Ciris: I wanted to pop in and address why we “cut the sale short”, and it is a shame that some of you didn’t get to grab the titles you wanted - but as you probably noticed, things were getting a little slow after each game appeared a few times. Old games ran out completely at promo prices, and the fresher ones were not going down as fast, so the whole excitement of the sale was slowly leaving us (and some of you)…
Also, we had to get back from watching the site, the games and updating promos to our “normal” work schedules - to organise some other stuff that we’re planning. It’ll be really exciting and you’ll want to get some sleep in before it happens ;)
Thank you for the response. It is much appreciated.
There were several excellent ideas for the next insomnia sale in this thread. Here's another one: Set a timer on how long a game can stay up, say an hour. Then put it back up in 6 to 8 hours with the count starting where it left off. If it doesn't sell all the copies at that time in an hour, then take it down and try again in 6 to 8 hours. Keep doing that until it's sold out, or pull the plug and wait for the next round. That way the game gets exposure in different time zones to maximize profit, and keeps our interest up because we know that there is a time limit.
Also, by pulling the plug after exposing the game to different time zones, you have now set a maximum time for the twice a year Double Insomnia Promo to run.
A shameless plug for the twice a year Double Insomnia Promo as opposed to a single whenever we feel like it promo. :)