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I decideded to upload teh files you need to enable teh three missing music tracks ('SIM Broadway', 'Concrete Jungle' and 'SimCity 2000 Theme') for SimCity 3000 Unlimited.

'Concrete Jungle' and 'SimCity 2000 Theme' were always included with Unlimited back upon initial CD release, buuut for some reason were/are disabled by default in teh settings ('SimCity 2000 Theme' is probs a secret bonus, tho), as opposed to original 3000. No idea why 'SIM Broadway' was completely missing from teh CD... Space issue?

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1. Copy the file '3KG2.XA' to the music folder located at:

SimCity 3000 Unlimited\Apps\Res\Sound\MUSIC

Linky: https://drive.google.com/file/d/0B0A7DFJFiOLdcjU0cmk0Tk5CTmc/view

2. Replace the default 'AUDIO.INI' file located at:

SimCity 3000 Unlimited\Apps\Res\Sound

...with the one supplied here: https://drive.google.com/file/d/0B0A7DFJFiOLdcHBIbFQxLThMa0U/view

That's it! This enables the three tracks.

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Guide Update!

SimCity 3000 Unlimited also degrades music quality on many original SimCity 3000 tracks - changing 'em from stereo to mono (again, probs for CD storage space reasons as teh overall/combined size of 'em changes from 50MB to 25MB). Thanks to drivetheory for teh info, as I wouldn't have noticed otherwise! Nooo idea if it's a big difference or not, but still-still!

3. Below are linkies for teh original 3000 stereo versions, renamed to the mono file names ('M' added). Simply copy/paste 'em to teh SimCity 3000 Unlimited\Apps\Res\Sound\MUSIC folder (like SIM Broadway/3KG2.XA) and replace the existing ones. Then you're done!

https://drive.google.com/file/d/0B0A7DFJFiOLdUnpEWFB3ZmpsZUU/view
https://drive.google.com/file/d/0B0A7DFJFiOLdZ2pnMUVXUjROYU0/view
https://drive.google.com/file/d/0B0A7DFJFiOLdOGZiTHFLbmVrNlk/view
https://drive.google.com/file/d/0B0A7DFJFiOLdQW4xc3lObGlnYVk/view
https://drive.google.com/file/d/0B0A7DFJFiOLdUlJmbndZMkNmQ3M/view
https://drive.google.com/file/d/0B0A7DFJFiOLddGVSR291ZUQtT3M/view

-------------------------

For reference:
3KG2.XA = "SIM Broadway"
3KJ1M.XA = "Updown Town"
3KJ2M.XA = "Night Life"
3KJ3M.XA = "South Bridge"
3KJ4M.XA = "Central Park Sunday"
3KP3M.XA = "Illumination"
3KP5M.XA = "Concrete Jungle"
AUDIO.INI = Audio item settings/data

Here's teh .zip archive link that has aaall the files contained within this guide (3KG2.XA, 3KJ1M.XA, 3KJ2M.XA, 3KJ3M.XA, 3KJ4M.XA, 3KP3M.XA, 3KP5M.XA and AUDIO.INI):

https://drive.google.com/file/d/0B0A7DFJFiOLdLW8tS2Y1RVpCcW8/view

(Nov 2, 2017: Nu links added to replace borked ones.)
Post edited November 02, 2017 by Fairfox
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Fairfox: I hopes Ninjadinosaur01 doesn't mind meee making a similar thread to his/hers (/it?), but I decideded to upload teh files you need to enable teh three missing music tracks ('SIM Broadway', 'Concrete Jungle' and 'SimCity 2000 Theme') for SimCity 3000 Unlimited. Just makes it easier to copy 'n' paste, yar!

'Concrete Jungle' and 'SimCity 2000 Theme' were always included with Unlimited back upon initial CD release, buuut for some reason were/are disabled by default in teh settings ('SimCity 2000 Theme' is probs a secret bonus, tho), as opposed to original 3000. No idea why 'SIM Broadway' was completely missing from teh CD... Space issue?

The linked files get deleted after seven days with this free file hosting service, tho :/. If anybody has a more perma hosting site maybe upload these files there, PM me teh links and then I can edit this opening post and include 'em!

-------------------------

1. Copy the file '3KG2.XA' to the music folder located at:

SimCity 3000 Unlimited\Apps\Res\Sound\MUSIC

Linky: http://www.megafileupload.com/bm09/3KG2.XA

2. Replace the default 'AUDIO.INI' file located at:

SimCity 3000 Unlimited\Apps\Res\Sound

...with the one supplied here: http://www.megafileupload.com/bm0i/AUDIO.INI

That's it!
Thanks for this.

Not sure, but can the file be saved in a shareable google drive link?

Dunno if it'll work but here's a link from a dummy drive I have.

https://drive.google.com/file/d/0B-FUOrzI25rINXVpQm5LakNDTEk/view?usp=sharing

https://drive.google.com/file/d/0B-FUOrzI25rIR0pPUkIybzZKWGM/view?usp=sharing
Thanks! I'll include theee extra linkies in teh opening post :)
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Fairfox: Thanks! I'll include theee extra linkies in teh opening post :)
No problem, if they go down let me know and I'll redo them again, not sure if it breaches Google's Terms of Service, don't see why it would? :)
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Sniskerbobberton: ...I'll redo them again...
Realistically you should include:
3KG2.XA
3KJ1.XA
3KJ2.XA
3KJ3.XA
3KJ4.XA
3KP3.XA
3KP5.XA

as far as the legality is concerned, EA had SimCity 3000: The Soundtrack available to download for free for years at http://simcity.ea.com/coolstuff/sc3k_music/index.php
Archived version of that webpage here: http://archive.is/iJdGY
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Fairfox: No idea why 'SIM Broadway' was completely missing from teh CD... Space issue?
The *.xa music files from the original release of SimCity 3000 are all 22kHz 16-bit Stereo.
However, the above listed tracks are different on the SC3K Unlimited release (with the exception of 3KG2.XA, which as pointed out is completely missing).
They are all appended with an "M" at the end (ie. 3KJ1M.XA) because they are all 22kHz 16-bit Mono, which cuts their size approximately in 1/2.
I guess when the SC3KU CDs got pressed for distribution they needed the 35MB of space these changes gave them...

ALSO worth reading:

How to add an additional tune to Unlimited
http://www.sc3000.com/underground/showarticle.cfm?id=0606

SimCity 3000 Unlimited Music Conversion
http://www.sc3000.com/underground/showarticle.cfm?id=1167
Post edited July 17, 2016 by drivetheory
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drivetheory: Realistically you should include:
3KG2.XA
3KJ1.XA
3KJ2.XA
3KJ3.XA
3KJ4.XA
3KP3.XA
3KP5.XA

as far as the legality is concerned, EA had SimCity 3000: The Soundtrack available to download for free for years at http://simcity.ea.com/coolstuff/sc3k_music/index.php
Archived version of that webpage here: http://archive.is/iJdGY The *.xa music files from the original release of SimCity 3000 are all 22kHz 16-bit Stereo.
However, the above listed tracks are different on the SC3K Unlimited release (with the exception of 3KG2.XA, which as pointed out is completely missing).
They are all appended with an "M" at the end (ie. 3KJ1M.XA) because they are all 22kHz 16-bit Mono, which cuts their size approximately in 1/2.
I guess when the SC3KU CDs got pressed for distribution they needed the 35MB of space these changes gave them...

ALSO worth reading:

How to add an additional tune to Unlimited
http://www.sc3000.com/underground/showarticle.cfm?id=0606

SimCity 3000 Unlimited Music Conversion
http://www.sc3000.com/underground/showarticle.cfm?id=1167
Hi drivetheory, thanks for giving those sites, they were an interesting read.

I'm not an audiophile, so is there a big difference in sound quality between mono and stereo other than the difference in size?

I've tried getting that Game Audio Player but it keeps telling my the site is down/removed?

Thanks.
Game Audio Player can be found here:
http://www.fileplanet.com/164521/160000/fileinfo/Game-Audio-Player

Teh archived files 'drivetheory' linked are aaall broken, but teh music in MP3 format can be found elsewhere online easy enough - GoogleFu!

No ideaz about sound quality, but teh stereo files are 50MB instead of teh 25MB from Unlimited. After this post Imma upload those files to megafileupload.com too, amend mah opening postie guide and then mebbe you can add those to Google Drive and I can editz again to include 'em?

Edz: Updated. If yooou cans re-upload and let me know, awesome-swell-sauce!
Post edited July 17, 2016 by Fairfox
avatar
Fairfox: Game Audio Player can be found here:
http://www.fileplanet.com/164521/160000/fileinfo/Game-Audio-Player

Teh archived files 'drivetheory' linked are aaall broken, but teh music in MP3 format can be found elsewhere online easy enough - GoogleFu!

No ideaz about sound quality, but teh stereo files are 50MB instead of teh 25MB from Unlimited. After this post Imma upload those files to megafileupload.com too, amend mah opening postie guide and then mebbe you can add those to Google Drive and I can editz again to include 'em?

Edz: Updated. If yooou cans re-upload and let me know, awesome-swell-sauce!
Hey, sorry I've been playing simcity, too addictive, I'll do it now give me a sec!

Thanks Fairfox for tracking these down, much appreciated!

https://drive.google.com/file/d/0B-FUOrzI25rISjhVMGtWX3Vqb3M/view?usp=sharing

This is a .7z with all of them.

https://drive.google.com/file/d/0B-FUOrzI25rINXVpQm5LakNDTEk/view?usp=sharing

3KG2.XA = "SIM Broadway"

https://drive.google.com/file/d/0B-FUOrzI25rIa0pmS1BROW9sY2c/view?usp=sharing

3KJ1M.XA = "Updown Town"

https://drive.google.com/file/d/0B-FUOrzI25rIclVfWkRsT2JRcVE/view?usp=sharing

3KJ2M.XA = "Night Life"

https://drive.google.com/file/d/0B-FUOrzI25rIcUY2cEpEMURVWHc/view?usp=sharing

3KJ3M.XA = "South Bridge"

https://drive.google.com/file/d/0B-FUOrzI25rIVE5FZjNoYUJ0LU0/view?usp=sharing

3KJ4M.XA = "Central Park Sunday"

https://drive.google.com/file/d/0B-FUOrzI25rIOUJQZ24zTHJ0ak0/view?usp=sharing

3KP5M.XA = "Concrete Jungle"

https://drive.google.com/file/d/0B-FUOrzI25rIamxYYXMzVC14cnc/view?usp=sharing

3KP3M.XA = "Illumination"

https://drive.google.com/file/d/0B-FUOrzI25rIR0pPUkIybzZKWGM/view?usp=sharing

Audio.ini = SC2KBUG.XA = "SimCity 2000 Theme"
Post edited July 17, 2016 by Sniskerbobberton
S'great, I edited mah opening post and I thinkies it's all up to date!
Great, thanks!

Here's links for .mp3/.WAVs of SimCity 3000 [1999], Unlimited [2000] and its sound effects:

[Courtesy of Isaac R., will backup to my cloud, HDD and external HDD]


SimCity 3000 [1999]
https://drive.google.com/file/d/0B7RRcwFJCj2FX0tDNzRMV05FdWM/view


SimCity 3000 - Unlimited [2000]
https://drive.google.com/file/d/0B7RRcwFJCj2FNlBNbWsyOWljeWM/view


SC3K sound effects
https://drive.google.com/file/d/0B7RRcwFJCj2FbzRxX1pNT1duMzQ/view
Post edited July 18, 2016 by Sniskerbobberton
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Sniskerbobberton: is there a big difference in sound quality between mono and stereo other than the difference in size?
If you run an actual speaker setup instead of headphones the difference is like night and day.
On my current and previous 5.1 speaker setups stereo songs come from the Front Left & Front Right (Stereo) speakers by default and can be put through Stereo Upmix.
That upmix feature lets the music engulf you in sheer aural bliss as it now emanates from every direction!
Sadly though, the mono tracks will only play through the Front Center channel and can't be upmixed.
avatar
Fairfox: Game Audio Player can be found here:
http://www.fileplanet.com/164521/160000/fileinfo/Game-Audio-Player
to get the SC3KU *.xa files to play in DAP you will need to hex edit them as described on the "SimCity 3000 Unlimited Music Conversion" page i posted previously.
a good free lighweight hex editor I've used for years is:
Freeware Hex Editor XVI32
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm
avatar
Fairfox: Teh archived files 'drivetheory' linked are aaall broken, but teh music in MP3 format can be found elsewhere online easy enough - GoogleFu!
Yeah, that archive page is just there to prove/document that the music was given away for free.
...the SimCity.EA.com website was pretty great and full of useful information until the great culling that occurred a handful of years back.
SimCity
http://archive.is/TlRLS
Inside Scoop
http://archive.is/EbT3y
SimCity 4 Inside Scoop
http://archive.is/3PesU

Its truly a shame these knowledge filled pages are all likely lost to the sands of time...

[EDIT: fixed typos]
Post edited July 18, 2016 by drivetheory
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Sniskerbobberton: Thanks Fairfox for tracking these down, much appreciated!
I missed this part originally; yar, I still has teh original 3000 CD (in good condition!) and thankfully you don't need to try and install it to get teh files; they're alllll just on the CD. Easy-peasy!

avatar
drivetheory: Yeah, that archive page is just there to prove/document that the music was given away for free.
...the SimCity.EA.com website was pretty great and full of useful information until the great culling that occurred a handful of years back.
It does look coo-ool; too bad when companies purge their old data! Why they couldn't have archived it themselves (and kept teh fileys) I don't know!
avatar
drivetheory: If you run an actual speaker setup instead of headphones the difference is like night and day.
On my current and previous 5.1 speaker setups stereo songs come from the Front Left & Front Right (Stereo) speakers by default and can be put through Stereo Upmix.
That upmix feature lets the music engulf you in sheer aural bliss as it now emanates from every direction!
Sadly though, the mono tracks will only play through the Front Center channel and can't be upmixed. to get the SC3KU *.xa files to play in DAP you will need to hex edit them as described on the "SimCity 3000 Unlimited Music Conversion" page i posted previously.
a good free lighweight hex editor I've used for years is:
Freeware Hex Editor XVI32
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm Yeah, that archive page is just there to prove/document that the music was given away for free.
...the SimCity.EA.com website was pretty great and full of useful information until the great culling that occurred a handful of years back.
SimCity
http://archive.is/TlRLS
Inside Scoop
http://archive.is/EbT3y
SimCity 4 Inside Scoop
http://archive.is/3PesU

Its truly a shame these knowledge filled pages are all likely lost to the sands of time...

[EDIT: fixed typos]
Didn't even see your reply, sorry.

That sounds quite a treat, especially with Simcity's soundtrack! I have an external headphone AMP and DAC and I'm not sure I bought the right thing, perhaps I'm going a bit deaf due to blasting music as a teen, but I struggle to tell the difference from my motherboard and my DAC, I should've gone with a surround system like you mentioned as I said I'm not an audiophile!
Good guide, but every time you write 'teh' I want to kick a puppy.
For anyone who is too lazy to do all those steps to unlock the high quality soundtrack and unlock the hidden songs in the game files. I made a small Java SE program that does all of that for you. All you have to do is download it and install JAVA SE 8 Developers kit to run my Java SE Script, which can be found here
Post edited July 25, 2017 by ToasterBox