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Exhodos: Hotfix =/= Patch

And GOG still have the 5.25 hotfix.

C'mon GOG...
Check again, I think the updated standalone installers should be available for download by now.
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Exhodos: Hotfix =/= Patch

And GOG still have the 5.25 hotfix.

C'mon GOG...
If the "hotfix" needs to be applied prior to subsequent updates, then it is functionally no different from a patch.
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HypersomniacLive: Check again, I think the updated standalone installers should be available for download by now.
Absolutely, thanks!
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dtgreene: Out of curiosity, how long does it take for a build to compile?
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JuggernautGames: Roughly 4 - 5 hours for all PC/OSX/Linux versions. It locks me out of doing any coding so I troll forums and bug hunt :D
Ri-dic!
Thanks for the update/free DLC! Going back into the fray!
high rated
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JuggernautGames: ~ping ~
Hey George,

Could you, please, not overwrite the changelogs/patch notes? I noticed that the notes you've posted are quite different from the GOG changelog:
Patch 1.1h2 (22 June 2018)

- Fixed event error when entering Hackshop for the 1st time
- Fixed hacking booster items being misidentified as accessories (and turning into Space Monkeybears)
- Had a chat with Du Bei about his vendor markup for hacking programs, utilities and repair costs
- Datanodes now have increased quality items based on security level
- Fixed some hacking map generation that could place nodes outside navigation area
- Fixed Stillsuit upgrades being lost on load
- Jacking out from the Wire will now correctly enable the explore minimap (Fleeing hacking combat may still kill the explore music)
- Tweaks to hacking mob health and damage output
so retaining the complete update history given by you would be appreciated.

Cheers
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JuggernautGames: StarCrawlers Hotwire Update
UPDATE : StarCrawlers 1.1.1
A final round of fixes and tweaks before the next content patch.
Base Game Fixes * *
UPDATE : Hotwire Hotfix 2 Deployed
Base Game * * *
ORIGINAL NOTES : Originally intended as DLC, we’ve reworked and integrated all of the content from Hotwire Update into the base StarCrawlers game.
Additional Patch Notes for v1.1
Story * *
Smuggler
Linux * * * *
Other notes * *
With all these base game fixes, Hotwire should have been an optional DLC.
Post edited August 14, 2018 by ERISS
"StarCrawlers v1.1.2"
Yeay thank the devs (see the op). Eager to (reinstall and) play again at last. Feels almost like christmas.
Post edited December 20, 2018 by ERISS
When will the Linux version be updated to 1.1.2?
Post edited December 21, 2018 by V4V
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V4V: When will the Linux version be updated to 1.1.2?
Yesterday?

(I *still* haven't given this game a try, despite buying it when it was still in-dev.)
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V4V: When will the Linux version be updated to 1.1.2?
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dtgreene: Yesterday?

(I *still* haven't given this game a try, despite buying it when it was still in-dev.)
Thanks, I didn't look again until today. :)

I tried the game for some hours after I bought it when it was released as final. I should do so again now with the update.
Yay, it now loads on my Debian in 1.1.3.1!
Any news on the "Big Beautify Update" (version 1.1.4) released on May 2nd ?
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henriquejr: Any news on the "Big Beautify Update" (version 1.1.4) released on May 2nd ?
Unfortunately we still don't have the power to post our own patch notes along with the update - but updated top of thread now ;)
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henriquejr: Any news on the "Big Beautify Update" (version 1.1.4) released on May 2nd ?
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JuggernautGames: Unfortunately we still don't have the power to post our own patch notes along with the update - but updated top of thread now ;)
Thank you so much! :)