Kondaru: @drealmer7
You are thinking inside-the-box, and are totally wrong about laptops. The fact that I have the same laptop for 7 years is because it actually works for me. I am able to play all the games that I want to, including graphic-heavy action games. Since my laptop has been designed for gamers, it is large enough (16" screen), has EAX 4.0 surround sound (left+right+subwoofer), and has absolutely fantastic keyboard (MUCH better than the remote one that I have been issued by my employer for my office cubicle). At the same time, I can take my laptop everywhere (and I am travelling a lot due to my job), I do play all my favorite games in my bed, and I do pay much less for electricity than I had been paying when I had a desktop.
Also, I think You are missing my point: it is not a problem with my computers, and I find no fault in them; it is a problem with poor design and optimization on side of the PoE Devs. Do You really believe that old-school isometric-view cRPG (that has been promised to be produced for old machines) warrants more power requirements than X-COM, heavily modded Skyrim, Mass Effect 3, and Watch Dogs?
I really do not see why it should.
If I can play action games on medium-to-high settings, yet barely meet minimum requirements for old-school cRPG then something is seriously wrong with the the cRPG.
Heck, Satellite Reign has somehow lower requirements than PoE!
Also, I am not a backer - I have simply pre-ordered PoE via GOG.
Fair enough, especially since I don't really know that much about optimization and will certainly grant that sometimes things are not as optimized as they could be and I'm simply not sure if that applies to PoE or not.
I think the reason the requirements are as high as they are for PoE (and I still don't consider them unreasonable for what it is/has, regardless of whatever comparisons or expectations you might have, like I said, I have what was considered a medium-performance computer 5 years ago and more than meet the recommended reqs.) is because of the amount of on-screen animations happening with particle-effects from spells combined with whatever other graphics are presented on-screen at the time, which are quite detailed and all have their own "life" that adds to the draw on power. I don't know how many companions you can have at once but I do know that there will likely be a lot of battles with at least 5-10-15 different people/monsters/things are animating and creating draw on the power more-so than you might think. "Top-down/isometric/not fully 3D world" does not mean not intense graphic+resource drain necessities.