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Double the fun, quarter the price!

The Book of Unwritten Tales: The Critter Chronicles, an inevitable sequel to the comedic fantasy point-and-click blockbuster, is available 75% off today for Windows and Mac OS X on GOG.com! That's only $4.99 for the next 24 hours!

If there's one rule that universally applies to all fantasy world, it must be the rule of sagaism. Every successful fantasy story inevitably sprouts into a full-fledged saga, continued over the course of thousands and thousands of pages, game expansion after a game expansion, and movie after movie. And that's a good thing, too! This way we get to revisit our favorite places, check up on our beloved characters, and re-live the amazement over and over again. [url=http://www.gog.com/gamecard/the_book_of_unwritten_tales]The Book of Unwritten Tales made fun of everything that we know about fantasy. The sequel just had to happen, if only to make fun of sagaism as well. The creators claim that it's actually a prequel and a stand-alone expansion, but we all know what it's going on here. Sagaism!

The Book of Unwritten Tales: The Critter Chronicles could do just fine by only copying its predecessor. After all--that's what many successful sequels do. The creators, however, made damn sure to give you a plethora of fresh and funny ideas, a cast of new crazy characters, and plenty of previously unseen, beautiful and detailed locations. Point-and-click adventure fans, rejoice! The game as well as the original Book of Unwritten Tales are available in both English and German versions![/i]

Adventurers! Fantasy fans! Troll rights activists! Grab The Book of Unwritten Tales: The Critter Chronicles now, for only $4.99 on GOG.com. The offer lasts until Thursday, May 30, at 9:59AM GMT.
K.
75% off, not 60%. Unless you implemented a loyalty bonus I'm unaware of ;)
I was just playing this game, it's nice but there doesn't seem to be much thinking involved. Are new point & click adventures easier or am I just getting older?
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P1na: I was just playing this game, it's nice but there doesn't seem to be much thinking involved. Are new point & click adventures easier or am I just getting older?
Both. :p
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P1na: Are new point & click adventures easier or am I just getting older?
Older. I played Gabriel Knight for the first time last year. Took me ~2 days, or a bit less than 20 hours. Had I played it back when it was released, I assume I would spend ~2 weeks trying to figure it out.
Will buy it even if I know that I buy too many games and my backlog is way too big . But I'm in the mood to play some adventures once I'm finally done with Might and Magic I.
You might want to check that link to the Book of Unwritten Tales. It sort of does a 404. I don't think that was intended, was it?
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GOG.com: We know you're busy, so we'll try to keep it simple and professional:
Damn, you weren't kidding about not having time to do it properly. The RSS article is from the beginning of April...
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JMich: Older. I played Gabriel Knight for the first time last year. Took me ~2 days, or a bit less than 20 hours. Had I played it back when it was released, I assume I would spend ~2 weeks trying to figure it out.
mmm, I guess. Sad really. I used to like this kind of game, guessing what to do with the items you have etc... But now, playing this game, it's so obvious! Oh, I have 2 parts of a card, I need to fix it to use it. I guess I need some glue. Since I don't have any on the inventory, it's just go back to all available locations and sweep the screen until you find this roll of duct tape you can use to fix the card and proceed.

Seriously, the only difficulty on the game is actually finding things, and even that isn't particularly hard when compared to the "what is that pixel on the bookcase?" from old Indiana Jones. Where did the fun in this go?

That said, the game is pretty funny sometimes. Those MMO players were hilarious.

EDIT: just realized this is the prequel, what I said I meant about the original game. Now I need to ponder if the story alone is worth 5$ to me...
Post edited May 29, 2013 by P1na
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GOG.com: We know you're busy, so we'll try to keep it simple and professional:
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JMich: Damn, you weren't kidding about not having time to do it properly. The RSS article is from the beginning of April...
That is...curious. I've asked Dev about it.
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Aemenyn: You might want to check that link to the Book of Unwritten Tales. It sort of does a 404. I don't think that was intended, was it?
Fixed. Thanks. :)
Post edited May 29, 2013 by TheEnigmaticT
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P1na: mmm, I guess. Sad really. I used to like this kind of game, guessing what to do with the items you have etc... But now, playing this game, it's so obvious! Oh, I have 2 parts of a card, I need to fix it to use it. I guess I need some glue. Since I don't have any on the inventory, it's just go back to all available locations and sweep the screen until you find this roll of duct tape you can use to fix the card and proceed.

Seriously, the only difficulty on the game is actually finding things, and even that isn't particularly hard when compared to the "what is that pixel on the bookcase?" from old Indiana Jones. Where's did the fun in this go?
The difference is that as kids, we did enjoy trying the nonsense and seeing what the results were. So a game that when you tried using the piece of string with a rock trying to create a bola replied with "You can't do that" was more frustrating than one that replied "While you do consider tying the rock to the string, you realize that the rock is a free spirit and wouldn't want to be tied down." made you try all the nonsense just to see the responses. Not to mention that as kid, we did have the glimmer of hope that even though the previous 99 attempts gave us "You can't do that", the next one would give us a unique response that would make all the previous ones worth it.
Plus, we no longer have as much time as we'd like to goof around :/
Now that is the strangest gem promo post I've ever seen GOG do.
Nice GOG thanks
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JMich: The difference is that as kids, we did enjoy trying the nonsense and seeing what the results were. So a game that when you tried using the piece of string with a rock trying to create a bola replied with "You can't do that" was more frustrating than one that replied "While you do consider tying the rock to the string, you realize that the rock is a free spirit and wouldn't want to be tied down." made you try all the nonsense just to see the responses. Not to mention that as kid, we did have the glimmer of hope that even though the previous 99 attempts gave us "You can't do that", the next one would give us a unique response that would make all the previous ones worth it.
Plus, we no longer have as much time as we'd like to goof around :/
Sad but true. And yet, my father loves these games... I'll have to ask him what he gets from them next time I see him.