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tinyE: What's next, Carpet Layer Sim!? Rose Gardner Sim!? Pink Flamingo Lawn Ornament Maker Sim!?
You just wait until we get to detailed Sim-maker Sims.
Post edited April 08, 2014 by Maighstir
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tinyE: What's next, Carpet Layer Sim!? Rose Gardner Sim!? Pink Flamingo Lawn Ornament Maker Sim!?
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Maighstir: You just wait until we get to detailed Sim-maker Sims.
Oh dear I've just gone cross-eyed.
My experience with GamersGate is pretty good. In particular I like that any game you buy that you haven't downloaded (or asked for its code) can be gifted. Their support even gave me once a copy of Cthulhu Saves the World because their gifting interface gave me trouble managing multiple copies of the game. So all in all I'm pretty happy. Haven't bought anything from them in a long while, but that's mostly because I hardly buy anything outside of bundles these days (and I skip most of those too; I just have too many games).
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KneeTheCap: Not the same thing. First of all, it requires "extra work" and the game you have as a gift does not appear in your game shelf.
That I'm aware of. But the issue Telika was addressing was that on GOG you have to determine whether the owner is gonna be you or someone else the moment you make the purchase and keeping the method I described in mind that's simply not true.

With GOG gifts there's IIRC the risk that the gift will expire under certain circumstances (for instance when the corresponding game is removed from the catalogue), that's why the method isn't fully reliable or perfect but in most cases it will do the trick. Also the thing with expiring gifts is something that GOG should be able to solve with minor changes in their contracts, in fact I think they might have been an error to begin with (I mean, I assume that the developer receives payment for a game bought as a gift as soon as in case of a regular personal purchase - I have a hard time believing that GOG is unable to just assign a game to an account after it's been removed from the catalogue, in all other respects it's probably treated as a sold "unit" either way).

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KneeTheCap: If GOG would allow you to gift games from your shelf (if you haven't downloaded it at all, of course), then it would be similar.
It's similar either way, if it were the way you describe it it would be identical.
Post edited April 08, 2014 by F4LL0UT
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KneeTheCap: snip

If GOG would allow you to gift games from your shelf (if you haven't downloaded it at all, of course), then it would be similar.
It would be awesome if GOG implemented this.
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F4LL0UT: With GOG gifts there's IIRC the risk that the gift will expire under certain circumstances (for instance when the corresponding game is removed from the catalogue), that's why the method isn't fully reliable or perfect but in most cases it will do the trick.
Not quite true. adamhm gifted XIII less than a month ago, despite the game having been removed 1 year ago. GOG also mentioned that the paid Fallout codes are still valid. (the Fallout Winter Promo does not count.)
Post edited April 08, 2014 by Grargar
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Grargar: Not quite true. adamhm gifted XIII less than a month ago, despite the game having been removed 1 year ago. GOG also mentioned that you can still gift Fallout codes, provided you actually paid for them. (so the Fallout Winter Promo does not count.)
I know, I've also received a game that has been removed from the catalogue once (in my case Second Sight). But it *has* happened in some cases. I recall a member posting that he had stocked up on a game that was known to be removed soon but the gifts became unredeemable soon after the removal. Someone from the staff actually commented on the issue on the forums (and of course the user received other free games in return). It may have been an exception but at least there *was* a chance that these things might happen so I'm not gonna say that keeping gifts for a longer period is a perfectly safe and reliable thing.
Post edited April 08, 2014 by F4LL0UT
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F4LL0UT: But it *has* happened in some cases. I recall a member posting that he had stocked up on a game that was known to be removed soon but the gifts became unredeemable soon after the removal. Someone from the staff actually commented on the issue on the forums (and of course the user received other free games in return). It may have been an exception but at least there *was* a chance that these things might happen so I'm not gonna say that keeping gifts for a longer period is a perfectly safe and reliable thing.
Memory is playing tricks on you. Game in question was XIII and the gift codes for it became invalid for a couple of weeks. Staff member was either Firek or Venom (TurnipSlayer may have also been involved), and they said that the gift codes shouldn't have expired.

So far, only gift codes that have been invalidated are the free Fallout ones from the end of 2013, though most of the bonus codes do have an expiration date.
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JMich: Memory is playing tricks on you. Game in question was XIII and the gift codes for it became invalid for a couple of weeks. Staff member was either Firek or Venom (TurnipSlayer may have also been involved), and they said that the gift codes shouldn't have expired.
I'm wondering whether we're really talking about the same case, although considering your omniscient nature considering anything GOG you're probably aware of anything of that kind that might have happened. Damn, if you're right my memory really isn't what it used to be. :/
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Trilarion: Not sure how updates in GamersGate are handled, didn't need to use that feature.
Standalone patch file, muck like how it works on GOG. You don't get a notification every time a game is updated though.
The one things that pulls me to Gamers' Gate even though I primarily use GOG and then Steam is that it has games that you will not find anywhere else (except maybe torrents, and even then not reliably).

Planet Alcatraz :D
Coming late and, probably i will not say anything new but...
1) They sell a lot of games (obvious), their catalog is decent enough
2) They sell both Steam, various DRM, Uplay and DRM-free games. Its not like they care much for certain category
3) Recently they started to support Linux. Still not all games received linux builds, but they working, slowly, on that.
4) They use their own downloader for installers, but its hardly can be called DRM or something - its easy to backup actual installer.
5) GG is KNOWN, for VERY slow game build updates. Some developers, like Omegaloddon or Towns dev complain that they have to send loads of mails to get build updated. GAMERSGATE IS NOT PLACE TO PLAY WITH ALPHA OR BETA GAMES! They even worse then Desura in that area.
6) GG have a lot of DRM-free games which cannot be found anywhere else, like Chantellise (if i spell it right). Dunno why
7) They have good discounts, but generally boring bundles. In their bundle you hardly will get something you will not see elsewhere.But once i got Kenshi for almost free, so its still worth to monitor them.

Overall - its decent (for DRM-FREE) store. But i seen better, like IndieGameStand (superfast updates on builds).
Pretty much what most others have pointed out as far as pros and cons. I check it for sales and have purchased a number of games through them over the years - mostly DRM-free and Steam games. But it seems more and more that, Kickstarter projects aside, I'm narrowing my purchases to GOG for the vast majority of my games, with deeply discounted Steam games being the bulk of the rest of my purchases (sometimes bundles, but I've pretty much got all the games I want through that venue).
I also don't use GG much any more. I grabbed some Crusader Kings DLCs a while back, and they were the first purchase I had made at GG in the last year or so. Almost all of my game buys now come from GOG, and as long as the other outlets are going DRM and Steam only, I'll continue to do so... even if it was only to spite the enemy.
I think it's dispensable.

The whole idea of Steam key reselling is bollocks, since one of the advantages of this kind of centralized digital distribution is to not need resellers...

The only reason why I use Humble Bundle and IndieGameStand (and very seldomly IndieRoyale), is the Linux porting.
As soon as there are Linux ports on GoG, I have everything I want here.
I hate Steam with a passion...
Post edited April 08, 2014 by Klumpen0815