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Alonia for ever!

Challenge of the Five Realms, a MicroProse 1992 classic RPG in a land of high-fantasy full of magic and wonder, is available for Windows, Mac OS X, and Linux on GOG.com, for only $5.99.

In Challenge of the Five Realms you now have 100 days to keep the world from being cast into eternal despair! But is 100 days enough? After all, in addition to confronting Grimnoth’s evil forces, you’ll have to unlock the many mysteries behind his power. And you’ll need to overcome the myriad obstacles that dot each realm! Defeat a menacing band of traitors intent on conquering your kingdom; journey beneath the ocean to a vast underwater land; venture into the core of the world to find hidden secrets, fly to the majestic kingdom of the sky and experience the magic and wonder of the enchanted forest. You’ll experience an array of wondrous and unpredictable scenarios. Each brought to life by compelling animations, streamlined character generation, and a truly unique storyline!

If you're looking for an involving tale of heroism and magic, the world of classic role-playing games is probably the best place to start looking, and with Challenge of the Five Realms for only $5.99 on GOG.com, your quest is guaranteed to be successful!
The censured or censored or downvoted or whatever is right: this game isn't just too good. It is interesting for its ambition, and for being of that fascinating pair of Antinori/Kampo - their only not scifi game, btw - but that's it.
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BadDecissions: I agree that being old is not, itself, enough to make a game--and, thus,a release--good, and I'm kind of sad that this poster got downvoted for expressing their opinion. The GOG forums, oh so wonderful and civil until someone doesn't like the wrong game.
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IAmSinistar: Agreed. An opinion is just an opinion, and it's disappointing that people would downvote our Pinkypotamus just for stating one. Personally I plan to try the game and form my own, but unless someone is writing posts like "lolol, nice game for hitlerfags!" then I don't think they need to be censured*.

* not a spelling error, censorship is a whole different level of response
I think perhaps it was Schnuff's parting comment, "let's see what the other sites can offer" that may have triggered some down-voting. On first read, I took it as being dismissive of GOG due to his not liking the release, however, having looked again at the entire post, I realise he was actually referring to looking at reviews on other sites, not actual game releases. I guess we've seen so many people 'pick up the ball and go home' recently because they didn't like some change or another that GOG has introduced that every negative comment is automatically being considered a knee-jerk reaction. Don't worry though, it'll soon all be forgotten! :-) *cough*Insomnia*cough*
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LynetteC: I think perhaps it was Schnuff's parting comment, "let's see what the other sites can offer" that may have triggered some down-voting. On first read, I took it as being dismissive of GOG due to his not liking the release, however, having looked again at the entire post, I realise he was actually referring to looking at reviews on other sites, not actual game releases. I guess we've seen so many people 'pick up the ball and go home' recently because they didn't like some change or another that GOG has introduced that every negative comment is automatically being considered a knee-jerk reaction. Don't worry though, it'll soon all be forgotten! :-) *cough*Insomnia*cough*
An excellent point as well. Things are a bit touchy around here lately alright. And I agree, we could use a soothing* Insomnia sale at that. :)

* Warning: Reaction atypical. Please consult your doctor as to whether Insomnia is right for you.
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zlep: Perhaps the problem is that you assume people downvote with an "intent to censure". I suspect far more people downvote with an "intent to disagree", just as an upvote might mean "helpful post that should be promoted" but can also just mean "me too". Without a locked instructional banner at the top of a forum, it's probably impossible to separate mild social response from genuine attempts at community moderation.
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IAmSinistar: Actually, the problem in this instance is people telling me what I assume. Great way to piss me off immediately, with that combination of arrogance and superiority. Believe it or not, I've actually been on this forum (and forums in general) long enough to understand the complexities and nuances involved in individual reactions. But hey, feel free to reduce me to a few select words. I won't even downrep you for it.

The rest of your point is valid, regardless. It's just unfortunate that my attempt to post a message about greater civility had to provoke this kind of reply.

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zlep: Anyway, no need to think there's a lynch mob out for the hippo.
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IAmSinistar: Didn't say there was. But if reading that into my post helps you make whatever your point is, I suppose it's justified.
Honest to God, I had no idea I was being uncivil. Wasn't feeling, or trying to sound, arrogant or superior either. I just found it odd that multiple people unexpectedly took exception to a pretty normal fact of existence on forums (people getting downvoted for non-obvious reasons) so I wanted to throw out there the suggestion that there was no real malice intended.

Obviously the casual tone in my head got garroted and dumped as I converted my thoughts into the written word, and I've came across as a troublemaker. :-( Honestly, I didn't mean it that way.


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zlep: With only 100 days to save the world, I might need anxiety counselling after this one... (Seriously, 100 days? Google tells me my characters can advance from Level 1 to 100 over the game. How? Is "The Fool's Guide To Leveling Up in Just 24 Hours" a bestseller in this kingdom???)
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doady: I'm pretty sure that was a reference to the skills, which are generally 0 to 100 (but sometimes over 100) and the skills improve the more they are used, and that's the only way to improve them I think. I don't remember there being any actual character levels in this game, and the screenshots seems to support my memory. So I'm pretty sure it's just skills and attributes, no character levels. So basically, the exact opposite of what you said.
Okay, that makes more sense than what I trawled off Google. I can accept that swinging a sword at twenty mobs per day for 100 days is likely to improve my sword handling capability. (Or possibly give me tennis elbow, but I've yet to see an RPG incorporate repetitive strain injury in its damage rolls.)
Post edited September 18, 2014 by zlep
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zlep: Honest to God, I had no idea I was being uncivil. Wasn't feeling, or trying to sound, arrogant or superior either. I just found it odd that multiple people unexpectedly took exception to a pretty normal fact of existence on forums (people getting downvoted for non-obvious reasons) so I wanted to throw out there the suggestion that there was no real malice intended.

Obviously the casual tone in my head got garroted and dumped as I converted my thoughts into the written word, and I've came across as a troublemaker. :-( Honestly, I didn't mean it that way.
It's okay, and I appreciate you clearing it up from your side too. I was being thin-skinned in my reaction, and was quite disproportionate in my response. I apologise to you for going off like that. As LynetteC pointed out, things seem more tense around here lately than is usual, and folks are quicker to take exception. I am unfortunately among them, and will genuinely try to better moderate myself.

And I do mean what I said, that your overall point is valid. I am just as much to blame for creating a misunderstanding by not making it clearer that I was trying to discourage censurious behaviour, rather than saying deliberate censuring was what was occurring.

I hope we can put this behind us, as I have enjoyed reading other of your posts and would not like there to be any ill will between us.

As for the game, I hope it does well and turns out to be enjoyable. It's nice to see more here from MicroProse, and that's a catalogue that could really stand to be deeply plundered by GOG.
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Dzsono: Ultima, is that you?!
Hah, yeah, I was looking through the screenshots and thought that it looked a bit like Ultima 6 (specifically, on the SNES). Anyone know if it plays similarly? I had no interest in Bloodnet, so saying that it's similar to that doesn't help me.

Though I gotta say, regardless of how it plays, that UI burns my eyes! :-(
I sometimes like to take a gamble on some of the weirder old RPGs that GOG has, but I have no idea if this game is actually any good or not. Not gonna lie, saying it's from the developers of BloodNet (a game that by all accounts is sort of a buggy mess with a handful of interesting ideas buried underneath) and then throwing in the whole timer part doesn't exactly fill me with confidence.
I gave in and bought it. I cant believe how non existent info on this game is. Theres only 6 videos in all of youtube on this game, and 3 of the are worthless vids of stolen clips off of Hermits unboxing video.

This game has an awesome intro BTW. They game's set up is well done. You play some brat child who hardly ever leaves the castle- not only do the NPCs in the castle refer you as such, but gameplay supports this concept too, as I discovered- for as soon as I left the safety of the castle walls, and went into a nearby pub, I was savagely beat to death by 2 drunks.
Interested, Time-limits are sort of a bummer though. Wishlisted.
There is not a lot of info around this game indeed, but I'm very curious about it.

Let's wait until the first reviews come.
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zlep: I can accept that swinging a sword at twenty mobs per day for 100 days is likely to improve my sword handling capability. (Or possibly give me tennis elbow, but I've yet to see an RPG incorporate repetitive strain injury in its damage rolls.)
Oh, you don't know how good you've got it. My wife is always giving me a hard time, just because I have a bit of pain in my elbow from jabbing my trident into monsters every day. I don't see her putting sea serpent on the table. She's always trying to tell me how to fight. "Why don't you use an overhand strike sometimes?" she says. Yeah, right. Do that and you have no power, and when they deflect your strike you end up all off balance. Screw that. But telling her that doesn't shut her up. No, she's all "Well, why don't you use your left arm sometimes?" It's taken me years to build up the muscle in my right arm. I'm not going to get eaten by a hydra because I was tickling it with left-handed trident jabs. (And if things get dicey, have you ever tried to switch a trident from left side to right in a hurry? Awkward!) And there's no end of suggestions for alternative weaponry. Does she think I'm made of skill points? Like I said, you got it good. The pain in my right elbow is not that bad, but the pain I am married to is something else!
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zlep: Without a locked instructional banner at the top of a forum, it's probably impossible to separate mild social response from genuine attempts at community moderation.
It wouldn't help much. There are instructions to check spelling, only submit single games, and not post duplicate wishes. Yet duplicate, and wrongly spelt, game series are in the list.
Post edited September 19, 2014 by Maighstir
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Beelzebubb: ... gameplay supports this concept too, as I discovered- for as soon as I left the safety of the castle walls, and went into a nearby pub, I was savagely beat to death by 2 drunks.
I love this game already.
This is a decent story-driven RPG game with some party based combat. It is quite different to Bloodnet in how it plays and feels. I liked it a lot when I played it, though it's probably not on the same level as the great classics like late Ultima or Wizardry. But I still found it quite good. The graphics and especially the music are nice. Yes, it has a time limit, but I completed all side quests and the main quest of the game on the first play without any difficulties.
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zlep: I can accept that swinging a sword at twenty mobs per day for 100 days is likely to improve my sword handling capability. (Or possibly give me tennis elbow, but I've yet to see an RPG incorporate repetitive strain injury in its damage rolls.)
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TheJadedOne: Oh, you don't know how good you've got it. My wife is always giving me a hard time, just because I have a bit of pain in my elbow from jabbing my trident into monsters every day. I don't see her putting sea serpent on the table. She's always trying to tell me how to fight. "Why don't you use an overhand strike sometimes?" she says. Yeah, right. Do that and you have no power, and when they deflect your strike you end up all off balance. Screw that. But telling her that doesn't shut her up. No, she's all "Well, why don't you use your left arm sometimes?" It's taken me years to build up the muscle in my right arm. I'm not going to get eaten by a hydra because I was tickling it with left-handed trident jabs. (And if things get dicey, have you ever tried to switch a trident from left side to right in a hurry? Awkward!) And there's no end of suggestions for alternative weaponry. Does she think I'm made of skill points? Like I said, you got it good. The pain in my right elbow is not that bad, but the pain I am married to is something else!
Hahaha! I wish I could give more than just +1 for this - too funny! :-)