP the way I saw some other scifi titles, but there's just something magical about dismembering 4 story robots using projectiles, beams, and giant metal fists that tells me we'll be seeing more of these in the future.


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