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I decideded to upload teh files you need to enable teh three missing music tracks ('SIM Broadway', 'Concrete Jungle' and 'SimCity 2000 Theme') for SimCity 3000 Unlimited.

'Concrete Jungle' and 'SimCity 2000 Theme' were always included with Unlimited back upon initial CD release, buuut for some reason were/are disabled by default in teh settings ('SimCity 2000 Theme' is probs a secret bonus, tho), as opposed to original 3000. No idea why 'SIM Broadway' was completely missing from teh CD... Space issue?

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1. Copy the file '3KG2.XA' to the music folder located at:

SimCity 3000 Unlimited\Apps\Res\Sound\MUSIC

Linky: https://drive.google.com/file/d/0B0A7DFJFiOLdcjU0cmk0Tk5CTmc/view

2. Replace the default 'AUDIO.INI' file located at:

SimCity 3000 Unlimited\Apps\Res\Sound

...with the one supplied here: https://drive.google.com/file/d/0B0A7DFJFiOLdcHBIbFQxLThMa0U/view

That's it! This enables the three tracks.

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Guide Update!

SimCity 3000 Unlimited also degrades music quality on many original SimCity 3000 tracks - changing 'em from stereo to mono (again, probs for CD storage space reasons as teh overall/combined size of 'em changes from 50MB to 25MB). Thanks to drivetheory for teh info, as I wouldn't have noticed otherwise! Nooo idea if it's a big difference or not, but still-still!

3. Below are linkies for teh original 3000 stereo versions, renamed to the mono file names ('M' added). Simply copy/paste 'em to teh SimCity 3000 Unlimited\Apps\Res\Sound\MUSIC folder (like SIM Broadway/3KG2.XA) and replace the existing ones. Then you're done!

https://drive.google.com/file/d/0B0A7DFJFiOLdUnpEWFB3ZmpsZUU/view
https://drive.google.com/file/d/0B0A7DFJFiOLdZ2pnMUVXUjROYU0/view
https://drive.google.com/file/d/0B0A7DFJFiOLdOGZiTHFLbmVrNlk/view
https://drive.google.com/file/d/0B0A7DFJFiOLdQW4xc3lObGlnYVk/view
https://drive.google.com/file/d/0B0A7DFJFiOLdUlJmbndZMkNmQ3M/view
https://drive.google.com/file/d/0B0A7DFJFiOLddGVSR291ZUQtT3M/view

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For reference:
3KG2.XA = "SIM Broadway"
3KJ1M.XA = "Updown Town"
3KJ2M.XA = "Night Life"
3KJ3M.XA = "South Bridge"
3KJ4M.XA = "Central Park Sunday"
3KP3M.XA = "Illumination"
3KP5M.XA = "Concrete Jungle"
AUDIO.INI = Audio item settings/data

Here's teh .zip archive link that has aaall the files contained within this guide (3KG2.XA, 3KJ1M.XA, 3KJ2M.XA, 3KJ3M.XA, 3KJ4M.XA, 3KP3M.XA, 3KP5M.XA and AUDIO.INI):

https://drive.google.com/file/d/0B0A7DFJFiOLdLW8tS2Y1RVpCcW8/view

(Nov 2, 2017: Nu links added to replace borked ones.)
Post edited November 02, 2017 by Fairfox
Post edited May 02, 2018 by Sniskerbobberton
Thanks! I'll include theee extra linkies in teh opening post :)
Post edited May 02, 2018 by Sniskerbobberton
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Sniskerbobberton: ...I'll redo them again...
Realistically you should include:
3KG2.XA
3KJ1.XA
3KJ2.XA
3KJ3.XA
3KJ4.XA
3KP3.XA
3KP5.XA

as far as the legality is concerned, EA had SimCity 3000: The Soundtrack available to download for free for years at http://simcity.ea.com/coolstuff/sc3k_music/index.php
Archived version of that webpage here: http://archive.is/iJdGY
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Fairfox: No idea why 'SIM Broadway' was completely missing from teh CD... Space issue?
The *.xa music files from the original release of SimCity 3000 are all 22kHz 16-bit Stereo.
However, the above listed tracks are different on the SC3K Unlimited release (with the exception of 3KG2.XA, which as pointed out is completely missing).
They are all appended with an "M" at the end (ie. 3KJ1M.XA) because they are all 22kHz 16-bit Mono, which cuts their size approximately in 1/2.
I guess when the SC3KU CDs got pressed for distribution they needed the 35MB of space these changes gave them...

ALSO worth reading:

How to add an additional tune to Unlimited
http://www.sc3000.com/underground/showarticle.cfm?id=0606

SimCity 3000 Unlimited Music Conversion
http://www.sc3000.com/underground/showarticle.cfm?id=1167
Post edited July 17, 2016 by drivetheory
Post edited May 02, 2018 by Sniskerbobberton
Game Audio Player can be found here:
http://www.fileplanet.com/164521/160000/fileinfo/Game-Audio-Player

Teh archived files 'drivetheory' linked are aaall broken, but teh music in MP3 format can be found elsewhere online easy enough - GoogleFu!

No ideaz about sound quality, but teh stereo files are 50MB instead of teh 25MB from Unlimited. After this post Imma upload those files to megafileupload.com too, amend mah opening postie guide and then mebbe you can add those to Google Drive and I can editz again to include 'em?

Edz: Updated. If yooou cans re-upload and let me know, awesome-swell-sauce!
Post edited July 17, 2016 by Fairfox
Post edited May 02, 2018 by Sniskerbobberton
S'great, I edited mah opening post and I thinkies it's all up to date!
Post edited May 02, 2018 by Sniskerbobberton
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Sniskerbobberton: is there a big difference in sound quality between mono and stereo other than the difference in size?
If you run an actual speaker setup instead of headphones the difference is like night and day.
On my current and previous 5.1 speaker setups stereo songs come from the Front Left & Front Right (Stereo) speakers by default and can be put through Stereo Upmix.
That upmix feature lets the music engulf you in sheer aural bliss as it now emanates from every direction!
Sadly though, the mono tracks will only play through the Front Center channel and can't be upmixed.
avatar
Fairfox: Game Audio Player can be found here:
http://www.fileplanet.com/164521/160000/fileinfo/Game-Audio-Player
to get the SC3KU *.xa files to play in DAP you will need to hex edit them as described on the "SimCity 3000 Unlimited Music Conversion" page i posted previously.
a good free lighweight hex editor I've used for years is:
Freeware Hex Editor XVI32
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm
avatar
Fairfox: Teh archived files 'drivetheory' linked are aaall broken, but teh music in MP3 format can be found elsewhere online easy enough - GoogleFu!
Yeah, that archive page is just there to prove/document that the music was given away for free.
...the SimCity.EA.com website was pretty great and full of useful information until the great culling that occurred a handful of years back.
SimCity
http://archive.is/TlRLS
Inside Scoop
http://archive.is/EbT3y
SimCity 4 Inside Scoop
http://archive.is/3PesU

Its truly a shame these knowledge filled pages are all likely lost to the sands of time...

[EDIT: fixed typos]
Post edited July 18, 2016 by drivetheory
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Sniskerbobberton: Thanks Fairfox for tracking these down, much appreciated!
I missed this part originally; yar, I still has teh original 3000 CD (in good condition!) and thankfully you don't need to try and install it to get teh files; they're alllll just on the CD. Easy-peasy!

avatar
drivetheory: Yeah, that archive page is just there to prove/document that the music was given away for free.
...the SimCity.EA.com website was pretty great and full of useful information until the great culling that occurred a handful of years back.
It does look coo-ool; too bad when companies purge their old data! Why they couldn't have archived it themselves (and kept teh fileys) I don't know!
Post edited May 02, 2018 by Sniskerbobberton
Good guide, but every time you write 'teh' I want to kick a puppy.
For anyone who is too lazy to do all those steps to unlock the high quality soundtrack and unlock the hidden songs in the game files. I made a small Java SE program that does all of that for you. All you have to do is download it and install JAVA SE 8 Developers kit to run my Java SE Script, which can be found here
Post edited July 25, 2017 by ToasterBox