Posted May 13, 2013
Artki: > Might hero will have 200 spell points, ...
When I see these kinds of analysis they always seem to assume high level heroes with large armies. Like you would see on large maps after many turns.
What about small maps? What if the heroes fought in the 2nd week?
I assumed the heroes were high level because we are talking about the best 8 secondary skills a hero can have and that means the hero is high level. I also responded to a SkeleTony's post, in which he said: "I seldom find Might Heroes to be really any better than Magic heroes. It is quite easy to level up attack and defense to ridiculous levels even for Magic heroes." Ridiculous levels to me are 20 or more. When I see these kinds of analysis they always seem to assume high level heroes with large armies. Like you would see on large maps after many turns.
What about small maps? What if the heroes fought in the 2nd week?
Take in account that even that I said the Might hero will have 200 spell points (from 20 Knowledge), his real Knowledge is something between 10 and 15, the difference coming from: Visiting map special buildings (Gardens of Revelations, School of Magics and so on), artifacts, visiting a Tower town.
In the first weeks Magic Heroes with specialities like Chain Lightining and Meteor Shower have the upper hand. The Magic heroes are very effective in the beginning of the game, and in time they are less and less competitive.
Post edited May 13, 2013 by GabiMoro