paladin181: ...This was a fun event over all for many involved. Personally, I'd like to see a similar thought put into it like an auction sale, where gamers get the lowest market price possible. Real supply and demand at work. 50 copies of a game are up for sale and you're bidding on one of them against other purchasers. It really takes the "what's it worth to you" mentality to all new limits. But maybe that's me. I'm of the old school thought that anything worth having is worth working for, and this sale was no exception to me.
You center the justification for the insomnia sales around the idea that the companies do not want everyone to have the good prices (and that it is fun).
Well if this is true then basically from a consumer point of view the price you get is pretty random, like in a lottery. I don't want an economy where the price basically fluctuates on a hourly or minutely basis by quite a high percentage. This destroys the whole classical competition thing which brought us such a long way. Therefore I should no take part in Insomnia sales and I never did.
It's certainly fun to some as form of a game, probably more than GOG would have thought. But to me, the gaming acitivity is limited to playing the games. Buying is not part of the game but also not part of the work. I worked for the money to pay already before and I do not want to do it twice.
It's okay as long as it makes fun to some, although to others like me it may mean that Insomnia time means to take a big holiday of GOG. The auction idea I actually like more than Insomnia. I wouldn't take part in it but I see the sense in auctions.
Actually I would rather write a programm doing the watching in front of a screen for me than waiting for myself. But then it would become meaningless, then the fastest internet connection would win. So it's really kind of a lottery only. That's the way I see it.