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all parts of Harry Potter in 3D must awesome
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Panaias: Shivers and Shivers 2: Harvest of Souls! These are two of the most amazing adventure games most people haven't even heard of.
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Kaesemeister: Good old sierra classics. I agree wholeheartedly. It's a shame that they are not available on GOG.
Activision recently released a whole batch of Sierra classics on GOG, including Laura Bow and the Colonel's Bequest, Laura Bow and the Dagger of Amon Ra, Conquests of the Longbow: The Legend of Robin Hood, Conquests of Camelot: The Search for the Grail, Freddy Pharkas: Frontier Pharmacist and even Codename: ICEMAN. I wouldn't entirely dismiss a release of the Shivers games, in fact, I think it's very likely to happen.

(Also, on an unrelated note, why do people keep complaining that GOG "no longer releases good old games"? Sure, they release a lot of indies and contemporary titles, but they never stopped releasing "good old games" in the meantime... this bunch of Sierra classics happened this year, too, and it's a decent amount of games, not just two or three...)
Post edited August 16, 2017 by groze
Ghost Master. It's fantastic but still a bit clunky and unfinished, it deserves a more polished, updated version.

Operation Genesis. There are mods that update it a bit, but a solid remake would be welcome.

Manhunter:New York and Manhunter:San Francisco. I'd really be curious about a modern take on that.
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dtgreene: Wizardry 4.

(There actually is a remake of sorts for the Japanese PlayStation, but it was only released in Japan and is not easy to get ahold of the game legally (Amazon US has it for $177.33 as of this post). Also, there are a few inaccuracies, most notable a couple doors being visible that shouldn't be.)
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Kaesemeister: This one is interesting aswell. Why exactly 4 and not Wizardry 6,7 or 8? I played 6,7 and 8 but never got to play the previous ones. And thanks for the piece of background information.
Wizardry 4 is very different from the rest of the series. In Wizardry 4, you play as the main villain from the original Wizardry. When you step on a pentagram, you can summon three groups of monsters, and those monsters will help you fight do-gooders (characters of the classes normally available to PCs in Wizardry 1-3 and 5). There is no town in the sense of other classic Wizardries, and the only way to level up is to find a pentagram on a new floor. Also, you start at level 10 in the dungeon and have to work your way out.

Wizardry 4 is notorious for having difficult adventure-game style puzzles (to the point where I could describe it as an adventure game masquerading as an RPG), for having some floors which are nasty to navigate (think spinners, for example, but it gets much worse), and for having battles that are not always fair (for much of the game, if an enemy casts MAKANITO, it's an automatic game over).
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groze: ... I wouldn't entirely dismiss a release of the Shivers games, in fact, I think it's very likely to happen.
Man, if this ever happens I will instantly buy copies for all my friends (+1 for myself of course).

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groze: ...
(Also, on an unrelated note, why do people keep complaining that GOG "no longer releases good old games"? Sure, they release a lot of indies and contemporary titles, but they never stopped releasing "good old games" in the meantime... this bunch of Sierra classics happened this year, too, and it's a decent amount of games, not just two or three...)
Totally agreed. There's a huge difference between "...no longer releases good old games" and "...no longer releases good old games I want".
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groze: ... I wouldn't entirely dismiss a release of the Shivers games, in fact, I think it's very likely to happen.
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Panaias: Man, if this ever happens I will instantly buy copies for all my friends (+1 for myself of course).
They'll probably be pretty cheap, too, and GOG even throws a release discount on top of that! :P

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groze: ...
(Also, on an unrelated note, why do people keep complaining that GOG "no longer releases good old games"? Sure, they release a lot of indies and contemporary titles, but they never stopped releasing "good old games" in the meantime... this bunch of Sierra classics happened this year, too, and it's a decent amount of games, not just two or three...)
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Panaias: Totally agreed. There's a huge difference between "...no longer releases good old games" and "...no longer releases good old games I want".
Yeah, and a lot of people seem to forget how slow releases used to be when GOG was just "good old games". A single release per week, when we were lucky, eventually two days were "reserved" for releases... games just very slowly dripped in here. Plus, for long periods of time you only got certain genres, I distinctly remember a lot of people being mad at GOG because they mostly released classic point & click adventures for a while. But there were periods during which not a single adventure game was released, too, and instead we saw a lot of RPGs or even strategy games. I mean... we got Alien Rampage just last week or so. It's not a game for everyone -- no game is for everyone -- but it's definitely a "good old game".
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tfishell: If done right, I think some of the classic FPSes could be redone for modern control schemes, and ones that have compatibility issues could use an upgrade.
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groze: Now that you mention FPSes (though this one is more like a "First Person Adventure"), Realms of the Haunting could really benefit from a modern control scheme.
Oh absolutely. I played it a few years back, and found it enjoyable but had to use "hacks" to modernize the controls.
Suikoden's!

Edit : add Shenmue 1 & 2
Post edited August 17, 2017 by koima57
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SirHandsome: Darklands would be awesome, keep it 2d and just upgrade the graphics and UI

GoldBox games.
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Kaesemeister: Hehe, i played this game not too long ago on Steam and i think it still holds up.

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kmcoolice: If any game needs remake, that would be Duke Nukem Forever or Aliens: Colonial Marines in my opinion. Why? I mean these games were disappointments when they come out. Such terrible letdowns and huge promises were made. And what in the end we got? Dumb AI, outdated graphics, not compeling gameplay, terrible missions. Remaking those games with passion from the proper developer [not Gearbox Software] would become outstanding games.
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Kaesemeister: Not gonna happen any time soon. And to be honest there are far better games that deserve remakes.
Well maybe. But at the beginning these games had great concepts. Did you see the first A:CM demo? That it was superb. It perfectly captured atmosphere of "Aliens" movie. If gearbox had been keepin their promises, the game would be magnificent.
Dr. Jekyll and Mr. Hide (NES)

This game actually had an interesting concept: You play through the levels as Dr. Jekyll until you die. When that happens, you start playing as Mr. Hyde, starting at a dark version of the start of the game. While you're Mr. Hyde, the game becomes an autoscroller, and you need to pick up a certain number of items to switch back to Dr. Jekyll.

There is one catch: If Mr. Hyde catches up to Dr. Jekyll, it's game over, so you need to get as far as you can as Dr. Jekyll, and spend as little time as possible as Mr. Hyde so that he doesn't catch up. Of course, it turns out that there's a secret ending that requires Mr. Hyde.

This was, IMO, a rather interesting concept; too bad the game wasn't that good, as it had major issues. It would be interesting to see another game using this concept, but actually executed well.

Edit: Some corrections: As Jekyll, enemy attacks will attack a meter rather than your life; if it fills up, the game switches to Mr. Hyde. As Mr. Hyde, you kill enemies to fill the meter, and when it fills, your life recovers to full and you go back to Dr. Jekyll. The bit about game over if Hyde catches up to Jekyll is accurate, however.
Post edited August 20, 2017 by dtgreene
Final Fantasy VIII and IX, if these games are remade while remaining faithful to the original material, I am willing to buy them at 4 or 5 times the regular full-price. I'd love to see a Yakuza 2 remake as well.
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Hirkis: Final Fantasy VIII and IX, if these games are remade while remaining faithful to the original material, I am willing to buy them at 4 or 5 times the regular full-price. I'd love to see a Yakuza 2 remake as well.
I never played any Final Fantasy games. As a gamer who played Final Fantasy what mostly attracted your attention? And as rookie who never played, which game installment I should give a shot first?
Post edited August 21, 2017 by kmcoolice
Icewind dale 2
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BeatriceElysia: Icewind dale 2
Worst Infinity Engine game in my opinion. The story was just confusing and therefore boring. The combat is frustratingly difficult.
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Hirkis: Final Fantasy VIII and IX, if these games are remade while remaining faithful to the original material, I am willing to buy them at 4 or 5 times the regular full-price. I'd love to see a Yakuza 2 remake as well.
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kmcoolice: I never played any Final Fantasy games. As a gamer who played Final Fantasy what mostly attracted your attention? And as rookie who never played, which game installment I should give a shot first?
The fact that the games are RPGs, and back in the day, there weren't that many console RPGs released outside of Japan.

I am not sure what would be a good first choice (though I should point out a major split: Between FF5 and FF6, there was a major shift in the style of the games, with FF5 and earlier focusing more on the gameplay (FF4 is somewhat of an exception here), and FF6 and later focusing more on story (complete with large amounts of cutscenes, which is one thing that turned me off from the later series)). My favorite, FF5, is actually not a bad starting point; while the game can get difficult, it isn't that bad at the beginning, and the game's system makes logical sense, allows you to easily switch a character's role (change a character into a White Mage, and she will immediately be able to use every White Magic spell you've obtained, for example), and is better balanced than some other entries in the series.

I can, however, advise that newcomers stay away from FF2 and FF8; those two games have growth systems that are unusual and unbalanced. If you don't know what you are doing, these two games can be frustratingly difficult; if you do, they become too easy. Also, FF8 has level scaling; people here tend to pick on TES: Oblivion's level scaling, but it's a problem in FF8 as well. Yes, we have a linear game that has level scaling here (FF8).

Anyway, back on topic: I would like a remake of FF2 that re-does the game mechanics, keeping the same idea behind the growth system (gain stats and level skills based off your actions), but make it better balanced, and maybe add a few concepts from the SaGa series such as technique sparking.