ConnieThunder: Thanks guys.  
 I've added most of your updated files as 'nodumps' - I still need the CRC and SHA1 values to complete my dat though. 
 If you're able to help me with these, I'd really appreciate it.  
 Let me known if you can help, and I'll list the files for you. 
 TIA  
 Updated dat here >>> 
http://sdrv.ms/10sWGfH  Magnitus: The tool (which generates the database) only supports MD5, because it's the only thing that's really needed (the chance of MD5 not detecting a non-malicious file corruption is so low that we're talking about probabilistic impossibility here, you'd have greater odds of having all your backup copies malfunction at about the same time or have your home burn down with your backups).  
 If you really really want this and think you'd use it, I could fork a non-official version of the tool in Mercurial that supports Sha1 or CRC.  
 That wouldn't be a lot of trouble as I'd only have to modify one function. 
 Yes, it's not about file integrity though, it's for my 'preservation' project.  
 CRC,MD5,SHA1 are the values used in ROM managers and offer a very simplistic way of scanning/renaming your games. With all values stored in the 'dat' file, it makes for a more 'accurate' and 'complete' file, while giving you the option of selecting which hash value/s to use when scanning - CRC is far quicker, both CRC and MD5 have been exploited (probability aside) though.  
 While I offer the MD5 file types to manually scan a game folder with, using for examples 'md5summer' or 'quickpar', it is a very tedious method if you are just starting to collect GOG or checking your collection. clrmamepro and my dat file offer a 'click start' and 'wait' approach and it will check, rename, move outdated files and then inform you of missing games or updated files per game. 
 As with your tools though, it's only as complete and accurate depending on the collective input from everyone with games and keeping them up to date.  
 I'd certainly appreciate your sql files with size,CRC,MD5 and SHA1 support - the more accurate sources I have of all the information I need to collate an up to date dat file, the better. I'm currently using 'SQLite Database Browser' to export and check naming and values against. Will there be updated versions anytime soon - I'm assuming your collection is still growing?  
 If you wish to try out and generate dats in the meantime, the following is the current list of games I need values for: 
 Beyond Good and Evil (December 14, 2003) Missing 2.0.0.5 Setup Files 
 Dreamfall - The Longest Journey (April 17, 2006) Missing Soundtrack 
 Driver - Parallel Lines (July 17, 2007) Missing 2.0.0.11 Setup Files 
 Far Cry (March 23, 2004) Missing 2.0.0.9 Setup Files 
 Feeble Files, The (September 15, 1998) Missing 1.0.0.2 MAC Version 
 Journeyman Project 3 - Legacy of Time, The (January 31, 1998) Missing Extras 
 Magic Carpet 2 - The Netherworlds (September 8, 1995) Missing All 
 Nox (January 31, 2000) Missing 2.0.0.20 Setup Files 
 Omerta - City of Gangsters - The Con Artist (DLC) (March 8, 2013) Missing All 
 Personal Nightmare (January 1, 1989) Missing 1.0.0.3 MAC Version 
 Powerslide (December 7, 1998) Missing All 
 Secret Agent (February 1, 1992) Missing All 
 Spycraft - The Great Game (February 29, 1996) Missing Extras 
 Tom Clancy's Ghost Recon (November 13, 2001) Missing 2.0.0.6 Setup Files 
 Waxworks (January 1, 1992) Missing MAC Version  
 Download and install clrmamepro > 
http://mamedev.emulab.it/clrmamepro/ 
 Close any of it's windows until you see the main 6 button program bar. 
 Click Profiler > Dir2Dat 
 Uncheck all options except for 'Add MD5', 'Add SHA1' and 'Keep Archives As Files' 
 Set 'Source-Folder' to the folder containing the game files/extras you want to dat. 
 Set 'Dat-File' to where you want to save the generated file. 
 Click the 'Deprecated' radio button. 
 Click 'Create' and then share the file (in zip) or open with a text editor and post it's contents.  
 Whatever method anyone chooses to use, I'd be very grateful just to get my missing infos completed. :)