Posted October 19, 2014
Problem is one of button or axis automaticaly mapped by game prevented this solution with pressing axis or button then press UI, probably axis/button processing priority.
I needed edit <your user>\AppData\LocalLow\Cinemaware\Config.xml file by manualy remap second control set.
Look for <newkeyBindingsSec> section and edit axes and buttons there, just look in what order and what axes are assigned in ingame controls config.
axis is defined like:
<ControllSettings>
<inputTypeUsed>joystick</inputTypeUsed>
<keyIfKey>None</keyIfKey>
<axisIDIf>Axis2</axisIDIf>
<postivieIfAxis>false</postivieIfAxis>
<buttonIdIf />
</ControllSettings>
<postivieIfAxis>false</postivieIfAxis> true or false means each axis deviation
Buttons are defined like:
<ControllSettings>
<inputTypeUsed>button</inputTypeUsed>
<keyIfKey>None</keyIfKey>
<axisIDIf />
<postivieIfAxis>true</postivieIfAxis>
<buttonIdIf>Button1</buttonIdIf>
</ControllSettings>
You need get button and axis number from your joystick mapping software or from windows josystick properties window.
Not best solution but at least i can enjoy good old Amiga days. Also it fixed constant inside pit view. Now i see pilot from behind and just view forward mapped to my hat up glance to in-cockpit view. Very nice. Sure this needs to be fixed by adding more dead zone into axis config detectiou routine.
I needed edit <your user>\AppData\LocalLow\Cinemaware\Config.xml file by manualy remap second control set.
Look for <newkeyBindingsSec> section and edit axes and buttons there, just look in what order and what axes are assigned in ingame controls config.
axis is defined like:
<ControllSettings>
<inputTypeUsed>joystick</inputTypeUsed>
<keyIfKey>None</keyIfKey>
<axisIDIf>Axis2</axisIDIf>
<postivieIfAxis>false</postivieIfAxis>
<buttonIdIf />
</ControllSettings>
<postivieIfAxis>false</postivieIfAxis> true or false means each axis deviation
Buttons are defined like:
<ControllSettings>
<inputTypeUsed>button</inputTypeUsed>
<keyIfKey>None</keyIfKey>
<axisIDIf />
<postivieIfAxis>true</postivieIfAxis>
<buttonIdIf>Button1</buttonIdIf>
</ControllSettings>
You need get button and axis number from your joystick mapping software or from windows josystick properties window.
Not best solution but at least i can enjoy good old Amiga days. Also it fixed constant inside pit view. Now i see pilot from behind and just view forward mapped to my hat up glance to in-cockpit view. Very nice. Sure this needs to be fixed by adding more dead zone into axis config detectiou routine.