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Played a little of this "good and evil", don't get me wrong, the mod is good but is very similar to MOBA and i personally hate moba.
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darthvictorbr: Played a little of this "good and evil", don't get me wrong, the mod is good but is very similar to MOBA and i personally hate moba.
do you prefer more of an roleplay or maybe a open world element.?

moba is the same as team pvp for me.. i just love the intensity of human vs human (intellectual?) combat. i think most of the online playing population in nwn seems to be roleplayers right now-- but im hopeful newcomers will have some who also enjoy team pvp.
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darthvictorbr: Played a little of this "good and evil", don't get me wrong, the mod is good but is very similar to MOBA and i personally hate moba.
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neofastlinger: do you prefer more of an roleplay or maybe a open world element.?

moba is the same as team pvp for me.. i just love the intensity of human vs human (intellectual?) combat. i think most of the online playing population in nwn seems to be roleplayers right now-- but im hopeful newcomers will have some who also enjoy team pvp.
I prefer a stronghold module that is more like the keep in nwn2. In another words, following more the DnD stronghold rules ( https://www.dandwiki.com/wiki/Stronghold_Builder%27s_Guidebook ), even if the module is "premium", i will glad to pay for a stronghold module(not sure if there are still premium modules). In epic levels, will be amazing have your own realm and defend your realm from a "outsider" invasion...
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darthvictorbr: There are any NWN1 mod that allow you do manage your stronghold, go in missions to loot and sell the loot to improve constructions, defend your stronghold agaisnt hordes of enemies and etc? With different enemies, other's kingdoms invasions, undead invasions, "outsider"/demon invasions, etc?
Never heard of one with Castle, but as far as I remeber there was one module either for nwn or nwn2 where you managed Amn thief guild. You found informants, strongarmed merchants and etc. But I remember it coused insane slowdown dew to extremely huge and filled map. Can try to find it, but it specially made for evil thief with a lot of thief skills

Also there is Dark Water series for Nwn2, where after first act you get to manage your own personal pirate ship, with treasurehunting and abordages. I'd say in world after global flood you own personal ship is close enough to Stronghold
Post edited September 05, 2017 by Valkinaz