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skeletonbow: What's sad is that it's entirely possible that some gamer on GOG who is a developer with an interest in video games might look that up if they're not familiar with it, and start developing a video game equivalent of the jump to conclusions mat and try to get it on Steam and GOG, and it probably would actually get accepted on Steam too. :)
If it's low-grade low-effort pixel art, roguelike, and procedurally generated, GOG will waive it through too.
i like that gog doesn't accept everything under the sun. the tons of half-baked concept pieces that litter desura and gamersgate are just awful.
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fortune_p_dawg: i like that gog doesn't accept everything under the sun. the tons of half-baked concept pieces that litter desura and gamersgate are just awful.
+100000000000000000000
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Siegor: Despite GOG having rejected a couple of games I would be interested in I still defend their curation. I'll take quality over quantity anytime.
Hmm, somehow I don't think it's one against the other. I mean, why not having both or as much as possible from both.
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Trilarion: Hmm, somehow I don't think it's one against the other. I mean, why not having both or as much as possible from both.
That's what we have now. :)
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Pheace: Steam has gotten to a point where they can add as many games as they are now, something they simply weren't capable of doing till a recent system change a few years ago. (mentioned in one of the Steam Dev Days video's)

GOG is simply not capable of adding every game that comes to them which forces them to 'curate' their titles. And since it's a business that's going to come down to which games they deem would be the most profitable to them.
if this thread had the orange ball to represent a completed thread, this should have already answered it, hell I was about to say the same given that their format files and compiling into a zip file being easy to use and just play with it after downloading it would make the problem of adding on request hundreds of games, in fact, a hindrance on their teams, there may be a reason for the wishlists as well, if it could even help with raising awareness to GOG ever picking those games to sell on their dominion.
Post edited September 16, 2016 by GioVio123
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fortune_p_dawg: i like that gog doesn't accept everything under the sun. the tons of half-baked concept pieces that litter desura and gamersgate are just awful.
Aha, but such crap games like "Clustertruck" are accepted?
https://www.gog.com/game/clustertruck

So slowly I doubt the ability to choose good games...
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fortune_p_dawg: i like that gog doesn't accept everything under the sun. the tons of half-baked concept pieces that litter desura and gamersgate are just awful.
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Lebostein: Aha, but such crap games like "Clustertruck" are accepted?
https://www.gog.com/game/clustertruck

So slowly I doubt the ability to choose good games...
Sounds like a personal problem. :P
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Lebostein: Aha, but such crap games like "Clustertruck" are accepted?
https://www.gog.com/game/clustertruck

So slowly I doubt the ability to choose good games...
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tinyE: Sounds like a personal problem. :P
Clustertruck looks, in fact, to be a good game from all I read about it, so yes; it's the classic tantrum we read so often around here whenever one game you wanted get rejected and one you don't like -because graphics or it's not my genre is accepted-.

That is not to mean that Bertram Fiddle shouldn't be accepted. In fact, as an P&C advocate, I'm quite bummed by all the P&C adventures rejected lately. And even more so as a Bertram Fiddle backer. It's a classic point & click with pretty and particular handpainted graphics. And you hardly can evaluate the quality of a P&C with a quick glance.
I surely hope GOG didn't turn on adventure games, specially classic point & click. But as of late, that's what my unsubstantiated claims point to.

"Hope should be a controlled substance".
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fortune_p_dawg: i like that gog doesn't accept everything under the sun. the tons of half-baked concept pieces that litter desura and gamersgate are just awful.
I never really understand this way of thinking.
Technically, gog is like your old video game store from yesterday. What did they do? They did sell everythung under the sun. They didn't stop selling Rise of the Robots because it's horrible. They just continued to sell it.
So why should gog be any different? Besides, who are you (or any other user or staff member) to dictate what is good and what is "bad"? One person's trash is another person's treasure, right?
Some people even like to play bad games just because they are entertained by it.

And in the end, it's your responsiblity to look at what games appeal to you or look good to you. It shouldn't be the shop that holds your hand and tells you "this is a good game, you are allowed to buy it" and "this is a bad game, at least we think so, so we won't sell it to you".
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fortune_p_dawg: i like that gog doesn't accept everything under the sun. the tons of half-baked concept pieces that litter desura and gamersgate are just awful.
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ShadowAngel.207: I never really understand this way of thinking.
Technically, gog is like your old video game store from yesterday. What did they do? They did sell everythung under the sun. They didn't stop selling Rise of the Robots because it's horrible. They just continued to sell it.
So why should gog be any different? Besides, who are you (or any other user or staff member) to dictate what is good and what is "bad"? One person's trash is another person's treasure, right?
Some people even like to play bad games just because they are entertained by it.

And in the end, it's your responsiblity to look at what games appeal to you or look good to you. It shouldn't be the shop that holds your hand and tells you "this is a good game, you are allowed to buy it" and "this is a bad game, at least we think so, so we won't sell it to you".
Understanding that it is the responsibility of the consumer, do you really think there is anything to be gained from GOG selling "Kill the Faggot"?
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tinyE: Sounds like a personal problem. :P
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rgnrk: Clustertruck looks, in fact, to be a good game from all I read about it, so yes; it's the classic tantrum we read so often around here whenever one game you wanted get rejected and one you don't like -because graphics or it's not my genre is accepted-.

That is not to mean that Bertram Fiddle shouldn't be accepted. In fact, as an P&C advocate, I'm quite bummed by all the P&C adventures rejected lately. And even more so as a Bertram Fiddle backer. It's a classic point & click with pretty and particular handpainted graphics. And you hardly can evaluate the quality of a P&C with a quick glance.
I surely hope GOG didn't turn on adventure games, specially classic point & click. But as of late, that's what my unsubstantiated claims point to.

"Hope should be a controlled substance".
I'd be so inclined to call Clustertruck crap in relation to the fact that the GOG version has missing features. The pertinent question would be 'why does GOG bring crap here that has features stripped from it?' Crap - a general term for stuff. Crap in a sentence - 'hey, that's some nice crap in your living room'.
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tinyE: Understanding that it is the responsibility of the consumer, do you really think there is anything to be gained from GOG selling "Kill the Faggot"?
or GOG selling: shower with dad (not yoking such a game does exist over at steam
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ShadowAngel.207: I never really understand this way of thinking.
Technically, gog is like your old video game store from yesterday. What did they do? They did sell everythung under the sun.
No, they had limited ressources (mostly storage room and money) and so they curated the store and only ordered what they thought people would buy. GOG has limited ressources as well (of course not storage room, but for example technical support) and so they do the same.
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fortune_p_dawg: i like that gog doesn't accept everything under the sun. the tons of half-baked concept pieces that litter desura and gamersgate are just awful.
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ShadowAngel.207: I never really understand this way of thinking.
Technically, gog is like your old video game store from yesterday. What did they do? They did sell everythung under the sun. They didn't stop selling Rise of the Robots because it's horrible. They just continued to sell it.
So why should gog be any different? Besides, who are you (or any other user or staff member) to dictate what is good and what is "bad"? One person's trash is another person's treasure, right?
Some people even like to play bad games just because they are entertained by it.

And in the end, it's your responsiblity to look at what games appeal to you or look good to you. It shouldn't be the shop that holds your hand and tells you "this is a good game, you are allowed to buy it" and "this is a bad game, at least we think so, so we won't sell it to you".
maybe it's an semi-aesthetic decision. maybe gog doesn't want their storefront to look like this:

http://www.gamersgate.com/indie

not only does it make for a cleaner experience for the shopper, but the gog staff doesn't have to spend their time providing tech support for games like 'frog climber' and 'dungeon rushers' and 'momonga pinball adventures.' carelessly made, cheaply produced, software farm dreck.

perception colors reality, and when customers catch wind that gog is selling every budding programmer's first stab at creating something functional the detriment could be worse than the benefit. it's definitely nice to not have to wade through pages of idea projects that never quite made it out of alpha/beta. i prefer itch.io for that, which practically has built its business on idea projects, not that there's anything wrong with that.

that's not do say that gog doesn't have its fair share of turds, but most (most not all) of them are clean, polished turds that are complete and are well aware of their turdness. that doesn't make them suck any less though.

and fyi, i've never been to a game store where they just sell 'whatever.'
Post edited October 10, 2016 by fortune_p_dawg