torqual76: Hello,
The Witcher 1 was no Rpg at all, so is TW2 not. It was clear from the beginning. Here several reasons why TW series was never a roleplaying game to begin with.
Your stats have nothing to do with the outcome of battles. Its only the timing of your skills that let you win a battle.
Your stats have no influence on the outcome of any dialoge in the game. Only your own choice of dialoge decides
You can't decide to go a stealthy route when you want to.
You can not solve problems by different solutions. Everything is just predefined.
You can only play the role of Geralt of Rivia. There is no choice in gender or class.
You can spent Talentpoints in different skills, but all the three talent trees does not differ so much from each other. You have to rely on your sword skills too much. Magic and alchemy is mostly for enhancing your characters attributs.
So per definition The witcher 1 and 2 is no roleplaying game but an action rpg. It is only advertised as Hardcore RPG but that is total bullshit. As an actionrpg it is quite good but far from the best RPG in 2011, because it is no RPG at all :).
Have a nice day.
Off roleplaying Geralt
Stats and character skills mattered much more in witcher 1 than player skill.
Try to play thru all of witcher 1 as a swordman with the sword style at unleveled. Now level them and notice that you still have to click when the sword flash but the game suddenly got much easier, while it didn't take much more skill on your part to do those timed clicks.
We are just saying that witcher 2 is more dependant on player skill than on character stats and skills.
Not that it's a bad game. So far I prefer witcher 2 to witcher 1. :)