Darvond: I understand your perspective, but games are simply not as static as you seem to think they are.
You need to qualify what you consider static and not.
I thought I was pretty clear and right on the money.
Sure there may be a few exaggerated exceptions, but most changes would come within what I mentioned.
Of course, I thought there was no need to mention games that were released while still in development, as that should be a given that they could change significantly, but most games in my experience don't change all that much once released, outside of bugfixes and fine tuning or optimising.
Sure, you also get games that gain later bonus material, but the core game in most instances, doesn't ever change that much, not to the point where a review is then irrelevant. Bugfixes aside of course, but that is another issue, and if that is all a review is about, then that game has a serious problem anyway, and I don't believe in whitewashing history. Even if all major bugs have been fixed, it is still important to know it has a bad bug history ... I believe in being informed.
P.S. Being informed, should cover the examples you gave.
P.S.S. Of course, how you feel about a game might change a lot, but that doesn't make earlier comments irrelevant ... they were right for you at the time. If you wrote too soon, well that's life.