Posted December 11, 2017
MazDen
New User
Registered: Apr 2012
From Other
jjglvz
New User
Registered: Feb 2013
From United Kingdom
Posted December 11, 2017
The whole package It's nothing like an official NWN expansion that gave a whole new 20 hour high quality campaign, several new character classes, new feats, skills, etc...
Simply raising the limit on texture size isn't exactly a big feature, it probably changing one variable in the code. Weeks to develop that.
As far as bugs fixed, how important were they in fhe first place, compared to the module breaking bugs they introduced?
Fix some trivial bug (likely picked up community fixes already available), and introduce module breaking bugs is not a net gain.
Taro94
Neverwinter fan
Registered: Dec 2012
From Poland
Posted December 11, 2017
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada
Posted December 20, 2017
And there are more issues. Tile sets breaking with EE now. Switched Video format support, so old modules with old video formats no longer supported.
So much for backward compatibility.
These aren't things they plan to fix in EE. After breaking compatibility, they expect the community will update old modules/tile sets to work with EE.
So much for backward compatibility.
These aren't things they plan to fix in EE. After breaking compatibility, they expect the community will update old modules/tile sets to work with EE.
Taro94
Neverwinter fan
Registered: Dec 2012
From Poland
Posted December 21, 2017
So much for backward compatibility.
These aren't things they plan to fix in EE. After breaking compatibility, they expect the community will update old modules/tile sets to work with EE.
As for movies, it's a shame, but it had to be done due to licencing issues. For those few modules that actually do have movie files, there are plenty of converters on the net, so it's not quarter the problem you're making it out to be.
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada
Posted December 21, 2017
So much for backward compatibility.
These aren't things they plan to fix in EE. After breaking compatibility, they expect the community will update old modules/tile sets to work with EE.
As for movies, it's a shame, but it had to be done due to licencing issues. For those few modules that actually do have movie files, there are plenty of converters on the net, so it's not quarter the problem you're making it out to be.
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada