InSaintMonoxide: I tend to prefer mouse and / or keyboard for the overwhelming majority of my games (except fighting games).
Thinking about it i'm probably the opposite. I'd prefer controller 80% of the time, unless the complexity or response time is high enough where keyboard/mouse is more important.
Most games don't need that much complexity though. When Firefall was still around i wrote a script to convert my PS2 controls to keyboard/mouse and... it worked fine. Except in one mission where too many enemies were spawning and i had to switch. :P
On the other hand i did go the console route because i didn't want to have to upgrade my computer every 6 months and i didn't have the money. Then come 2010's things flipped a bit, with hardware being high enough even older games needing expensive equipment came pretty much everything you needed on a built-in board on a Barebone system anymore, at least for the majority of games. And the CPU speed was high enough emulation was also viable for quite a bit.
So after 2010's i switched to PC, still went barebones, then got a graphics card which even older brand did phenomenal for everything i wanted. (
Though it was really chugging on Ori & the blind forest). Though it probably didn't matter that i wasn't going HD and only sub-HD on most things so it didn't require too much... Often playing games from here.
Then thinking about it, Controller is one of the only easy ways to make a game co-op or multi-player (
same computer), though many more go the route of online multiplayer.. which is fine...
I don't know.
InSaintMonoxide: but also means mouse and keyboard are barely even properly supported at all with a lot of games
Then they really should polish the keyboard/mouse interface, or even ask for fixes from players who make changes and fixes and then incorporate it into the official release on the next patch.
Though by the time they put the game down to stop making it, they really don't want to touch it again probably.