Posted May 18, 2011
salohcin: the game melee combat is about timing. it actually takes some skills.
in some other rpgs you only have to press hotkey 1 and wait for the animation and cooldown timer and press 1 again.. what is the fun in that.
Well the fun in that is relative. in some other rpgs you only have to press hotkey 1 and wait for the animation and cooldown timer and press 1 again.. what is the fun in that.
A fact is that that is what true rpg's are about.
In a real rpg, it's your character's stats that greatly determine (together with some luck - dice rolls) the outcome of alot of actions (combat, opening locks, speech checks, etc.).
From what i've seen of it so far, this game is fairly heavily action oriented. And with action I mean the fact that the player's actions determine alot (especially the combat: roll, parry, swing, cast sign, roll, roll, swing). It's all about the timing like you say.
I'm not saying this isn't fun, it's just not realy rpg-like.
It's all a matter of advertising actually.
But then again, alot of devs and publishers advertise their game as rpg these days, while alot of them have little to nothing to do anymore with a real rpg.
If your main character can lvl up, it's enough to call it an rpg these days.
This is because the revival of the rpg genre on the pc, caused by the success of real rpg's like Baldur's gate and fallout, made this genre so popular that alot of games get labelled as 'rpg' in an attempt to increase sales.
Not saying that I don't like a good action game once in a while, just saying that there is some sort of 'abuse' of advertsing going on last years in using the term 'rpg'.
As this game is advertised as an action-rpg, there probably isn't much to comment on that, only that the rpg-acpect is arguably a bit thin :)