Posted September 10, 2017
thme
user
Registered: Nov 2011
From United States
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada
Posted September 10, 2017
thme
user
Registered: Nov 2011
From United States
Posted September 10, 2017
Valkinaz
New User
Registered: Feb 2015
From Russian Federation
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada
Posted September 10, 2017
Sample Build? No problem, since thug (Strength) Rogue/Fighters are my favorite build. Here is one out to Level 29 (unlikely to reach that in HotU).
This one is geared to getting Devastating Critical in your mix. But otherwise focuses on maximum playability from 1st level. It also uses Greatsword which is my favorite weapon, but you can choose your own alternative.
If you wan't to skip Dev Crit you can back off strength (start with 16 str and 16 dex) a bit and have more rogue levels. But keep rogue at 8 or 12 level before Epic, to maximize BAB. Here is build with comments:
Class Race Rogue(10), Fighter(18), Shadowdancer(1), Human
STR: 17 (26)
DEX: 14
CON: 13
WIS: 8
INT: 14
CHA: 8
Ro 01: Rogue(1): Power Attack, Cleave
F 02: Fighter(1): Weapon Focus: Greatsword
F 03: Fighter(2): Dodge, Knockdown
Comment: Cleave is VERY nice on first level. It gets better when you get a Greatsword at Level 2, Dodge gives AC bonus, and Knockdown arrives Early on Level three, also very helpful in the early game.
This makes for kick ass early levels, instead of wimpy dex version that is all but useless early on.
Ro 04: Rogue(2): STR+1, {Evasion}, (STR=18)
F 05: Fighter(3)
F 06: Fighter(4): Mobility, Weapon Specialization: Greatsword
Ro 07: Rogue(3): {Uncanny Dodge I}
Comment: Get your Weapon Specialization, and Mobility (qualify for SD as early as possible). Make sure to Max Hide/Move/Tumble at level 7.
SD 08: Shadowdancer(1): STR+1, {Hide in Plain Sight}, (STR=19)
F 09: Fighter(5): Stealthy
Comment: SD as early as possible. I would stick to heavier armor until here so plate on Levels 2-7, but after SD, you might want to switch to something lighter, but it doesn't have to be leather. Chain shirt is a nice compromise. Stealthy feat boost hide/Move by +2 (the same as having 4 more points of Dex).
Ro 10: Rogue(4)
F 11: Fighter(6): Blind Fight
F 12: Fighter(7): STR+1, Great Cleave, (STR=20)
Ro 13: Rogue(5)
F 14: Fighter(8): Improved Critical: Greatsword
Ro 15: Rogue(6): Iron Will
F 16: Fighter(9): STR+1, (STR=21)
Ro 17: Rogue(7)
F 18: Fighter(10): Toughness, Improved Knockdown
F 19: Fighter(11)
Ro 20: Rogue(8): STR+1, (STR=22)
Comment: Mostly just grabbing good feats and getting ready for Epic. Make sure to Max Rogue stuff of Level 20.
F 21: Fighter(12): Great Strength I, Epic Weapon Focus: Greatsword, (STR=23)
F 22: Fighter(13)
Ro 23: Rogue(9)
F 24: Fighter(14): STR+1, Great Strength II, Overwhelming Critical: Greatsword, (STR=25)
F 25: Fighter(15)
F 26: Fighter(16): Devastating Critical: Greatsword
Comment: Getting Dev Crit on this one just for fun. Now when you attack from shadows, you can potentially sneak attack + good strength damage + Dev Crit chance to kill them outright. Rinse and repeat. :)
Ro 27: Rogue(10): Epic Skill Focus: Move Silently, Epic Skill Focus: Hide
Comment: ESF on Hide/Move, you can now stealth in full plate armor like it wasn't there. Not really necessary but it can widen your armor selection.
F 28: Fighter(17): STR+1, (STR=26)
F 29: Fighter(18): Epic Weapon Specialization: Greatsword
Comment: WS is late because we were chasing Dev Crit. You might not even get it.
This one is geared to getting Devastating Critical in your mix. But otherwise focuses on maximum playability from 1st level. It also uses Greatsword which is my favorite weapon, but you can choose your own alternative.
If you wan't to skip Dev Crit you can back off strength (start with 16 str and 16 dex) a bit and have more rogue levels. But keep rogue at 8 or 12 level before Epic, to maximize BAB. Here is build with comments:
Class Race Rogue(10), Fighter(18), Shadowdancer(1), Human
STR: 17 (26)
DEX: 14
CON: 13
WIS: 8
INT: 14
CHA: 8
Ro 01: Rogue(1): Power Attack, Cleave
F 02: Fighter(1): Weapon Focus: Greatsword
F 03: Fighter(2): Dodge, Knockdown
Comment: Cleave is VERY nice on first level. It gets better when you get a Greatsword at Level 2, Dodge gives AC bonus, and Knockdown arrives Early on Level three, also very helpful in the early game.
This makes for kick ass early levels, instead of wimpy dex version that is all but useless early on.
Ro 04: Rogue(2): STR+1, {Evasion}, (STR=18)
F 05: Fighter(3)
F 06: Fighter(4): Mobility, Weapon Specialization: Greatsword
Ro 07: Rogue(3): {Uncanny Dodge I}
Comment: Get your Weapon Specialization, and Mobility (qualify for SD as early as possible). Make sure to Max Hide/Move/Tumble at level 7.
SD 08: Shadowdancer(1): STR+1, {Hide in Plain Sight}, (STR=19)
F 09: Fighter(5): Stealthy
Comment: SD as early as possible. I would stick to heavier armor until here so plate on Levels 2-7, but after SD, you might want to switch to something lighter, but it doesn't have to be leather. Chain shirt is a nice compromise. Stealthy feat boost hide/Move by +2 (the same as having 4 more points of Dex).
Ro 10: Rogue(4)
F 11: Fighter(6): Blind Fight
F 12: Fighter(7): STR+1, Great Cleave, (STR=20)
Ro 13: Rogue(5)
F 14: Fighter(8): Improved Critical: Greatsword
Ro 15: Rogue(6): Iron Will
F 16: Fighter(9): STR+1, (STR=21)
Ro 17: Rogue(7)
F 18: Fighter(10): Toughness, Improved Knockdown
F 19: Fighter(11)
Ro 20: Rogue(8): STR+1, (STR=22)
Comment: Mostly just grabbing good feats and getting ready for Epic. Make sure to Max Rogue stuff of Level 20.
F 21: Fighter(12): Great Strength I, Epic Weapon Focus: Greatsword, (STR=23)
F 22: Fighter(13)
Ro 23: Rogue(9)
F 24: Fighter(14): STR+1, Great Strength II, Overwhelming Critical: Greatsword, (STR=25)
F 25: Fighter(15)
F 26: Fighter(16): Devastating Critical: Greatsword
Comment: Getting Dev Crit on this one just for fun. Now when you attack from shadows, you can potentially sneak attack + good strength damage + Dev Crit chance to kill them outright. Rinse and repeat. :)
Ro 27: Rogue(10): Epic Skill Focus: Move Silently, Epic Skill Focus: Hide
Comment: ESF on Hide/Move, you can now stealth in full plate armor like it wasn't there. Not really necessary but it can widen your armor selection.
F 28: Fighter(17): STR+1, (STR=26)
F 29: Fighter(18): Epic Weapon Specialization: Greatsword
Comment: WS is late because we were chasing Dev Crit. You might not even get it.
Post edited September 10, 2017 by PeterScott
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada
Posted September 10, 2017
Version with small bit worse strength and better Dex, more Rogue levels and no Dev Crit:
Rogue(20), Fighter(8), Shadowdancer(1), Human
STR: 16 (25)
DEX: 16
CON: 12
WIS: 8
INT: 14
CHA: 8
Human: (Quick to Master)
01: Rogue(1): Power Attack, Cleave
02: Fighter(1): Weapon Focus: Greatsword
03: Fighter(2): Dodge, Knockdown
04: Rogue(2): STR+1, {Evasion}, (STR=17)
05: Fighter(3)
06: Fighter(4): Mobility, Weapon Specialization: Greatsword
07: Rogue(3): {Uncanny Dodge I}
08: Shadowdancer(1): STR+1, {Hide in Plain Sight}, (STR=18)
09: Rogue(4): Stealthy
10: Rogue(5)
11: Fighter(5)
12: Rogue(6): STR+1, Blind Fight, (STR=19)
13: Fighter(6): Improved Critical: Greatsword
14: Rogue(7)
15: Rogue(8): Iron Will
16: Rogue(9): STR+1, (STR=20)
17: Fighter(7)
18: Rogue(10): Toughness, Slippery Mind
19: Rogue(11)
20: Rogue(12): STR+1, (STR=21)
21: Fighter(8): Epic Weapon Focus: Greatsword, Epic Weapon Specialization: Greatsword
22: Rogue(13): Epic Skill Focus: Hide
23: Rogue(14)
24: Rogue(15): STR+1, Great Strength I, (STR=23)
25: Rogue(16): Epic Skill Focus: Move Silently
26: Rogue(17)
27: Rogue(18): Great Strength II, (STR=24)
28: Rogue(19): STR+1, Epic Skill Focus: Spot, (STR=25)
29: Rogue(20)
Rogue(20), Fighter(8), Shadowdancer(1), Human
STR: 16 (25)
DEX: 16
CON: 12
WIS: 8
INT: 14
CHA: 8
Human: (Quick to Master)
01: Rogue(1): Power Attack, Cleave
02: Fighter(1): Weapon Focus: Greatsword
03: Fighter(2): Dodge, Knockdown
04: Rogue(2): STR+1, {Evasion}, (STR=17)
05: Fighter(3)
06: Fighter(4): Mobility, Weapon Specialization: Greatsword
07: Rogue(3): {Uncanny Dodge I}
08: Shadowdancer(1): STR+1, {Hide in Plain Sight}, (STR=18)
09: Rogue(4): Stealthy
10: Rogue(5)
11: Fighter(5)
12: Rogue(6): STR+1, Blind Fight, (STR=19)
13: Fighter(6): Improved Critical: Greatsword
14: Rogue(7)
15: Rogue(8): Iron Will
16: Rogue(9): STR+1, (STR=20)
17: Fighter(7)
18: Rogue(10): Toughness, Slippery Mind
19: Rogue(11)
20: Rogue(12): STR+1, (STR=21)
21: Fighter(8): Epic Weapon Focus: Greatsword, Epic Weapon Specialization: Greatsword
22: Rogue(13): Epic Skill Focus: Hide
23: Rogue(14)
24: Rogue(15): STR+1, Great Strength I, (STR=23)
25: Rogue(16): Epic Skill Focus: Move Silently
26: Rogue(17)
27: Rogue(18): Great Strength II, (STR=24)
28: Rogue(19): STR+1, Epic Skill Focus: Spot, (STR=25)
29: Rogue(20)
thme
user
Registered: Nov 2011
From United States
Posted September 11, 2017
Rogue(20), Fighter(8), Shadowdancer(1), Human
STR: 16 (25)
DEX: 16
CON: 12
WIS: 8
INT: 14
CHA: 8
Human: (Quick to Master)
01: Rogue(1): Power Attack, Cleave
02: Fighter(1): Weapon Focus: Greatsword
03: Fighter(2): Dodge, Knockdown
04: Rogue(2): STR+1, {Evasion}, (STR=17)
05: Fighter(3)
06: Fighter(4): Mobility, Weapon Specialization: Greatsword
07: Rogue(3): {Uncanny Dodge I}
08: Shadowdancer(1): STR+1, {Hide in Plain Sight}, (STR=18)
09: Rogue(4): Stealthy
10: Rogue(5)
11: Fighter(5)
12: Rogue(6): STR+1, Blind Fight, (STR=19)
13: Fighter(6): Improved Critical: Greatsword
14: Rogue(7)
15: Rogue(8): Iron Will
16: Rogue(9): STR+1, (STR=20)
17: Fighter(7)
18: Rogue(10): Toughness, Slippery Mind
19: Rogue(11)
20: Rogue(12): STR+1, (STR=21)
21: Fighter(8): Epic Weapon Focus: Greatsword, Epic Weapon Specialization: Greatsword
22: Rogue(13): Epic Skill Focus: Hide
23: Rogue(14)
24: Rogue(15): STR+1, Great Strength I, (STR=23)
25: Rogue(16): Epic Skill Focus: Move Silently
26: Rogue(17)
27: Rogue(18): Great Strength II, (STR=24)
28: Rogue(19): STR+1, Epic Skill Focus: Spot, (STR=25)
29: Rogue(20)
Post edited September 11, 2017 by thme
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada
Posted September 11, 2017
Strength based gives you versatility to choose, and as I said before, you can choose any weapon you like, the above character could even be dual wielder Strength build (swap Ambi/TWF for PA/Cleave).You could dual wield shortswords against regular targets, pull out a shield and hammer to fight undead, or a big two handed weapon to cut through damage reduction.
If you go the dex route you are stuck with a small seleciton of finesse based weapons.
Go strength and use any weapon you like, and have more contingency options.
jimbobslimbob
New User
Registered: Dec 2016
From United Kingdom
Posted September 11, 2017
Rogue(20), Fighter(8), Shadowdancer(1), Human
STR: 16 (25)
DEX: 16
CON: 12
WIS: 8
INT: 14
CHA: 8
Human: (Quick to Master)
01: Rogue(1): Power Attack, Cleave
02: Fighter(1): Weapon Focus: Greatsword
03: Fighter(2): Dodge, Knockdown
04: Rogue(2): STR+1, {Evasion}, (STR=17)
05: Fighter(3)
06: Fighter(4): Mobility, Weapon Specialization: Greatsword
07: Rogue(3): {Uncanny Dodge I}
08: Shadowdancer(1): STR+1, {Hide in Plain Sight}, (STR=18)
09: Rogue(4): Stealthy
10: Rogue(5)
11: Fighter(5)
12: Rogue(6): STR+1, Blind Fight, (STR=19)
13: Fighter(6): Improved Critical: Greatsword
14: Rogue(7)
15: Rogue(8): Iron Will
16: Rogue(9): STR+1, (STR=20)
17: Fighter(7)
18: Rogue(10): Toughness, Slippery Mind
19: Rogue(11)
20: Rogue(12): STR+1, (STR=21)
21: Fighter(8): Epic Weapon Focus: Greatsword, Epic Weapon Specialization: Greatsword
22: Rogue(13): Epic Skill Focus: Hide
23: Rogue(14)
24: Rogue(15): STR+1, Great Strength I, (STR=23)
25: Rogue(16): Epic Skill Focus: Move Silently
26: Rogue(17)
27: Rogue(18): Great Strength II, (STR=24)
28: Rogue(19): STR+1, Epic Skill Focus: Spot, (STR=25)
29: Rogue(20)
Bookwyrm627
ADD Jumping Bean
Registered: Nov 2013
From United States
Posted September 11, 2017
-----
I'll echo switching from Human to Elf if you are primarily a Rogue. The extra move speed while searching and hiding is a big quality-of-life bonus for you, the player.
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada
Posted September 11, 2017
COT: You lose 6 damage from EWS by going for COT. It's one of the main reasons people go for a fighter. That damage is equivalent to what you get from 12 extra points of strength. That's a big loss. I like COT as boost to fighter, not as a replacement for it.
You are also limited to being a pure rogue until Level 9 at minimum, which means no early game durability increase from better armor, weapons, hit points, right when you need it most.
It's an alternative, just not one I would choose.
Valkinaz
New User
Registered: Feb 2015
From Russian Federation
Posted September 11, 2017
jimbobslimbob
New User
Registered: Dec 2016
From United Kingdom
Posted September 11, 2017
COT: You lose 6 damage from EWS by going for COT. It's one of the main reasons people go for a fighter. That damage is equivalent to what you get from 12 extra points of strength. That's a big loss. I like COT as boost to fighter, not as a replacement for it.
You are also limited to being a pure rogue until Level 9 at minimum, which means no early game durability increase from better armor, weapons, hit points, right when you need it most.
It's an alternative, just not one I would choose.
6 damage means nothing with all those sneak dice. The build I linked earlier has 19-114 (19d6) sneak dice. It also has a decent strength score. COT also gives you bonuses to all saves - while you are wasting a feat on Iron Will to gain practically nothing.
I will concede the point about earlier level play though - you can only get COT at 11 in the build I linked. Still, it doesn't mean it's difficult to play before that at all.
Each to their own.
PeterScott
Fighter / Rogue
Registered: Jun 2013
From Canada
Posted September 11, 2017
Armor penalty for a chain shirt is only -2, and the build includes stealthy feat giving +2 due to have a lot of extra feat from being a fighter. So zero overall armor penalty. The same a Dex build in leather.
So your arguments are moot.
Will a pure dex build be better at sneaking. On paper yes, but in practice it's irrelevant as they will both exceed the threshold for most enemies in all the NWN campaigns.
The big difference is in damage vs the sneak immune like undead, which fill the NWN campaigns.
Your dex sneaker will borderline helpless against undead with their combination of damage resistance and immunity to sneak attacks.
Valkinaz
New User
Registered: Feb 2015
From Russian Federation
Posted September 11, 2017
Then why sneak at all? You seems to miss my new position - what am I saying that str character has BETTER choises then sneaking around. Once again its not that you can't do str shadowdancer but that high str fighter/rogue hybrid can take more forward root and not waste time with sneaking. Dropping SD for, for example, Cot will give you better saves, let you get higher str and con. WM (which you can easy get here since you already has few prerequests) will give superior focus and Ki critical.
So no, argument is not moot and it is not about "go dex sneaker". It's about why building str sneaker when you can build simple melee character who would fight as good and in some places even better?
So no, argument is not moot and it is not about "go dex sneaker". It's about why building str sneaker when you can build simple melee character who would fight as good and in some places even better?