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Ok, Monday's was a pretty impressive lineup so it's not surprising it would only get better from there. So let's check out today's rad additions, shall we?

No collection is complete without the snow-covered tactics and epic drama of The Banner Saga or the dusty post-apocalyptic encounters of Skyshine's Bedlam. Just beware the angry metallic men.

If you're looking for more cheerfulness and more subversive humor in your fantasy, try to claim the King's Bounty over magical worlds, fierce northern lands, and twisted fairytale realms. Keep an eye out for feisty princesses and giant spiders, though.

But that's not all! There's also Perimeter, the goofy Pilot Brothers, hungry Star Wolves, and the peculiar Guild of Dungeoneering in today's additions to the <span class="bold">Weekly Sale</span>. Don't forget – there are just a few days left to grab what you want!



Oh hey, there's still time to pick up the deals that debuted on Monday!


You've got to respect the classics – like the famous Tex Murphy adventures: stories of a cynical gumshoe, femmes fatale in peril, and particularly bad habits. But also of dramatic battles of wits, a post-World War III New San Francisco, tons of humor, and delightfully cheesy FMV cutscenes in Tex Murphy: Mean Streets + Martian Memorandum, Overseer, The Pandora Directive, and Under a Killing Moon.

From ancient demon-warriors to insane android killing machines, the Guilty Gear series has you covered – and whatever type of fighter suits you best, you'll find it somewhere between the traditional gameplay of X2 #Reload and the weirdness of Isuka.

There's more in the <span class="bold">Weekly Sale</span> – including Realms of the Haunting, Incoming, Soulbringer, and the abnormal Normality – up to 90% off. Plus, stay tuned for new games and deals this Friday!

The Weekly Sale will last until January 16, 5:00 PM GMT.
Always good to see the Tex Murphy series get some love... :)
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Vythonaut: It is a highly detailed sim which gets even better using the UltraPack 3 mod (basically a collection of mods -- more information here)
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ValamirCleaver: Thank you for the head's up. Is there to get more detailed information without having to register for another forum?
You're welcome! I guess you seek information on where to download/how to install, right? I guess the following link will do the trick (can't verify if the links provided still work right now though -- Currently I'm logged in via smartphone): http://theairtacticalassaultgroup.com/forum/showthread.php?t=1741
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Vythonaut: You're welcome! I guess you seek information on where to download/how to install, right? I guess the following link will do the trick
Yes, thank you very much.

EDIT: The torrent and Game Front links were dead, but I was able to find it on Media Fire.
https://www.mediafire.com/?dqlnn7dqunn7t
Post edited January 09, 2017 by ValamirCleaver
Look at my avatar - look very closely at my avatar ...
and now buy everything Tex Murphy from this sale!

Hey, it's worth it :)
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MarkoH01: Look at my avatar - look very closely at my avatar ...
and now buy everything Tex Murphy from this sale!

Hey, it's worth it :)
*focuses on MarkoH01's avatar*

Your avatar must be magical... I did not buy everything Tex Murphy from this sale, yet I see all titles in my "Owned" list!
Post edited January 09, 2017 by HypersomniacLive
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HypersomniacLive: *focuses on MarkoH01's avatar*
Your avatar must be magical... I did not buy everything Tex Murphy from this sale, yet I see all titles in my "Owned" list!
"GOG.com, where magic flows..." :P
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IronArcturus: Is that Sheltered game any good? What engine does it use?
I spent well over 30 hours on the game, for me it was a strong one-more-turn game.

The early part of the game is the most difficult one since you don't have enough people, rooms and resources.
In the "middle" part of the game, once you manage to collect enough water and people, it stops being a serious challenge for a long stretch of time. Of-course, things keep happening so it's not as if you don't have anything to do in this "phase", it simply becomes more of a managerial game than a survival game.

Since items don't respawn you'll eventually have to seek out more dangerous places to scavange, and that's where the game sort of ended for me; I did not have enough guns and armor to fight the stronger enemies. I could simply not sustain things anymore. As far as I know there's no actual ending to the game, you survive for as long as you can.

My first few runs only lasted 3-6 hours, but my last one went on for close to 30 hours.

Some advice should you get the game: when you have people out scavanging and they run into an encounter with people or animals, you have the choice to either leave it to autoresolve or get involved and manage the situation yourself. I strongly advice that you get involved as you are more likely to loose people if you leave it to autoresolve.
Post edited January 09, 2017 by Ricky_Bobby
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IronArcturus: Have you tried the game before?
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Vythonaut: No, I haven't played it. It looks like This War of Mine which, to be honest, is in higher priority for me to buy at some point.
I liked them both, but I would say This War of Mine had more substance to it, for obvious reasons perhaps. You could also customize each run to get a different kind of gameplay focus.

They are also different in how long each run can be. This War of Mine is meant for shorter runs, with a great deal of replay value through the customization mode. Sheltered is meant for lengthier runs, where you focus on expanding and buiilding up your base.
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Ricky_Bobby: I spent well over 30 hours on the game, for me it was a strong one-more-turn game.

The early part of the game is the most difficult one since you don't have enough people, rooms and resources.
In the "middle" part of the game, once you manage to collect enough water and people, it stops being a serious challenge for a long stretch of time. Of-course, things keep happening so it's not as if you don't have anything to do in this "phase", it simply becomes more of a managerial game than a survival game.

Since items don't respawn you'll eventually have to seek out more dangerous places to scavange, and that's where the game sort of ended for me; I did not have enough guns and armor to fight the stronger enemies. I could simply not sustain things anymore. As far as I know there's no actual ending to the game, you survive for as long as you can.

My first few runs only lasted 3-6 hours, but my last one went on for close to 30 hours.

Some advice should you get the game: when you have people out scavanging and they run into an encounter with people or animals, you have the choice to either leave it to autoresolve or get involved and manage the situation yourself. I strongly advice that you get involved as you are more likely to loose people if you leave it to autoresolve.
Thanks for the info!
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Vythonaut: It is a highly detailed sim which gets even better using the UltraPack 3 mod (basically a collection of mods -- more information here) and since it is a simulator, a joystick isn't only recommended but is actually a prerequisite. The 1946 version sold on GOG has a shipload of content to play with, it is amazing in both Single-player & Multi-player modes, and due to the nature of the WWII fighter planes, it's easy to learn (easy as in: you won't need to press a thousand buttons just to take off) but fairly hard to master (especially if you're against a seasoned pilot who knows all the tricks & manoeuvres).

Also, there are multiple difficulty options such as Infinite Fuel & Ammo or Invincibility & more forgiving flight models.
Do I understand you correctly that IL2 is more accessible for a casual player than the Falcon games and that a normal joystick is good enough, you do not need special flight equipment to play this game?
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eiii: Do I understand you correctly that IL2 is more accessible for a casual player than the Falcon games and that a normal joystick is good enough, you do not need special flight equipment to play this game?
If you compare IL-2 vs Falcon BMS (4.0), yes, IL-2 is more accessible in my opinion. And I think a casual gamer who wants to try a sim will enjoy it more (as I said, it has a lot of difficulty options to tinker with). Make no mistake; these two sims are very different one to the other, different tactics, different weapons, different flight mechanics, but they are both flight simulators -- you must get a grasp of flight dynamics first, you must be able to fly the planes before trying to shoot down other planes. That means that you'll have to read the manual. It's just that in IL-2 you'll be up there and flying in no time and hopefully you'll be able to gun down enemies in no time. Some say it's a lot easier to just lock a target in the radar, press the fire button and forget about it. I think it's a lot easier to not have to worry about radars, types of weapons, missiles but just rely to machine guns which fire at close range.

But: while it is easier to just fly a plane in IL-2, I can't say it's easy to know all the tactics & manoeuvres involved in dogfighting, be able to calculate gun convergence (if the guns are placed on the wings instead of the nose) to be able to hit the enemy etc. Because it isn't easy. Keep in mind that you still have enough things and controls to take care of, as in most sims: radiator, chocks, mixtures, prop pitch to name a few.

So, accessible=yes, easy to learn the basics=yes, hard to master it though. At least it will be hard if you choose to play without invincibility, infinite ammo, stalls & spins enabled, engine overheating enabled and so on.

As for the special equipment part, it goes like this: joystick is mandatory and a normal one will do. If you have pedals, they'll make your life easier but they aren't mandatory unless you become a great pilot and find that you need them, or just want to simulate the real thing as closely as you can. View tracking equipment such as TrackIR isn't mandatory but should make it easier to track the skies. Of course you can use the mouse to do that just as in a FPS game, or use the POV hat of your joystick. If the game grows on you, you may want to buy a better joystick, maybe pedals and view tracking equipment (you can DIY too). But even without them, it's perfectly enjoyable.

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Ricky_Bobby: They are also different in how long each run can be. This War of Mine is meant for shorter runs, with a great deal of replay value through the customization mode. Sheltered is meant for lengthier runs, where you focus on expanding and buiilding up your base.
Thank you for the information you provided on both posts! I think I'm more inclined to This War of Mine rather than in Sheltered, since I prefer the shorter runs in this type of games. I feel that after I finish a couple of lenthy runs in Sheltered, I won't be motivated enough so as to go through everything again from the beginning.
Highly recommend Reals of the Haunting aswell to any who have not played it.
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Vythonaut: So, accessible=yes, easy to learn the basics=yes, hard to master it though. At least it will be hard if you choose to play without invincibility, infinite ammo, stalls & spins enabled, engine overheating enabled and so on.
That sounds good. Thank you very much for your detailed answer!

I do not mind when a game is hard to master or gets more challenging while you play it as long as it's rather easy to start with the game. Even more when you have options to adjust the difficulty. I'm just not a fan of games which require you to invest (a lot of) time before you even can do anything useful in the game. And according to some reports Falcon 4 seems to be such a game.
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MulderYuffie: Highly recommend Reals of the Haunting aswell to any who have not played it.
You've turn a spotlight on this game with all these enthusiastic comments. :)

I've got Realms of the Haunting on Steam already, from some giveaway or bonus as far as I remember, but I've just noticed that the game has Linux port on GOG. Steam offers only Win edition. I think this alone would be reason enough to buy it once again here.
How about removing Regional Discriminating Prices and Paid Beta/Early Access while you are at it ?