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The chronicle of the Third Era is yours to write!

Age of Wonders III, the long-anticipated continuation to the fan-favorite, award-winning strategy series, set in a robust and beautiful world that becomes the scene for diverse, complex, and engaging gameplay, is available for pre-orders on GOG.com. Depending on your location you'll be charged $39.99 or the USD equivalent of £29.99, or €39.99. An extended Age of Wonders III - Deluxe Edition, featuring a full soundtrack and the Dragon's Throne standalone scenario, is available for $44.99, £34.99, or €39.99.

Imagine! Empires rising and falling before your very eyes, led to victory or defeat by heroes of legend so powerful that they appear to be titans in the eyes of mortals. Sorcerers harness the arcane powers to bend the rules of the world around them. Theocrats twist the wills of their followers with the holy aura bestowed upon them by their deities for their zealous service. Rogues rule the shadows, taking any chance to strike and win before their foes even realize there is a war to fight. Warlords earn the loyalty of their legions by the glory gained in the many battles they emerged from, victorious. Archdruids become one with nature, and the land itself rushes to their aid. Dreadnoughts rely on the art of engineering to construct their unstoppable artificial armies. All those powers, all of their miraculous exploits, all of their desires, all thrown into one realm of war. This shall truly be an age of wonders!

With Age of Wonders III, Triumph Studios aims to set new standards not only for the acclaimed Age of Wonders series, but also for the turn-based strategy genre itself. Taking advantage of all the modern gaming bells and whistles, the title will deliver an impressive level of complexity in gameplay and an immersive, lush, and diverse gameworld that can become your own for hundreds of hours. With the ability to choose one of the six leader classes, you'll be able to custom-tailor your empire--and by extension your experience with the game--to your personal gameplay style, so you can enjoy the extensive campaign the game offers in any way you like. You'll be leading into battle armies recruited from within six humanoid races as well as some fantastic creatures and mythical monsters. The turn-based tactical combat itself will prove to be a challenge for the most seasoned of strategy gamers but also scalable enough for beginners to enjoy. With over 50 location types to explore and exploit, hundreds of abilities to master for tactical and strategic advantage over your foes, visually stunning presentation, and a smart random scenario generator providing virtually limitless replayability, this title can become the only turn-based strategy game you'll need for many years to come!

Get Age of Wonders III, for only $39.99 or the USD equivalent of £29.99, or €39.99 on GOG.com (or opt in for the splendid Age of Wonders III - Deluxe Edition), and enter the fantastic realm of power and dominion, which will consume you whole.

NOTICE: We've made sure that the price difference is by large covered by the extra gift codes you'll receive, so here's our Fair Price Package offer :
+ The Fair Price Package for our UK customers affected by local prices is one $9.99 code for anyone who buys the Standard Edition, and two $5.99 codes for the Deluxe Edition.
+ For other European customers affected by local prices the Fair Price Package for Standard Edition is now $9.99 code and one $5.99 code, and for the Deluxe Edition it's three $5.99 codes.
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Snickersnack: I pre-purchased from the USA and got a bonus code on my receipt.
That's what i thought, but thanks for confirming it.

It seems GOG, for €uro purchases, is counting the same code twice, once as a pre order bonus and another as a fair price package code.

It's all good, folks are getting what they should be getting, it's just the wording that it's a bit misleading.
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blotunga: I hate regional prices just as much as you or others. However I have to give it to GOG that the extra value they provide (3x $5.99 keys - and store credit in the future) is still a much better offer than Steam or GMG or other retailers except maybe amazon.
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Trilarion: Yes, in UK or €-zone the GOG offer is currently the best although retail here makes funny things and undercuts digital. Best retail offer is 35€, best digital offer is 40€. Insane, isn't it.
Its pretty weird that Retail can undercut digital
but digital cant undercut retail because if you do that retail stores goes bananas.
This video makes a valid point in the argument about used games
http://www.youtube.com/watch?v=2G_f8YBy39M

Dont agree totally with TB but he does have some valid points.
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Snickersnack: I pre-purchased from the USA and got a bonus code on my receipt.
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Namur: That's what i thought, but thanks for confirming it.

It seems GOG, for €uro purchases, is counting the same code twice, once as a pre order bonus and another as a fair price package code.

It's all good, folks are getting what they should be getting, it's just the wording that it's a bit misleading.
From the sound of it, folks charged in EURO got a lower compensation during the pre-order period.
This is kinda hilarious:
Attachments:
capture.png (121 Kb)
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Andanzas: This is kinda hilarious:
Well, it's cheaper and it has casual gameplay, I am not surprised. Also, goats!
Post edited April 01, 2014 by cmdr_flashheart
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Andanzas: This is kinda hilarious:
small things amuse small minds. The game, not the fact that you found it hilarious.
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Andanzas: This is kinda hilarious:
Kinda sad actually

rip in peace indie gaming
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Andanzas: This is kinda hilarious:
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Crosmando: Kinda sad actually

rip in peace indie gaming
i wouldnt disagree....
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Andanzas: This is kinda hilarious:
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Crosmando: Kinda sad actually

rip in peace indie gaming
True, because trying wild new ideas that may or may not be entertaining is something the AAA industry should do, not the indie community. Indie community should only tread in the tried and true avenues, and never do anything weird.

Oh, wait...
Did we just watch the same trailer? They're making an intentionally shitty game, and leaving BUGS in the code because they think their "funny". It's nothing even close to a "new idea", haven't you seen those countless "XYZ Simulator" and DLCs on Steam? This is a bunch of lazy hacks who put together some piece of crap together over a weekend and somehow got lucky when the "LOL XD SO RANDUM" internet started viralling the shit out of it, "so bad it's good" and all that, and the reviewers will probably play along with it too and give it good reviews.

I absolutely support the indie community in making new and creative stuff, heck I've supported more Kickstarters than I can count, most indies are very talented artists and programmers who work hard and know their shit, this isn't anything close to creativity, it's a bad joke that someone became a game. How these guys can sell the game with a clear conscious is beyond me. I would not be complaining one bit if it were free.
Post edited April 02, 2014 by Crosmando
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Crosmando: Did we just watch the same trailer?
Nope, because I'm commenting on the fact that there's an image of the best sellers on steam, not a trailer. I had seen the first 2 trailers a month or so ago, and I found it an interesting idea, but I haven't followed the game any more than that.

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Crosmando: I absolutely support the indie community in making new and creative stuff, heck I've supported more Kickstarters than I can count, most indies are very talented artists and programmers who work hard and know their shit, this isn't anything close to creativity, it's a bad joke that someone became a game. How these guys can sell the game with a clear conscious is beyond me. I would not be complaining one bit if it were free.
So the problem is that they are selling a buggy game, not a goat simulator? If it was more polished, you wouldn't have any trouble with it?
Or is the very idea of a XYZ simulator which is meant as a silly game and not a technical course the reason you are annoyed by it?
https://www.youtube.com/watch?v=JN2QUhaKN2Q

They actually promote the game based on it being buggy, they say THEY WILL NEVER TAKE THE BUGS OUT EXCEPT CTD BUGS, because they find them funny, this is the very definition of terrible practice.

And I wouldn't call it a simulator either, considering that I'm pretty sure goats can't jump that high.... it's more like a mental physics tech demo with absolutely no QA at all. If you're OK with that, that's fine too.
Post edited April 02, 2014 by Crosmando
Still not as bad as mobile gaming with microtransactions.

But anyway back to AOW3. Currently playing the first mission with the Elven Rogue. Don't seem to encounter slowdown or lag after extended periods of playing. Left a town lightly defended, AI came from the north with 2 full stacks of units including a Tier IV siege machine and handed my ass on a platter. I went back with 3 full stacks including tier 3 units and handed their asses back to them. Now currently at his capital with the event giving siege engines. Having alot of fun so far, definitely feels like AOW2.
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Crosmando: They actually promote the game based on it being buggy, they say THEY WILL NEVER TAKE THE BUGS OUT EXCEPT CTD BUGS, because they find them funny, this is the very definition of terrible practice.
In the concept of the game (utter chaos, mindless fun), having things react in non-expected ways is a plus. So if any "bug" doesn't prevent you from enjoying yourself, I do support their decision of ignoring it. You know, like pinball mode in Carmageddon. Cars shouldn't gain momentum each time they hit something, but it does make the game much more fun. So that decision is (imho) correct.

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Crosmando: And I wouldn't call it a simulator either, considering that I'm pretty sure goats can't jump that high
Did you know that a goat can jump higher than a common house? That is due to the fact that a goat has very powerful hind legs, while houses are not known to jump at all.
The above joke is what mindset you need for such a game. You may not like it, and all is well. But people do like it, so claiming that a popular game means the end of the indie community is short sighted.

Indie community makes games they want to play, and those people thought it would be fun to have a physics sandbox where the main actor is a goat. Turns out a lot of people liked that idea, even if just for the laughs. So $9.99 for a couple of hours of fun may be a good deal for some people, and I guess you could get more fun out of it if intoxicated and/or high.
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Crosmando: Kinda sad actually

rip in peace indie gaming
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JMich: True, because trying wild new ideas that may or may not be entertaining is something the AAA industry should do, not the indie community. Indie community should only tread in the tried and true avenues, and never do anything weird.

Oh, wait...
Dont u think theres a difference between wild ideas and just... weird? :P