Even if I'm more interrested by the split-screen coop in this game, I would not say that the online part is "marginal".
And even if it was : nothing has to be "un-marginal" to be expected by someone, and if there is no delivery, any disappointement is legit.
I'm just talking about patience (nothing inhuman... I think) in response to the "REFUND" reflex nowadays a lot of people jump on for any reason (a bit delayed translation for Divinity Original Sin 2, delayed crossplay for Tooh and Tail, for the 2 most recent I saw only this 2 last weeks)
The thing is today people do "consume" video games like movies or hamburger : quickly served, quickly eaten, quickly forgotten.
Since video games exists there are bugs, delays and surprizes when you buy day one, and still there are people to run as far as taking days off to play something day one, and cry because servers are down, DL is sluggish, crashes, bugs, glitches, and so on... This is so silly.
In my country we have an old proverb who call this "Essuyer les plâtres" = "Wipe the plasters" which means when you wanna get first to something new, you run into all that is not polished, fixed yet, probs that are not discovered yet, and so...
When Diablo 3 was out, it was really hillarious to see the amount of people who took days off and were waiting raging in front of their main screen stuck because of saturated servers.
Post edited September 27, 2017 by V3nom