Gremlion: Real one: console interface for PC games. Threw away Skyrim after 10 hours while spending 200+ on Morrowind.
jamyskis: I don't have a problem with console interfaces for PC games. If a game has a joypad-oriented interface, I throw on the TV and play it with a joypad. Simples.
As much as I love Skyrim, the biggest problem with it is that it can't make up its mind what it is. The interface controls better with a gamepad (unless you use SkyUI), while the game itself controls better with KB+M.
Checking loot in Morrowind, RPG with tons of loot - pop-up after hovering.
Checking in Skyrin, RPG with less loot - manual clicking on every item.
Unskipable killing animations (with "WAT?" impression about slicing throats with mace)
These things threw me out of the game to the point that I didn't bother with picking up loot (too much hassle to sell).
I completed main quest (expected some legendary items on the way) - got only weak enchanted elven gloves from random chest. Woo, epic journey.
Yeah, I know, now with mods Skyrim probably good, but Bethesda can gtfo.
In my gaming life more than Skyrim I was disappointment only by Wizardry 8 - begged for it for 6 months (game costed like 8 times more than average game due to being 3 or 4 disk installation), and it had defect which resulted in hanging up after 30 minutes at max and not being able to save..