I am in agreement with most of what was suggested by Gvaz.
-I know poker hands, so how I got beat or won is easy enough to see for me.
-Quest/alchemy items should DEFINITELY not automatically drop into a slot when making potions/oils.
-Speech volume definitely fluctuates and Geralt's is much quieter than everyone else.
- There seems to be a delay when trying to cast a sign or dodge- this should be an instant reaction.
- after a fight is over it is quite difficult to find all of the enemy drops if there is grass or water: as with everything else you nearly have to stand on top of an item and be facing the proper direction to be able to pick it up. ( A good example here is the herbs outside of Anazeka's hut some of which you must maove back and forth until you are in the exact spot to show the loot button)
-Upgrading or stacking mutagens would be a nice addition. I definitely agree that we should be able to see which skills are mutable. No reason to carry around extra weight just in case a mutagen may be needed at some point in time.
- If a quest item has weight and the quest is over, then we should be able to sell or drop the item as it is no longer needed. Ex: Karyn trap- if I never used it during the battle, why must I carry it around for the rest of the game?
-If starting by importing from a save why is it necessary to relearn skills already learned in the past? HIs memory loss at the beginning of games seems to be a recurring theme :)
- Also when importing, shouldn't all of the worn equipment be imported as well. I did notice that my weapons were, but not all of the armor.
-I definitely miss the area effects of igni and aard. I see that this can be uprgraded in the skill tree.
- stand and swinging at a ranged foe, instead of jumping or rolling, should be fixed.
-After adding the fire rune to swords the damage range does not show +5. Not sure if this is just on the stats or if it actually is not adding the full damage amount to the weapon.
- sometimes there is no response at all from the keyboard or the mouse. Definitely a more common occurence in chapter 2.
- Steel sword removed from scabbard and into inventory at the start of chapter 2.
-Randomly attacking enemies not in camera view is not cool in any way. Also, Geralt will seem to switch targets just when I am about to deal the killing blow to one I have selected.
-The game sometimes freezes when entering a cut scene.
-THere is sometimes a blue dot on the mini map marking an npc, they always seem to have no real reason for interacting with them. So, why the blue dot?
I am enjoying the game so far, so these are suggestions (and a couple of bugs) more than complaints. I may have some more to come when I get farther into the game.
Paul-Hewson: You're kidding ?? Look at the the key bindings men.
- Cast Aard -> Number 5
- Cast Yrden -> Number 6
- Cast Igni -> Number 7
- Cast Quen -> Number 8
- Cast Axii -> Number 9
And you can change the binding of course.. For sure you are screwed if you play with a gamepad because you don't have enough buttons.
Hawat: Read again what i said between ( and )
I found this strange as well, but using the left control to quick switch seems an easier way to get around this flawed set up.