It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Agatha would surely like it!

The Raven - Legacy of a Master Thief, an episodic crime adventure--full of twists and turns throughout its three episodes--that immerses you in both sides of the story, combining elements of classic whodunit and heist stories, is available 20% off on GOG.com. That's only $19.99 for the first week!

Paris, 1960. Europe is in the grip of the gentleman master thief The Raven. His burglaries are spectacular and he always emerges unscathed. Young hotshot investigator Nicolas Legrand stuns the public when he confronts the master thief and fatally wounds him. London, 1964. An ancient ruby – one of the legendary 'Eyes of the Sphinx' – is stolen from the British Museum. The only clue at the crime scene: a raven feather. Is somebody trying to follow in the Raven's footsteps? – Legrand is back on the case. At the same time in Zurich a phone rings. Constable Anton Jakob Zellner looks up from behind a mountain of files. He has no idea what lies hidden in a bank vault, just a few hundred meters away from him. As he reaches for the receiver his life takes a crucial turn…

The Raven - Legacy of a Master Thief includes all three episodes: Chapter I: The Eye of the Sphinx, Chapter II: Ancestry of Lies, and Chapter III: A Murder of Ravens. This point-and-click adventure from the creators of The Book of Unwritten Tales embodies everything that made crime mystery novels so popular, and feels as if it was based on some unknown work of Agatha Christie. With all the exciting enigmas, thrilling plot, cinematic presentation,and optional puzzles and scoring system for adventure game veterans, this exciting adventure title will keep you entertained and intrigued for many hours.

Find out a little bit more about the enigmatic master thief known only as The Raven in The Raven - Legacy of a Master Thief, for only $19.99. The 20% off discount offer will last until Tuesday, October 1, at 12:59PM GMT.
avatar
ThomNG: Thank you all for your feedback - currently it is a GOG-strategy not releasing episodic games before the full experience is available - this was the reason why I am at least glad to see it here now.

In terms of Digital Extras - we have a Digital Deluxe Edition which costs a little bit more than the Standard Edition - due to GOG policy that their customers should not pay for such extras we could not add them unfortunately - of course we are not able to give those extras for free on GOG.com if on other platforms people are paying for them as part of the Digital Deluxe Edition (our goal is always releasing both Standard and Digital Deluxe Editions if available and possible but we also understand that GOG policies are part of their success and do respect them).
Thanks for reply!

IMHO it shows the flaws in GOG policies & strategies perfectly. They work fine with the "Good Old Games", but they are completely failing with new games. Where old games get extra care and extra love, the newer games are mistreated with crippled versions.
I have a bit unrelated question and i guess a lot of people asked it before but do new games sell more than old games here?
avatar
XYCat: I have a bit unrelated question and i guess a lot of people asked it before but do new games sell more than old games here?
You can browse all games by bestselling. ;)
avatar
XYCat: I have a bit unrelated question and i guess a lot of people asked it before but do new games sell more than old games here?
Well, I'm not buying these games on GOG, especially if there is also a version for Linux available. Like this one!
* wishlisted *
I understand those disappointed by the lack of extras, but personally I'm happy to not see a price increase just for a bunch of virtual goodies I don't care about.

That said, I personally don't mind a small price increase for a DRM-free version, extras or not. ;)
I tried (and probably failed) to politely say that taking the nature and producion cost of the specific extras into account, there's, imho, hardly any point for two editions other than to make some extra cash from people that enjoy these sort of extras.
That's the feeling I get with every new release that has a higher price tag and an even higher one for extras that are either an essential part or "side-product" of the game's development/ production.