Posted February 06, 2013
DCT
AEW
DCT Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2011
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Baggins
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Baggins Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2009
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Posted February 06, 2013
So will you patch it into the installation at some point?
Aroenai
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Aroenai Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
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Baggins
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Baggins Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2009
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Posted February 20, 2013
Arablizzard, have you made an installer that's compatible with gog to get rid of the level loading/unloading?
On a related note, have you found a way to get to the assets in the game files that hold the loadscreen graphics? You can't just do 'printscreen' on modern windows systems as it causes an 'overlay' problem, and all you get is a black field for a screenshot. I've been trying to get those images for a while to add to the King's Quest Omnipedia.
Related to that, I've been curious if there are any hidden artwork assets that don't get used in the regular game, that might be kept wherever those loadscreen files are kept. Same goes for any other stuff that might relate to 2-d artwork used for ingame menus (through cheats I've found some items you can't regularly get in your inventory, have some menu graphics, such as the swamp blossum Connor eats).
I was able to find a few unused textures, that were pretty cool. But those are easy to access as they standard files found in the specific world folders.
On a related note, have you found a way to get to the assets in the game files that hold the loadscreen graphics? You can't just do 'printscreen' on modern windows systems as it causes an 'overlay' problem, and all you get is a black field for a screenshot. I've been trying to get those images for a while to add to the King's Quest Omnipedia.
Related to that, I've been curious if there are any hidden artwork assets that don't get used in the regular game, that might be kept wherever those loadscreen files are kept. Same goes for any other stuff that might relate to 2-d artwork used for ingame menus (through cheats I've found some items you can't regularly get in your inventory, have some menu graphics, such as the swamp blossum Connor eats).
I was able to find a few unused textures, that were pretty cool. But those are easy to access as they standard files found in the specific world folders.
Post edited February 20, 2013 by Baggins
Aroenai
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Aroenai Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
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Posted February 21, 2013
Baggins: Arablizzard, have you made an installer that's compatible with gog to get rid of the level loading/unloading?
On a related note, have you found a way to get to the assets in the game files that hold the loadscreen graphics? You can't just do 'printscreen' on modern windows systems as it causes an 'overlay' problem, and all you get is a black field for a screenshot. I've been trying to get those images for a while to add to the King's Quest Omnipedia.
No, but I'd consider it if GOG publishes a fix for the TalkComplete function that's causing all these hangs. On a related note, have you found a way to get to the assets in the game files that hold the loadscreen graphics? You can't just do 'printscreen' on modern windows systems as it causes an 'overlay' problem, and all you get is a black field for a screenshot. I've been trying to get those images for a while to add to the King's Quest Omnipedia.
As I mentioned before on your other thread, there is no program that I know of that can open the .pbm files.