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Trust you are well.

I have been playing Unreal Gold for the past few days, my first playthrough. Nice game, hard to believe the game was actually launched in 1998, 22 years ago. huge draw distance and believable lighting though lacking in polys and textures.

Regarding my problem, i have a strange issue wherein my weapons skip rendering textures as soon as i pick up belt, its perfectly reproducible, happens everytime i pick up a belt, and doesnt correct even if i restart the game.. gets a bit distracting.

Is there a known solution for this problem?

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