cloud8521: well, theres something weird with the weather. It will be raining, but then if you go though a gate to the wilderness the rain will suddenly stop and it will be sunny.
that is just odd and should be fixed.
also while on the topic of zones and such. i noted that i have been hitting loading screens in this seamless environment too much. i will be walking though a field then suddenly, the game will stop and start loading for second then drop me right back where i was. there are times when it will load seamlessly but other times not.
Seen this as well, the weather thing is pretty odd. In addition to suddenly walking into a rainstorm, I've seen the sky color show noticeable changes between one side of a door and the other.
As to the loading and if someone wants to correct me if I'm wrong, but changing the Texture Memory Size in the Advanced Options might help with this. When it stops to load, I think its just trying to load too much at once and dump stuff it doesn't think will be needed in the immediate future. A warning from the readme.txt, dedicating too much memory to the in-game textures "can also cause the graphics card to run out of memory and even result in game crashes."
sporati: Please add in a camera lock or even go as far as making it so it behaves similar to a first person viewpoint.
A great option here would be binding attack direction to camera direction, thus making gameplay a lot more like Witcher 1's OTS camera mode.
Adding to the topic, the Patch 1.1 is great and all, but one criticism I have for it is the key binding. I hope it's expanded in Patch 1.2. I'm glad the arrow keys and number pad can be mapped now, but personally, the ones I'm after are being able to map PL:" to movement, being able to assign stuff to the punctuation keys, and being able to change Character, Map, Journal, and Inventory.