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Spark to a flame.

Teslagrad, a steampunkish side-scrolling adventure with electrifying mechanics, great audio, and charming visuals, is available 20% off on GOG.com.

[url=http://www.gog.com/game/teslagrad][/url]Teslagrad presents you with an intriguing story that will capture both your imagination, and your heart. In this non-linear puzzle platformer, you'll be utilizing the powers of magnetism and electricity to unlock the many secrets of the abandoned Tesla Tower. With over 100 beautiful hand-drawn environments and rich and immersive--yet voiceless--storytelling, this competent title has every chance to become one of the shining gems of its somewhat crowded genre. The creators went out of their way, to create an experience that will draw you in and keep you invested in the adventure. No loading screens, no GUI, just the mesmerizing soundtrack, the intriguing puzzles, the colorful gameworld, and you.

<iframe width="590" height="332" src="//www.youtube.com/embed/K8WDe10TdnM?rel=0" frameborder="0" allowfullscreen></iframe>

Ready to bring a whole new spark of electricity to your gaming life? Get Teslagrad, for only $7.99 on GOG.com. The 20% release discount offer lasts until Friday, December 20, at 2:59PM GMT.
Post edited December 13, 2013 by G-Doc
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CharlesGrey: Yeah, in between that dirt cheap Trine 2 release and the current sales, this does seem like a bad time to release this game.

Looks potentially fun, though. Might buy a copy sometime early next year, or so, unless it somehow ends up with terrible reviews.
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xxxIndyxxx: Why another PUZZLE Platformer... Not a critique to gog but to the developers in general: wtf is wrong with a normal platformer.... Castle of Illusion, Ducktales, Giana Sisters were fun, these just get annoying...
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CharlesGrey: "Why another NORMAL Platformer... Not a critique to gog but to the developers in general: wtf is wrong with a puzzle platformer.... Trine, Braid, La Mulana were fun, these just get annoying..."

... See what I did there?

Seriously, what's the point in complaining about a specific (sub-)genre of games, just because you don't like it? Obviously there's a demand for these games, or there wouldn't be so many of them. And this does look like a good game, at least judging by the screenshots.
You didn't get the point: All that get's released here with very few exceptions are puzzle platformers and indie devs seems to think that puzzle platformers are the way to go but it seems like there is one coming out every week and in a lot of cases (not the ones you mentioned), the puzzles get annoying and the platforming is mediocre almost because of it (like Pid or Snapshot and even dare I say it: trine 2).
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xxxIndyxxx: You didn't get the point: All that get's released here with very few exceptions are puzzle platformers and indie devs seems to think that puzzle platformers are the way to go but it seems like there is one coming out every week and in a lot of cases (not the ones you mentioned), the puzzles get annoying and the platforming is mediocre almost because of it (like Pid or Snapshot and even dare I say it: trine 2).
If I may wade in sir. I did a tiny bit of digging and since the release of VVVVV There have only been 6 puzzle platformers released here GOG. (7 if you count Dustforce?)
During which GOG has added to it's catolog; Shadow Warrior, Memoria, Re-Volt,Legend of Kyrandia: Hand of Fate, Carmageddon 2, Rune, Outlast, Entomorph, Rogue Trooper, Race the Sun, Wing Commander 5, Dust: An Elysian Tail, Sang-Froid: Tales of Werewolves, Wasteland, Theme Park and Shadowrun Returns.
None of which are puzzle platormers and only one of which is a side-scroller.
In that same GOG has reseased 11 adventure games. So puzzle platformers don't even have the highest average.

I'm not going to say that the market for puzzle platformers isn't crowed, it is. Flooded even. But most of them are on Steam
Great release!
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xxxIndyxxx: You didn't get the point: All that get's released here with very few exceptions are puzzle platformers and indie devs seems to think that puzzle platformers are the way to go but it seems like there is one coming out every week and in a lot of cases (not the ones you mentioned), the puzzles get annoying and the platforming is mediocre almost because of it (like Pid or Snapshot and even dare I say it: trine 2).
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Johnmourby: If I may wade in sir. I did a tiny bit of digging and since the release of VVVVV There have only been 6 puzzle platformers released here GOG. (7 if you count Dustforce?)
During which GOG has added to it's catolog; Shadow Warrior, Memoria, Re-Volt,Legend of Kyrandia: Hand of Fate, Carmageddon 2, Rune, Outlast, Entomorph, Rogue Trooper, Race the Sun, Wing Commander 5, Dust: An Elysian Tail, Sang-Froid: Tales of Werewolves, Wasteland, Theme Park and Shadowrun Returns.
None of which are puzzle platormers and only one of which is a side-scroller.
In that same GOG has reseased 11 adventure games. So puzzle platformers don't even have the highest average.

I'm not going to say that the market for puzzle platformers isn't crowed, it is. Flooded even. But most of them are on Steam
Nope i didn't make myself clear apparently. I am not complaining about general releases but about platformer releases in general. These days 95% are puzzle platformers. I love platfomers but not really the indie puzzle ones. Most of them are really flawed in my opinion being in core gamplay, the physics, the jumping itself,... Don't know if this is the case with Teslagrad but i didn't like the demo, didn't even bother to finish it to be honest. So every time i see a platformer release on gog I get excited and then disappointed because 9 out of 10 it's a puzzler. Not annoyed with gog but with the developers. Gog can only put games on the site that are being made and 95 % of the platformers are puzzlers.

Hopefully this was a bit more clearer and people get what i was trying to say ;)
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xxxIndyxxx: You didn't get the point: All that get's released here with very few exceptions are puzzle platformers and indie devs seems to think that puzzle platformers are the way to go but it seems like there is one coming out every week and in a lot of cases (not the ones you mentioned), the puzzles get annoying and the platforming is mediocre almost because of it (like Pid or Snapshot and even dare I say it: trine 2).
Just saying it's highly subjective. For all the games you hate or find boring, there's obviously a market or GOG wouldn't bother to add them to the site.

If you haven't already, try the Giana Sisters games, or Rayman 1 and Rayman Forever ( I think that's the title? ). Those seem to be fairly old-school Jump'n'Runs. For or better or worse the genre has never been big on PC, so there's not many good options, aside from Indie games.

Edit: Also, give Treasure Adventure Game a try. It's more of an Adventure/Metroidvania type game, but very good. Plus it's free, so there's not much to lose.
Post edited December 14, 2013 by CharlesGrey
Hm. I bought this on Steam yesterday but would have preferred to have used GOG if I'd know it was coming here as well. Oh, well. I bought it early to show my support for the local developers (I'm Norwegian) with another recent Norwegian release (Savant - Ascent). I'm not a huge fan of 2D platform games but I've heard good things about this game and look forward to test it out.
This game looks sooo good and I've read many good reviews about it. I'll buy this sooner or later.
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xxxIndyxxx: So every time i see a platformer release on gog I get excited and then disappointed because 9 out of 10 it's a puzzler.
I feel kind of the same. While I definitely enjoy a good puzzle platformer, I enjoy a good ole fashion jump'n'run platformer even more. That said, GOG also released a good few of those over the course of the year (although not all pure platformers): Rayman Origins, Guacamelee, Rogue Legacy, Spelunky, Dust, Valdis Story, Volgarr the Viking, Pandemonium 2, Unepic, Hocus Pocus. There's definitely a lot of good platforming action to be had from some of those. I loved 100%-ing Rayman Origins.
Post edited December 14, 2013 by mistermumbles
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mistermumbles: I feel kind of the same. While I definitely enjoy a good puzzle platformer, I enjoy a good ole fashion jump'n'run platformer even more. That said, GOG also released a good few of those over the course of the year (although not all pure platformers): Rayman Origins, Guacamelee, Rogue Legacy, Spelunky, Dust, Valdis Story, Volgarr the Viking, Pandemonium 2, Unepic, Hocus Pocus. There's definitely a lot of good platforming action to be had from some of those. I loved 100%-ing Rayman Origins.
You just named 11 games out of the 25 or so platformers that were released on GOG this year. So, I'm not sure where this 90%/95% is coming from.
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OvaltineJenkins: So, I'm not sure where this 90%/95% is coming from.
It's probably due to so many of them being released in the latter half of the year, making it seem like there are more of them than there actually are.
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OvaltineJenkins: So, I'm not sure where this 90%/95% is coming from.
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mistermumbles: It's probably due to so many of them being released in the latter half of the year, making it seem like there are more of them than there actually are.
I know. I'm just tired of seeing people complain about so many platformers on here when they only make up about 15% of the games released this year.
Post edited December 14, 2013 by OvaltineJenkins
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mistermumbles: It's probably due to so many of them being released in the latter half of the year, making it seem like there are more of them than there actually are.
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OvaltineJenkins: I know. I'm just tired of seeing people complain about so many platformers on here when they only make up about 15% of the games released this year.
again if you mean me: that's not what I meant. I meant of all platformers, 95 % of them are puzzle platformers....
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xxxIndyxxx: again if you mean me: that's not what I meant. I meant of all platformers, 95 % of them are puzzle platformers....
95%? Please list the games that you consider to be puzzle platformers.
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OvaltineJenkins: I know. I'm just tired of seeing people complain about so many platformers on here when they only make up about 15% of the games released this year.
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xxxIndyxxx: again if you mean me: that's not what I meant. I meant of all platformers, 95 % of them are puzzle platformers....
What else were you planning on doing while hanging around on 2d planks? Infinite runners are a breed of platformer, they mostly show up on mobile platforms but get ported to PCs occasionally. Brawlers occasionally show up in 2d, such as the Shank series. I don't think that genre ever quite recovered from Battletoads, though. Bit.Trip Runner is a rhythm platformer. Super Meatboy, IWBTG et al have very little to puzzle over, they just demand absolute technical precision to get to the obvious destination.

If by platformer you mean that the protagonist shall be a tradesman, consume products agaric, and rescue fuzzy nectarines, then there's only one vendor that can ever fulfill that. The 8-bit adventure where you simply walk to the right, demonstrate occasional feats of precision, and repeat until you bump into a princess was great when it was the only thing a console could do. That kind of stuff still lives on in flash games and part-time indie, but I don't see too many full time indie studios living on it.

The market for rougelike platformers, or metroidvania platformers, or face-stabbing-hard platformers have an audience that knows exactly what they're looking for. A vanilla platformer, kinda like the NES Back To The Future but without the licensed stuff, doesn't have an automatic audience right now. Even if it did, devs and gamers don't have a good flag to rally around, so they both kinda give up looking for each other before anything great gets made. I figure that a good Mighty No 9 release will inspire a lot more of what you're looking for.
So, to kind of get this thread back on topic again; could someone that actually got this game give a small review of it? I'm genuinely curious about if it is good, bad or just average-y. I got it wish listed for now though since november burned a lot of my money. >_>;

And i'm also hoping the OST might be included at a later date. I'm a sucker for good indie game music. (instantly bought Hammerwatch because of it) xD