Posted on: April 18, 2025

Migue-ELRAMS
Possesseur vérifiéJeux: 327 Avis: 8
works great on a rog ally z1 non ext
great rpg, performs grsat and uses controller suppourt
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Game length provided by HowLongToBeat
Posted on: April 18, 2025
Migue-ELRAMS
Possesseur vérifiéJeux: 327 Avis: 8
works great on a rog ally z1 non ext
great rpg, performs grsat and uses controller suppourt
Trouvez-vous ce commentaire utile ?
Posted on: October 21, 2018
Mimidor
Possesseur vérifiéJeux: 81 Avis: 1
Good game, beautiful art, very funny.
Its have been a long time since i could ever finish a game without getting bored, this game has that thing old games had and new games dont. You know what i mean.
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Posted on: October 24, 2018
Mervault
Possesseur vérifiéJeux: 92 Avis: 1
Une belle surprise
Je suis ravi des 50h que je viens de passer sur ce jeu, vivement la suite! Quelle DA, quelle ambiance musicale: bravo Steve Madureira et Jesper Kidd. J'avais peur du côté grind, mais j'ai finalement monté tous les persos niveau max en me contentant de faire les donjons une fois en héroique puis en légendaire. Petit bémol pour la dernière partie avec des pj surpuissants et des combats de boss qui deviennent trop rapides. Manette PS4 reconnue immédiatement et gameplay sans accroc.
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Posted on: December 2, 2018
Lookda
Possesseur vérifiéJeux: 414 Avis: 53
Slow coffee machine that looks good
I do not fancy a small boy smashing up demons with boxing gloves. Neither do I like final fantasy or JRPGs. They tend to be eye-candy with linear, repetitive gameplay with exponentially growing numbers. BC:N is no exception (2 stars), but I think BC:N is well worth a buy (4 stars) in case you like these games. BC:N story walks you through a set number of dungeons, a new one (+ area) opens after completing the previous. Each dungeon offers higher level monsters and higher level gear to slay them. Grinding low level dungeons will not make you particularly stronger, and neither should you. I found myself well prepared for the next dungeon after completing one twice. You start with three (total of six) characters to play. BC:N is not a grind, but may feel like one. The dungeons and skill books (that you give to individual characters) mean that you will likely pick your three favorite characters and go through hundreds of similar gorgeous spectacle shows. A show, or battle, starts with an intro where enemies walk, fly, crawl into the screen. You then kill them in a single round, and wrap up with flashing pop-up screens showing an experience breakdown and scavenged goodies. The intro and wrap up reminds me of an awfully slow coffee machine at work. They give an authentic sense of something good, grow old and finally are frustratingly annoying. Some battles are different, or rather visually amazing. These harder battles take many turns, in which you build up a lot of power (anime style) to use over the top kill frenzies. Animations are very well done in BC:N. In particular in these long battles, seeing a death knight being dragged into the ground by other skeletons after defeat is worth going through the many mundane battles. They could have added more enemy types, instead of having green slimes, cave slimes, rotting slimes, cursed green slimes, blood slimes, ice slimes, mana slime, cadaverous mounds (also slimes), sludge mounds and a king slime.
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Posted on: December 13, 2017
state_x
Possesseur vérifiéJeux: 39 Avis: 1
Great game!
Let me recommend this game to players who like HOM&M, Disciples and simillar sort of games. Jesper Kyd's music, Joe Madureira's graphic, THQ former developers... This squad made the game really AWSOME. 5 stars with no doubt.
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