All it would do is impose further workload on modders many of whom have said they don't mind uploading to the two biggest mod sites (Nexus & ModDB), maybe Steam Workshop, but they aren't going to upload to every single minor digital store that wants its own walled garden (GOG included) in addition to all the mod sites on every single update. So we'll end up with half-outdated and half-missing mods that will drive people to same mod sites anyway. Exactly why Daggerfall Unity GOG Version was delisted from GOG due to not being updated:-
"We've made this decision because, at this time, the pack is outdated and no longer fulfills its purpose of providing a hassle-free modded experience to the game." https://www.gog.com/forum/general/delisting_daggerfall_unity_gog_cut GOG could just run around the net copy-pasting other mods here from other sites, but that deprives modders themselves of income due to bypassing mod site revenue streams (donation links, fewer Downloads translates to reduced ad revenue / share from a premium subscription, etc). Overall a "GOG Workshop" that ends up hosting a mix of outdated and half-missing mods whilst getting a reputation for screwing modders over (same way how zero-effort "reaction" videos on Youtube take revenue away from original content creators) would be the worst of both worlds. The sad truth is GOG already got it right once with GOG mixes...